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Circle graphs are the intersection graphs of chords in a circle. This paper presents the first sub-quadratic recognition algorithm for the class of circle graphs. Our algorithm is O(n + m) times the inverse Ackermann function, {\alpha}(n +…

Data Structures and Algorithms · Computer Science 2012-11-01 Emeric Gioan , Christophe Paul , Marc Tedder , Derek Corneil

We consider the problem of placing arrow heads in directed graph drawings without them overlapping other drawn objects. This gives drawings where edge directions can be deduced unambiguously. We show hardness of the problem, present exact…

Data Structures and Algorithms · Computer Science 2016-08-31 Carla Binucci , Markus Chimani , Walter Didimo , Giuseppe Liotta , Fabrizio Montecchiani

Topological drawings are natural representations of graphs in the plane, where vertices are represented by points, and edges by curves connecting the points. Topological drawings of complete graphs and of complete bipartite graphs have been…

Computational Geometry · Computer Science 2017-02-10 Jean Cardinal , Stefan Felsner

A geometric graph is a graph whose vertices are points in general position in the plane and its edges are straight line segments joining these points. In this paper we give an $O(n^2 \log n)$ algorithm to compute the number of pairs of…

Computational Geometry · Computer Science 2020-09-04 Frank Duque , Ruy Fabila-Monroy , César Hernández-Vélez , Carlos Hidalgo-Toscano

Given $n$ points in the plane, we propose algorithms to compile connected crossing-free geometric graphs into directed acyclic graphs (DAGs). The DAGs allow efficient counting, enumeration, random sampling, and optimization. Our algorithms…

Computational Geometry · Computer Science 2020-01-27 Yu Nakahata , Takashi Horiyama , Shin-ichi Minato , Katsuhisa Yamanaka

An algorithm to generate the locus of a circle using the intersection points of straight lines is proposed. The pixels on the circle are plotted independent of one another and the operations involved in finding the locus of the circle from…

Graphics · Computer Science 2008-11-26 Sankar K , Sarad AV

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ to minimize the radius of the resulting graph. Previously, a similar problem for minimizing the diameter of the graph…

Data Structures and Algorithms · Computer Science 2019-04-30 Christopher Johnson , Haitao Wang

NAC-colourings of graphs correspond to flexible quasi-injective realisations in $\mathbb {R} ^2$. A special class of NAC-colourings are those that arise from stable cuts. We give sharp thresholds for the random graph to have no stable cut…

Combinatorics · Mathematics 2025-10-08 Katie Clinch , John Haslegrave , Tony Huynh , Anthony Nixon

An orthogonal drawing is an embedding of a plane graph into a grid. In a seminal work of Tamassia (SIAM Journal on Computing 1987), a simple combinatorial characterization of angle assignments that can be realized as bend-free orthogonal…

Computational Geometry · Computer Science 2025-04-09 Yi-Jun Chang

We present an algorithm that computes the girth of the intersection graph of $n$ given line segments in the plane in $O(n^{1.483})$ expected time. This is the first such algorithm with $O(n^{3/2-\varepsilon})$ running time for a positive…

Computational Geometry · Computer Science 2026-03-24 Timothy M. Chan , Yuancheng Yu

Bundling crossings is a strategy which can enhance the readability of drawings. In this paper we consider good drawings, i.e., we require that any two edges have at most one common point which can be a common vertex or a crossing. Our main…

Computational Geometry · Computer Science 2021-10-01 Alan Arroyo , Stefan Felsner

We study the space complexity of sketching cuts and Laplacian quadratic forms of graphs. We show that any data structure which approximately stores the sizes of all cuts in an undirected graph on $n$ vertices up to a $1+\epsilon$ error must…

Data Structures and Algorithms · Computer Science 2018-01-01 Charles Carlson , Alexandra Kolla , Nikhil Srivastava , Luca Trevisan

The crossing angle of a straight-line drawing $\Gamma$ of a graph $G=(V, E)$ is the smallest angle between two crossing edges in $\Gamma$. Deciding whether a graph $G$ has a straight-line drawing with a crossing angle of $90^\circ$ is…

Computational Geometry · Computer Science 2018-08-01 Almut Demel , Dominik Dürrschnabel , Tamara Mchedlidze , Marcel Radermacher , Lasse Wulf

Given an edge-weighted graph $G$ on $n$ nodes, the NP-hard Max-Cut problem asks for a node bipartition such that the sum of edge weights joining the different partitions is maximized. We propose a fixed-parameter tractable algorithm…

Data Structures and Algorithms · Computer Science 2020-07-23 Markus Chimani , Christine Dahn , Martina Juhnke-Kubitzke , Nils M. Kriege , Petra Mutzel , Alexander Nover

Drawing a graph in the plane with as few crossings as possible is one of the central problems in graph drawing and computational geometry. Another option is to remove the smallest number of vertices or edges such that the remaining graph…

Computational Geometry · Computer Science 2024-04-16 Akanksha Agrawal , Sergio Cabello , Michael Kaufmann , Saket Saurabh , Roohani Sharma , Yushi Uno , Alexander Wolff

The Path Contraction and Cycle Contraction problems take as input an undirected graph $G$ with $n$ vertices, $m$ edges and an integer $k$ and determine whether one can obtain a path or a cycle, respectively, by performing at most $k$ edge…

Data Structures and Algorithms · Computer Science 2024-03-12 R. Krithika , V. K. Kutty Malu , Prafullkumar Tale

We study the complexity of two problems in simultaneous graph drawing. The first problem, GRacSim Drawing, asks for finding a simultaneous geometric embedding of two graphs such that only crossings at right angles are allowed. The second…

Computational Geometry · Computer Science 2016-11-15 Luca Grilli

The visual complexity of a graph drawing is defined as the number of geometric objects needed to represent all its edges. In particular, one object may represent multiple edges, e.g., one needs only one line segment to draw two collinear…

Computational Geometry · Computer Science 2018-09-10 Philipp Kindermann , Wouter Meulemans , André Schulz

The total angular resolution of a straight-line drawing is the minimum angle between two edges of the drawing. It combines two properties contributing to the readability of a drawing: the angular resolution, which is the minimum angle…

Computational Geometry · Computer Science 2022-10-11 Oswin Aichholzer , Matias Korman , Yoshio Okamoto , Irene Parada , Daniel Perz , André van Renssen , Birgit Vogtenhuber

The arc-routing problems are known to be notoriously hard. We study here a natural arc-routing problem on trees and more generally on bounded tree-width graphs and surprisingly show that it can be solved in a polynomial time. This implies a…

Data Structures and Algorithms · Computer Science 2020-11-17 Jiří Fink , Martin Loebl
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