Related papers: How to Cut a Cake Fairly: A Generalization to Grou…
We study statistics of the knockout tournament, where only the winner of a fixture progresses to the next. We assign a real number called competitiveness to each contestant and find that the resulting distribution of prize money follows a…
We study the classic problem of \emph{fairly} dividing a heterogeneous and divisible resource -- modeled as a line segment $[0,1]$ and typically called as a \emph{cake} -- among $n$ agents. This work considers an interesting variant of the…
In the graph sharing game, two players share a connected graph $G$ with non-negative weights assigned to the vertices, claiming and collecting the vertices of $G$ one by one, while keeping the set of all claimed vertices connected through…
In clustering problems, a central decision-maker is given a complete metric graph over vertices and must provide a clustering of vertices that minimizes some objective function. In fair clustering problems, vertices are endowed with a color…
In chomp on graphs, two players alternatingly pick an edge or a vertex from a graph. The player that cannot move any more loses. The questions one wants to answer for a given graph are: Which player has a winning strategy? Can a explicit…
In a one-off Minority game, when a group of players agree to collaborate they gain an advantage over the remaining players. We consider the advantage obtained in a quantum Minority game by a coalition sharing an initially entangled state…
J. Beck has shown that if two players alternately select previously unchosen points from the plane, Player 1 can always build a congruent copy of any given finite goal set G, in spite of Player 2's efforts to stop him. We give a finite goal…
Given a collection of N rectangles such that the side ratio of each one is a quadratic irrationality, we find all rectangles which can be tiled by rectangles similar to one of the given ones. It means that each possible shape can be used…
We prove several versions of N. Alon's "necklace-splitting theorem", subject to additional constraints, as illustrated by the following results. (1) The "almost equicardinal necklace-splitting theorem" claims that, without increasing the…
We study the problem of dividing a multi-layered cake under non-overlapping constraints. This problem, recently proposed by Hosseini et al. (IJCAI, 2020), captures several natural scenarios such as the allocation of multiple facilities over…
In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…
We establish a generic result concerning order independence of a dominance relation on finite games. It allows us to draw conclusions about order independence of various dominance relations in a direct and simple way.
In the first chapter of their classic book "Concrete Mathematics", Graham, Knuth, and Patashnik consider the maximum number of pieces that can be obtained from a pancake by making n cuts with a knife blade that is straight, or bent into a…
The garbage disposal game involves a finite set of individuals, each of whom updates their garbage by either receiving from or dumping onto others. We examine the case where only social neighbors, whose garbage levels differ by a given…
This paper studies fair division of divisible and indivisible items among agents whose cardinal preferences are not necessarily monotone. We establish the existence of fair divisions and develop approximation algorithms to compute them. We…
A finitely generated group admits a decomposition, called its Grushko decomposition, into a free product of freely indecomposable groups. There is an algorithm to construct the Grushko decomposition of a finite graph of finite rank free…
A group $G$ splits over a subgroup $C$ if $G$ is either a free product with amalgamation $A \underset{C}{\ast} B$ or an HNN-extension $G=A \underset{C}{\ast} (t)$. We invoke Bass-Serre theory and classify all infinite groups which admit…
A collection of objects, some of which are good and some are bad, is to be divided fairly among agents with different tastes, modeled by additive utility functions. If the objects cannot be shared, so that each of them must be entirely…
Burning and cooling are diffusion processes on graphs in which burned (or cooled) vertices spread to their neighbors with a new source picked at discrete time steps. In burning, the one tries to burn the graph as fast as possible, while in…
The paper considers fair allocation of indivisible nondisposable items that generate disutility (chores). We assume that these items are placed in the vertices of a graph and each agent's share has to form a connected subgraph of this…