Related papers: Joint Communication and Computational Resource All…
Point cloud video has been widely used by augmented reality (AR) and virtual reality (VR) applications as it allows users to have an immersive experience of six degrees of freedom (6DoFs). Yet there is still a lack of research on quality of…
Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…
Driven by the tremendous technological advancement of personal devices and the prevalence of wireless mobile network accesses, the world has witnessed an explosion in crowdsourced live streaming. Ensuring a better viewers quality of…
The popularity of the video services on the Internet has evolved various mechanisms that target the Quality of Experience (QoE) optimization of video traffic. The video quality has been enhanced through adapting the sending bitrates.…
Adapting holographic video streaming to fluctuating wireless channels is essential to maintain consistent and satisfactory Quality of Experience (QoE) for users, which, however, is a challenging task due to the dynamic and uncertain…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g. Massively Multiplayer Online Games (MMOGs) and distance learning). Many multimedia conferencing…
Point cloud is a promising 3D representation for volumetric streaming in emerging AR/VR applications. Despite recent advances in point cloud compression, decoding and rendering high-quality images from lossy compressed point clouds is still…
With the growing computer vision applications, lots of videos are transmitted for content analysis, the way to allocate resources can affect the performance of video content analysis. For this purpose, the traditional resource allocation…
The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…
Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…
Congestion control protocol and bandwidth allocation problems are often formulated into Network Utility Maximization (NUM) framework. Existing solutions for NUM generally focus on single-layered applications. As applications such as video…
Real-time holographic video communications enable immersive experiences for next-generation video services in the future metaverse era. However, high-fidelity holographic videos require high bandwidth and significant computation resources,…
Point clouds are a promising video representation for virtual and augmented reality. Their high-bitrate, however, has so far limited the practicality of live streaming systems. In this work, we leverage the delivery timeout feature within…
Volumetric media, popularly known as holograms, need to be delivered to users using both on-demand and live streaming, for new augmented reality (AR) and virtual reality (VR) experiences. As in video streaming, hologram streaming must…
In the context of view-dependent point-cloud streaming in a scene, our rate allocation is "adaptive" in the sense that it priorities the point-cloud models depending on the camera view and the visibility of the objects and their distance as…
Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…
The knowledge of future throughput variations in mobile networks becomes more and more possible today thanks to the rich contextual information provided by mobile applications and services and smartphone sensors. It is even likely that such…
The emergence of video applications and video capable devices have contributed substantially to the increase of video traffic on Internet. New mechanisms recommending video rate adaptation towards delivering enhanced Quality of Experience…
Point cloud video transmission is challenging due to high encoding/decoding complexity, high video bitrate, and low latency requirement. Consequently, conventional adaptive streaming methodologies often find themselves unsatisfactory to…
Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…