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In [1], a new modeling paradigm for developing rate-and-state-dependent, control-oriented friction models was introduced. The framework, termed Friction with Bristle Dynamics (FrBD), combines nonlinear analytical expressions for the…

Systems and Control · Electrical Eng. & Systems 2026-03-13 Luigi Romano , Ole Morten Aamo , Jan Åslund , Erik Frisk

The growing digital landscape of fashion e-commerce calls for interactive and user-friendly interfaces for virtually trying on clothes. Traditional try-on methods grapple with challenges in adapting to diverse backgrounds, poses, and…

Human-Computer Interaction · Computer Science 2024-02-06 Justin Blalock , David Munechika , Harsha Karanth , Alec Helbling , Pratham Mehta , Seongmin Lee , Duen Horng Chau

A cluster of research in Affective Computing suggests that it is possible to infer some characteristics of users' affective states by analyzing their electrophysiological activity in real-time. However, it is not clear how to use the…

Human-Computer Interaction · Computer Science 2022-11-22 Andres Pinilla , Jaime Garcia , William Raffe , Jan-Niklas Voigt-Antons , Robert Spang , Sebastian Möller

Haptic feedback provides an essential sensory stimulus crucial for interaction and analyzing three-dimensional spatio-temporal phenomena on surface visualizations. Given its ability to provide enhanced spatial perception and scene…

Human-Computer Interaction · Computer Science 2024-09-11 Hamza Afzaal , Usman Alim

In this work, the Immersed Boundary Method (IBM) with feedback forcing introduced by Goldstein et al. (1993) and often referred in the literature as the Virtual Boundary Method (VBM), is addressed. The VBM has been extensively applied both…

Numerical Analysis · Mathematics 2021-10-25 Michele Girfoglio , Giovanni Stabile , Andrea Mola , Gianluigi Rozza

Electrovibration technology enables tactile texture rendering on capacitive touchscreens by modulating friction between the finger and the screen through electrostatic attraction forces, generated by applying an alternating voltage signal…

Human-Computer Interaction · Computer Science 2025-09-24 Jagan K Balasubramanian , Daan M Pool , Yasemin Vardar

We present the basic idea, implementation, measured performance and performance model of FDPS (Framework for developing particle simulators). FDPS is an application-development framework which helps the researchers to develop particle-based…

Instrumentation and Methods for Astrophysics · Physics 2016-06-15 Masaki Iwasawa , Ataru Tanikawa , Natsuki Hosono , Keigo Nitadori , Takayuki Muranushi , Junichiro Makino

In real life, grasping is one of the fundamental and effective forms of interaction when manipulating objects. This holds true in the physical and virtual world; however, unlike the physical world, virtual reality (VR) is grasped in a…

Human-Computer Interaction · Computer Science 2024-11-12 Mingzhao Zhou , Nadine Aburumman

We propose a haptic system that applies forces or skin deformation to the user's arm, rather than at the fingertips, for believable interaction with virtual objects as an alternative to complex thimble devices. Such a haptic system would be…

Robotics · Computer Science 2019-11-21 Mine Sarac , Allison M. Okamura , Massimiliano Di Luca

Touch plays a fundamental role in manipulation for humans; however, machine perception of contact and pressure typically requires invasive sensors. Recent research has shown that deep models can estimate hand pressure based on a single RGB…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Patrick Grady , Jeremy A. Collins , Chengcheng Tang , Christopher D. Twigg , Kunal Aneja , James Hays , Charles C. Kemp

In this work we present a framework that is capable of accurately representing soft robotic actuators in a multiphysics environment in real-time. We propose a constraint-based dynamics model of a 1-dimensional pneumatic soft actuator that…

Robotics · Computer Science 2019-04-08 Renato Gasoto , Miles Macklin , Xuan Liu , Yinan Sun , Kenny Erleben , Cagdas Onal , Jie Fu

Virtual reality (VR) is on the edge of getting a mainstream platform for gaming, education and product design. The feeling of being present in the virtual world is influenced by many factors and even more intriguing a single negative…

Human-Computer Interaction · Computer Science 2020-02-19 René Peinl , Tobias Wirth

Modeling and simulation of complex systems is key to explore systems dynamics. Many scientific approaches were developed to represent dynamic structure systems but most of these approaches are efficient for some kinds of systems and…

Software Engineering · Computer Science 2024-04-08 Aya Attia , Clément Foucher , Luiz Fernando Lavado Villa

Needle picking is a challenging manipulation task in robot-assisted surgery due to the characteristics of small slender shapes of needles, needles' variations in shapes and sizes, and demands for millimeter-level control. Prior works,…

Robotics · Computer Science 2023-07-27 Hongbin Lin , Bin Li , Xiangyu Chu , Qi Dou , Yunhui Liu , Kwok Wai Samuel Au

With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

Human-Computer Interaction · Computer Science 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller

Digital communication tools are limited to visual and auditory information and lack non-verbal information such as touch, which is important for communicating intentions and emotions. In order to solve this problem, the use of haptic…

Human-Computer Interaction · Computer Science 2024-11-11 Shun Watatani , Hikaru Nagano , Yuichi Tazaki , Yasuyoshi Yokokohji

Despite their impressive generative performance, latent diffusion model-based virtual try-on (VTON) methods lack faithfulness to crucial details of the clothes, such as style, pattern, and text. To alleviate these issues caused by the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Chenhui Wang , Tao Chen , Zhihao Chen , Zhizhong Huang , Taoran Jiang , Qi Wang , Hongming Shan

Biomechanical models allow for diverse simulations of user movements in interaction. Their performance depends critically on the careful design of reward functions, yet the interplay between reward components and emergent behaviours remains…

Human-Computer Interaction · Computer Science 2025-03-05 Hannah Selder , Florian Fischer , Per Ola Kristensson , Arthur Fleig

Dynamic mode decomposition (DMD) has emerged as a popular data-driven modeling approach to identifying spatio-temporal coherent structures in dynamical systems, owing to its strong relation with the Koopman operator. For dynamical systems…

Signal Processing · Electrical Eng. & Systems 2021-10-26 Manu Krishnan , Serkan Gugercin , Pablo A. Tarazaga

Existing traffic simulation models often fall short in capturing the intricacies of real-world scenarios, particularly the interactive behaviors among multiple traffic participants, thereby limiting their utility in the evaluation and…

Robotics · Computer Science 2026-02-03 Zhiyu Huang , Zixu Zhang , Ameya Vaidya , Yuxiao Chen , Chen Lv , Jaime Fernández Fisac