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Nondeterministic Discounted-Sum Automata (NDAs) are nondeterministic finite automata equipped with a discounting factor $\lambda>1$, and whose transitions are labelled by weights. The value of a run of an NDA is the discounted sum of the…

Formal Languages and Automata Theory · Computer Science 2023-10-16 Shaull Almagor , Neta Dafni

Given a locally finite graph $\Gamma$, an amenable subgroup $G$ of graph automorphisms acting freely and almost transitively on its vertices, and a $G$-invariant activity function $\lambda$, consider the free energy $f_G(\Gamma,\lambda)$ of…

Probability · Mathematics 2023-03-02 Raimundo Briceño

We study minimization problems for deterministic $\omega$-automata in the presence of don't care words. We prove that the number of priorities in deterministic parity automata can be efficiently minimized under an arbitrary set of don't…

Formal Languages and Automata Theory · Computer Science 2026-04-08 Christof Löding , Max Philip Stachon

The class of omega-regular languages provides a robust specification language in verification. Every omega-regular condition can be decomposed into a safety part and a liveness part. The liveness part ensures that something good happens…

Formal Languages and Automata Theory · Computer Science 2012-02-03 Krishnendu Chatterjee , Nathanaël Fijalkow

We compare pushdown automata (PDAs for short) against other representations. First, we show that there is a family of PDAs over a unary alphabet with $n$ states and $p \geq 2n + 4$ stack symbols that accepts one single long word for which…

Formal Languages and Automata Theory · Computer Science 2017-06-27 Pierre Ganty , Elena Gutiérrez

We consider both finite-state game graphs and recursive game graphs (or pushdown game graphs), that can model the control flow of sequential programs with recursion, with multi-dimensional mean-payoff objectives. In pushdown games two types…

Computer Science and Game Theory · Computer Science 2013-08-09 Krishnendu Chatterjee , Yaron Velner

This papers presents a general framework for the uniform random generation of deterministic real-time accessible pushdown automata. A polynomial time algorithm to randomly generate a pushdown automaton having a fixed stack operations total…

Formal Languages and Automata Theory · Computer Science 2016-03-26 Pierre-Cyrille Héam , Jean-Luc Joly

Due to their complex dynamics, combinatorial games are a key test case and application for algorithms that train game playing agents. Among those algorithms that train using self-play are coevolutionary algorithms (CoEAs). However, the…

Neural and Evolutionary Computing · Computer Science 2025-05-21 Alistair Benford , Per Kristian Lehre

The question if a deterministic finite automaton admits a software reset in the form of a so-called synchronizing word can be answered in polynomial time. In this paper, we extend this algorithmic question to deterministic automata beyond…

Formal Languages and Automata Theory · Computer Science 2020-12-23 Henning Fernau , Petra Wolf , Tomoyuki Yamakami

In this paper we study a subclass of pebble automata (PA) for data languages for which the emptiness problem is decidable. Namely, we introduce the so-called top view weak PA. Roughly speaking, top view weak PA are weak PA where the…

Formal Languages and Automata Theory · Computer Science 2015-05-14 Tony Tan

We consider the problem of computing minimum and maximum probabilities of satisfying an $\omega$-regular property in a bounded-parameter Markov decision process (BMDP). BMDP arise from Markov decision processes (MDP) by allowing for…

Logic in Computer Science · Computer Science 2022-07-28 Jan Křetínský , Tobias Meggendorfer , Maximilian Weininger

While finite automata have minimal DFAs as a simple and natural normal form, deterministic omega-automata do not currently have anything similar. One reason for this is that a normal form for omega-regular languages has to speak about more…

Formal Languages and Automata Theory · Computer Science 2022-07-25 Rüdiger Ehlers , Sven Schewe

We show that solving delay games with winning conditions given by deterministic and nondeterministic weak Muller automata is 2EXPTIME-complete respectively 3EXPTIME-complete. Furthermore, doubly and triply exponential lookahead is necessary…

Formal Languages and Automata Theory · Computer Science 2022-10-20 Sarah Winter , Martin Zimmermann

We study decidability of verification problems for timed automata extended with unbounded discrete data structures. More detailed, we extend timed automata with a pushdown stack. In this way, we obtain a strong model that may for instance…

Logic in Computer Science · Computer Science 2017-01-11 Karin Quaas

Parity word automata and their determinisation play an important role in automata and game theory. We discuss a determinisation procedure for nondeterministic parity automata through deterministic Rabin to deterministic parity automata. We…

Formal Languages and Automata Theory · Computer Science 2014-09-12 Sven Schewe , Thomas Varghese

We present efficient algorithms to reduce the size of nondeterministic B\"uchi word automata (NBA) and nondeterministic finite word automata (NFA), while retaining their languages. Additionally, we describe methods to solve PSPACE-complete…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Lorenzo Clemente , Richard Mayr

An $\omega$-regular language is Eve-positional if, in all games with this language as objective, the existential player can play optimally without keeping any information from the previous moves. This notion plays a crucial role in…

Formal Languages and Automata Theory · Computer Science 2026-04-27 Olivier Idir

Automata operating on strings of nested brackets, known as input-driven pushdown automata, and as visibly pushdown automata, have been studied since the 1980s. They were extended to the case of infinite strings by Alur and Madhusudan…

Formal Languages and Automata Theory · Computer Science 2020-12-08 Alexander Okhotin , Victor L. Selivanov

We show the diagonal problem for higher-order pushdown automata (HOPDA), and hence the simultaneous unboundedness problem, is decidable. From recent work by Zetzsche this means that we can construct the downward closure of the set of words…

Formal Languages and Automata Theory · Computer Science 2015-11-06 Matthew Hague , Jonathan Kochems , C. -H. Luke Ong

Reachability games are two-player games played on a graph, where the objective of $\texttt{REACH}$ player is to reach the target set whereas the objective of $\texttt{SAFE}$ player is to stay away from the target set. Reachability games…

Artificial Intelligence · Computer Science 2026-05-12 Krishnendu Chatterjee , Ehsan Kafshdar Goharshady , Mehrdad Karrabi , Maximilian Seeliger , Đorđe Žikelić