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We study the algorithmic problem of computing drawings of graphs in which $(i)$ each vertex is a disk with fixed radius $\rho$, $(ii)$ each edge is a straight-line segment connecting the centers of the two disks representing its…

Data Structures and Algorithms · Computer Science 2021-05-06 Michael A. Bekos , Martin Gronemann , Fabrizio Montecchiani , Dömötör Pálvölgyi , Antonios Symvonis , Leonidas Theocharous

A string graph is the intersection graph of curves in the plane. Kratochv\'il previously showed the existence of infinitely many obstacles: graphs that are not string graphs but for which any edge contraction or vertex deletion produces a…

Combinatorics · Mathematics 2025-09-03 Maria Chudnovsky , David Eppstein , David Fischer

Matrix $M$ is {\em $k$-concise} if the finite entries of each column of $M$ consist of $k$ or less intervals of identical numbers. We give an $O(n+m)$-time algorithm to compute the row minima of any $O(1)$-concise $n\times m$ matrix. Our…

Data Structures and Algorithms · Computer Science 2014-03-04 Cheng-Wei Lee , Hsueh-I Lu

In this note we confirm a conjecture raised by Benjamini et al. \cite{BST} on the acquaintance time of graphs, proving that for all graphs $G$ with $n$ vertices it holds that $\AC(G) = O(n^{3/2})$, which is tight up to a multiplicative…

Combinatorics · Mathematics 2013-07-24 Omer Angel , Igor Shinkar

The Area Under the ROC Curve (AUC) is an important model metric for evaluating binary classifiers, and many algorithms have been proposed to optimize AUC approximately. It raises the question of whether the generally insignificant gains…

Computational Geometry · Computer Science 2023-06-05 Baojian Zhou , Steven Skiena

Area under the receiver operating characteristics curve (AUC) is an important metric for a wide range of signal processing and machine learning problems, and scalable methods for optimizing AUC have recently been proposed. However, handling…

Machine Learning · Computer Science 2018-06-01 San Gultekin , Avishek Saha , Adwait Ratnaparkhi , John Paisley

In this paper we consider the problem of reconstructing a hidden weighted hypergraph of constant rank using additive queries. We prove the following: Let $G$ be a weighted hidden hypergraph of constant rank with n vertices and $m$…

Machine Learning · Computer Science 2010-01-05 Nader H. Bshouty , Hanna Mazzawi

The graph coloring problem is a classical combinatorial optimization problem with important applications such as register allocation and task scheduling, and it has been extensively studied for decades. However, near-real-time algorithms…

Data Structures and Algorithms · Computer Science 2025-09-30 Chenghao Zhu , Yi Zhou

We consider the minimization of edge-crossings in geometric drawings of graphs $G=(V, E)$, i.e., in drawings where each edge is depicted as a line segment. The respective decision problem is NP-hard [Bienstock, '91]. In contrast to theory…

Computational Geometry · Computer Science 2019-07-03 Marcel Radermacher , Ignaz Rutter

We consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this…

Computational Geometry · Computer Science 2007-05-23 Jeff Erickson , Sariel Har-Peled

Proximity graph-based methods have emerged as a leading paradigm for approximate nearest neighbor (ANN) search in the system community. This paper presents fresh insights into the theoretical foundation of these methods. We describe an…

Data Structures and Algorithms · Computer Science 2025-09-10 Shangqi Lu , Yufei Tao

An oriented graph is a directed graph without directed 2-cycles. Poljak and Turz\'{i}k (1986) proved that every connected oriented graph $G$ on $n$ vertices and $m$ arcs contains an acyclic subgraph with at least $\frac{m}{2}+\frac{n-1}{4}$…

Data Structures and Algorithms · Computer Science 2012-10-01 Robert Crowston , Gregory Gutin , Mark Jones

The task of finding an extension to a given partial drawing of a graph while adhering to constraints on the representation has been extensively studied in the literature, with well-known results providing efficient algorithms for…

Computational Geometry · Computer Science 2023-02-21 Sujoy Bhore , Robert Ganian , Liana Khazaliya , Fabrizio Montecchiani , Martin Nöllenburg

Given a line arrangement $\cal A$ with $n$ lines, we show that there exists a path of length $n^2/3 - O(n)$ in the dual graph of $\cal A$ formed by its faces. This bound is tight up to lower order terms. For the bicolored version, we…

Combinatorics · Mathematics 2015-06-12 Udo Hoffmann , Linda Kleist , Tillmann Miltzow

In this short note, we give a novel algorithm for $O(1)$ round triangle counting in bounded arboricity graphs. Counting triangles in $O(1)$ rounds (exactly) is listed as one of the interesting remaining open problems in the recent survey of…

Data Structures and Algorithms · Computer Science 2024-05-02 Quanquan C. Liu , C. Seshadhri

A graph is a mathematical object consisting of a set of vertices and a set of edges connecting vertices. Graphs can be drawn on paper in various ways, but until recently all published methods of drawing graphs have had undesirable…

Human-Computer Interaction · Computer Science 2014-05-22 Bob Blakley , G R Blakley , Sean M Blakley

Many real-world phenomena exhibit strong hierarchical structure. Consequently, in many real-world directed social networks vertices do not play equal role. Instead, vertices form a hierarchy such that the edges appear mainly from upper…

Data Structures and Algorithms · Computer Science 2019-02-06 Nikolaj Tatti

Finding, counting and/or listing triangles (three vertices with three edges) in large graphs are natural fundamental problems, which received recently much attention because of their importance in complex network analysis. We provide here a…

Data Structures and Algorithms · Computer Science 2007-05-23 Matthieu Latapy

We show that the 1-planar slope number of 3-connected cubic 1-planar graphs is at most 4 when edges are drawn as polygonal curves with at most 1 bend each. This bound is obtained by drawings whose vertex and crossing resolution is at least…

Computational Geometry · Computer Science 2018-08-28 Philipp Kindermann , Fabrizio Montecchiani , Lena Schlipf , André Schulz

Being motivated by John Tantalo's Planarity Game, we consider straight line plane drawings of a planar graph $G$ with edge crossings and wonder how obfuscated such drawings can be. We define $obf(G)$, the obfuscation complexity of $G$, to…

Discrete Mathematics · Computer Science 2011-11-10 Oleg Verbitsky
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