Related papers: How to Cut a Cake Fairly: A Generalization to Grou…
In this paper, we show algorithms for solving the cake-cutting problem in sublinear-time. More specifically, we preassign (simple) fair portions to o(n) players in o(n)-time, and minimize the damage to the rest of the players. All currently…
A pizza is a pair of planar convex bodies $A\subseteq B$,where $B$ represents the dough and $A$ the topping of the pizza. A partition of a pizza by straight lines is a succession of double operations:a cut by a full straight line, followed…
Given a mapping from a set of players to the leaves of a complete binary tree (called a seeding), a knockout tournament is conducted as follows: every round, every two players with a common parent compete against each other, and the winner…
The fair division literature in economics considers how to divide resources between multiple agents such that the allocation is envy-free: each agent receives their favorite piece. Researchers have developed a variety of fair division…
In contrast to the classical cake-cutting problem (how to fairly divide a desirable object), "chore division" is the problem of how to divide an undesirable object. We develop the first explicit algorithm for envy-free chore division among…
Using a lab experiment, we investigate the real-life performance of envy-free and proportional cake-cutting procedures with respect to fairness and preference manipulation. We find that envy-free procedures, in particular Selfridge-Conway,…
This work develops algorithmic results for the classic cake-cutting problem in which a divisible, heterogeneous resource (modeled as a cake) needs to be partitioned among agents with distinct preferences. We focus on a standard formulation…
In the envy-free cake-cutting problem we are given a resource, usually called a cake and represented as the $[0,1]$ interval, and a set of $n$ agents with heterogeneous preferences over pieces of the cake. The goal is to divide the cake…
We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…
The classic cake-cutting problem provides a model for addressing the fair and efficient allocation of a divisible, heterogeneous resource among agents with distinct preferences. Focusing on a standard formulation of cake cutting, in which…
We study the classic problem of fairly dividing a heterogeneous and divisible resource -- represented by a cake, $[0,1]$ -- among $n$ agents. This work considers an interesting variant of the problem where agents are embedded on a graph.…
The game of SET is one of the best mathematical games ever. It is no wonder that people have tried to generalize it. We discuss existing generalizations of the game of SET to different groups. We concentrate on two types of generalization:…
We study searching and sorting in rounds motivated by a fair division question: given a cake cutting problem with $n$ players, compute a fair allocation in at most $k$ rounds of interaction with the players. Rounds interpolate between the…
We study the classic cake cutting problem from a mechanism design perspective, in particular focusing on deterministic mechanisms that are strategyproof and fair. We begin by looking at mechanisms that are non-wasteful and primarily show…
In this article we suggest a model of computation for the cake cutting problem. In this model the mediator can ask the same queries as in the Robertson-Webb model but he or she can only perform algebraic operations as in the Blum-Shub-Smale…
We generalise structure tree theory, which is based on removing finitely many edges, to removing finitely many vertices. This gives a significant generalization of Tutte's tree decomposition of 2-connected graphs into 3-connected blocks.…
In this article, the issue of choice cuts made to a rectangular region are considered and explored. Results show that this problem is not trivial. Outcomes for teaching and learning are considered.
In classic fair division problems such as cake cutting and rent division, envy-freeness requires that each individual (weakly) prefer his allocation to anyone else's. On a conceptual level, we argue that envy-freeness also provides a…
We study the cake-cutting problem when agents have single-peaked preferences over the cake. We show that a recently proposed mechanism by Wang-Wu (2019) to obtain envy-free allocations can yield large welfare losses. Using a simplifying…
We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…