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Contribution: This article analyzes the learning and motivational impact of teacher-authored educational video games on computer science education and compares its effectiveness in both face-to-face and online (remote) formats. This work…

Computers and Society · Computer Science 2024-07-11 Daniel López-Fernández , Aldo Gordillo , Jennifer Pérez , Edmundo Tovar

We train embodied agents to play Visual Hide and Seek where a prey must navigate in a simulated environment in order to avoid capture from a predator. We place a variety of obstacles in the environment for the prey to hide behind, and we…

Artificial Intelligence · Computer Science 2019-10-18 Boyuan Chen , Shuran Song , Hod Lipson , Carl Vondrick

Identifying the actual adversarial threat against a system vulnerability has been a long-standing challenge for cybersecurity research. To determine an optimal strategy for the defender, game-theoretic based decision models have been widely…

Computer Science and Game Theory · Computer Science 2022-11-11 Siddhant Bhambri , Purv Chauhan , Frederico Araujo , Adam Doupé , Subbarao Kambhampati

Peer review is a widely utilized pedagogical feedback mechanism for engaging students, which has been shown to improve educational outcomes. However, we find limited discussion and empirical measurement of peer review in visualization…

Human-Computer Interaction · Computer Science 2020-06-02 Zachariah Beasley , Alon Friedman , Les Piegl , Paul Rosen

This paper draws together nine strategies for creative visualization activities. Teaching visualization often involves running learning activities where students perform tasks that directly support one or more topics that the teacher wishes…

Most of the players have experienced the feeling of temporarily losing their character in a given gameplay situation when they cannot control the character, simply because they temporarily cannot see it. The main reasons for this feeling…

Human-Computer Interaction · Computer Science 2018-09-05 Norbert Bátfai , Dávid Papp , Renátó Besenczi , Gergő Bogacsovics , Dávid Veres

The purpose of this work is to explore a teaching methodology aimed at communicating topics and subjects not typically studied and analyzed in the (Italian) secondary school. We focused specifically on the use of videogames as a…

Physics Education · Physics 2026-01-15 Alessio Focardi , Franco Bagnoli , Andrea Guazzini , Giorgio Gronchi

Phishing continues to be a difficult problem for individuals and organisations. Educational games and simulations have been increasingly acknowledged as enormous and powerful teaching tools, yet little work has examined how to engage users…

Computers and Society · Computer Science 2019-03-08 Matt Dixon , Nalin Asanka Gamagedara Arachchilage , James Nicholson

Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

Computers and Society · Computer Science 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

Interactive video retrieval is a cooperative process between humans and retrieval systems. Large-scale evaluation campaigns, however, often overlook human factors, such as the effects of perception, attention, and memory, when assessing…

Multimedia · Computer Science 2024-05-08 Nina Willis , Abraham Bernstein , Luca Rossetto

The goal of video games is to challenge and entertain the players. Successful video games deliver experience that impact players on a level of arousal. Therefore undertaking a user experience (UX) study is crucial to ensure that a game…

Human-Computer Interaction · Computer Science 2011-02-17 Pejman Mirza-Babaei

Gamification and Serious Games are progressively being used over a host of fields, particularly to support education. Such games provide a new way to engage students with content and can complement more traditional approaches to learning.…

Cryptography and Security · Computer Science 2021-07-12 Alice Jaffray , Conor Finn , Jason R. C. Nurse

Inspired by the fact that human eyes continue to develop tracking ability in early and middle childhood, we propose to use tracking as a proxy task for a computer vision system to learn the visual representations. Modelled on the Catch game…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Guangting Wang , Yizhou Zhou , Chong Luo , Wenxuan Xie , Wenjun Zeng , Zhiwei Xiong

We consider surveillance-evasion differential games, where a pursuer must try to constantly maintain visibility of a moving evader. The pursuer loses as soon as the evader becomes occluded. Optimal controls for game can be formulated as a…

Artificial Intelligence · Computer Science 2022-03-29 Louis Ly , Yen-Hsi Richard Tsai

To mitigate dictionary attacks or similar undesirable automated attacks to information systems, developers mostly prefer using CAPTCHA challenges as Human Interactive Proofs (HIPs) to distinguish between human users and scripts. Appropriate…

Cryptography and Security · Computer Science 2023-12-01 Emre Mulazimoglu , Murat P. Cakir , Cengiz Acarturk

Capture the Flag (CTF) competitions are powerful pedagogical tools for addressing the global cybersecurity workforce gap, yet their effective K-12 implementation is often undermined by significant barriers, including educator preparedness…

Computers and Society · Computer Science 2026-02-20 Tran Duc Le , Truong Duy Dinh , Phuc Hao Do , Van Dai Pham , Nam Son Nguyen

Reflection is a critical aspect of the learning process. However, educational games tend to focus on supporting learning concepts rather than supporting reflection. While reflection occurs in educational games, the educational game design…

Human-Computer Interaction · Computer Science 2020-06-22 Jennifer Villareale , Colan F. Biemer , Magy Seif El-Nasr , Jichen Zhu

Over the last years, the number of cyber-attacks on industrial control systems has been steadily increasing. Among several factors, proper software development plays a vital role in keeping these systems secure. To achieve secure software,…

Software Engineering · Computer Science 2021-02-23 Tiago Espinha Gasiba , Ulrike Lechner , Maria Pinto-Albuquerque , Anmoal Porwal

Manual identification of visual bugs in video games is a resource-intensive and costly process, often demanding specialized domain knowledge. While supervised visual bug detection models offer a promising solution, their reliance on…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Faliu Yi , Sherif Abdelfattah , Wei Huang , Adrian Brown