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Learning meaningful and compact representations with disentangled semantic aspects is considered to be of key importance in representation learning. Since real-world data is notoriously costly to collect, many recent state-of-the-art…

This paper investigates the integration of force feedback in Digital Musical Instruments (DMI), specifically evaluating the reproduction of intricate vibrato techniques using haptic feedback controllers. We introduce our system for vibrato…

Human-Computer Interaction · Computer Science 2024-05-21 Ziyue Piao , Christian Frisson , Bavo Van Kerrebroeck , Marcelo M. Wanderley

Plasma physics simulations create complex datasets for which researchers need state-of-the-art visualization tools to gain insights. These datasets are 3D in nature but are commonly depicted and analyzed using 2D idioms displayed on 2D…

This paper presents Finger Based Technique (FBT) prototypes, a novel interaction system for blind users, which is especially designed and developed for non-visual touch screen devices and their applications. The FBT prototypes were…

Human-Computer Interaction · Computer Science 2017-08-18 Mohammed Fakrudeen , Sufian Yousef , Mahdi H Miraz

We present a real-time cloth animation method for dressing virtual humans of various shapes and poses. Our approach formulates the clothing deformation as a high-dimensional function of body shape parameters and pose parameters. In order to…

Graphics · Computer Science 2021-01-11 Nannan Wu , Qianwen Chao , Yanzhen Chen , Weiwei Xu , Chen Liu , Dinesh Manocha , Wenxin Sun , Yi Han , Xinran Yao , Xiaogang Jin

To properly simulate and implement a quadcopter flight control for intended load and flight conditions, the quadcopter model must have parameters on various relationships including propeller thrust-torque, thrust-PWM, and thrust--angular…

Robotics · Computer Science 2020-10-20 Gene Patrick S. Rible , Nicolette Ann A. Arriola , Manuel C. Ramos

Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…

Human-Computer Interaction · Computer Science 2025-08-28 Tom Roy , Yann Glemarec , Gurvan Lecuyer , Quentin Galvane , Philippe Guillotel , Ferran Argelaguet

Design patterns are well practices to share software development experiences. These patterns allow enhancing reusability, readability and maintainability of architecture and code of software applications. As simulation applies computerized…

Software Engineering · Computer Science 2020-08-24 Maamar El Amine Hamri

This paper presents a novel fabric-based thermal-haptic interface for virtual reality and teleoperation. It integrates pneumatic actuation and conductive fabric with an innovative ultra-lightweight design, achieving only 2~g for each finger…

Robotics · Computer Science 2026-03-02 Rui Chen , Domenico Chiaradia , Antonio Frisoli , Daniele Leonardis

Tactile sensing is critical for robotic grasping and manipulation of objects under visual occlusion. However, in contrast to simulations of robot arms and cameras, current simulations of tactile sensors have limited accuracy, speed, and…

Robotics · Computer Science 2021-04-01 Yashraj Narang , Balakumar Sundaralingam , Miles Macklin , Arsalan Mousavian , Dieter Fox

Haptic sensations that align with virtual reality (VR) experiences have a profound impact on presence and enjoyment. There is potential to explore the dynamic capabilities of pneumatic inflatables to offer immersive sensations in virtual…

Human-Computer Interaction · Computer Science 2025-02-03 Frank Wencheng Liu , Mason Manetta , Prasad Borkar , Byron Lahey , Assegid Kidane , Robert LiKamWa

Templates have emerged as an effective approach to simplifying the visualization design and programming process. For example, they enable users to quickly generate multiple visualization designs even when using complex toolkits like D3.…

Human-Computer Interaction · Computer Science 2023-02-22 Hannah K. Bako , Alisha Varma , Anuoluwapo Faboro , Mahreen Haider , Favour Nerrise , Bissaka Kenah , John P. Dickerson , Leilani Battle

This paper discusses a fuzzy model for multi-level human emotions recognition by computer systems through keyboard keystrokes, mouse and touchscreen interactions. This model can also be used to detect the other possible emotions at the time…

Artificial Intelligence · Computer Science 2014-08-05 Kaveh Bakhtiyari , Hafizah Husain

This work investigates how weight and pressure can function as haptic metaphors to support user interface notifications in Virtual Reality (VR). While prior research has explored ungrounded weight simulation and pneumatic feedback, their…

Graphics · Computer Science 2026-01-28 Joffrey Guilmet , Suzanne Sorli , Diego Vilela Monteiro

Vacuum-forming is a common manufacturing technique for constructing thin plastic shell products by pressing heated plastic sheets onto a mold using atmospheric pressure. Vacuum-forming is ubiquitous in packaging and casing products in…

Human-Computer Interaction · Computer Science 2022-05-10 Freddie Hong , Luca Tendera , Connor Myant , David Boyle

A novel sensory substitution technique is presented. Kinesthetic and cutaneous force feedback are substituted by cutaneous feedback (CF) only, provided by two wearable devices able to apply forces to the index finger and the thumb, while…

Robotics · Computer Science 2012-11-28 Domenico Prattichizzo , Claudio Pacchierotti , Giulio Rosati

Prototyping is an important part in research and development of tangible user interfaces (TUIs). On the way from the idea to a working prototype, new hardware prototypes usually have to be crafted repeatedly in numerous iterations. This…

Human-Computer Interaction · Computer Science 2014-06-03 Stefan Diewald , Andreas Möller , Luis Roalter , Matthias Kranz

This paper investigates real-time control strategies for dynamical systems that involve frictional contact interactions. Hybridness and underactuation are key characteristics of these systems that complicate the design of feedback…

Robotics · Computer Science 2016-11-28 Francois Robert Hogan , Alberto Rodriguez

We introduce DIFFTACTILE, a physics-based differentiable tactile simulation system designed to enhance robotic manipulation with dense and physically accurate tactile feedback. In contrast to prior tactile simulators which primarily focus…

Robotics · Computer Science 2024-03-14 Zilin Si , Gu Zhang , Qingwei Ben , Branden Romero , Zhou Xian , Chao Liu , Chuang Gan

Object pushing presents a key non-prehensile manipulation problem that is illustrative of more complex robotic manipulation tasks. While deep reinforcement learning (RL) methods have demonstrated impressive learning capabilities using…

Robotics · Computer Science 2023-07-27 Max Yang , Yijiong Lin , Alex Church , John Lloyd , Dandan Zhang , David A. W. Barton , Nathan F. Lepora