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In the sequential decision making setting, an agent aims to achieve systematic generalization over a large, possibly infinite, set of environments. Such environments are modeled as discrete Markov decision processes with both states and…

Machine Learning · Computer Science 2023-03-31 Mirco Mutti , Riccardo De Santi , Emanuele Rossi , Juan Felipe Calderon , Michael Bronstein , Marcello Restelli

Model-based reinforcement learning methods typically learn models for high-dimensional state spaces by aiming to reconstruct and predict the original observations. However, drawing inspiration from model-free reinforcement learning, we…

Machine Learning · Computer Science 2019-12-10 Aaron Havens , Yi Ouyang , Prabhat Nagarajan , Yasuhiro Fujita

Integration of reinforcement learning and imitation learning is an important problem that has been studied for a long time in the field of intelligent robotics. Reinforcement learning optimizes policies to maximize the cumulative reward,…

Machine Learning · Computer Science 2023-01-18 Akira Kinose , Tadahiro Taniguchi

Reinforcement learning methods require careful design involving a reward function to obtain the desired action policy for a given task. In the absence of hand-crafted reward functions, prior work on the topic has proposed several methods…

Machine Learning · Computer Science 2018-10-16 Daiki Kimura , Subhajit Chaudhury , Ryuki Tachibana , Sakyasingha Dasgupta

In this work, we present GAROM, a new approach for reduced order modelling (ROM) based on generative adversarial networks (GANs). GANs have the potential to learn data distribution and generate more realistic data. While widely applied in…

Machine Learning · Computer Science 2025-01-31 Dario Coscia , Nicola Demo , Gianluigi Rozza

An important goal in reinforcement learning is to create agents that can quickly adapt to new goals while avoiding situations that might cause damage to themselves or their environments. One way agents learn is through exploration…

Machine Learning · Computer Science 2020-05-08 Djordje Grbic , Sebastian Risi

Generative Adversarial Imitation Learning (GAIL) is a powerful and practical approach for learning sequential decision-making policies. Different from Reinforcement Learning (RL), GAIL takes advantage of demonstration data by experts (e.g.,…

Machine Learning · Computer Science 2020-01-14 Minshuo Chen , Yizhou Wang , Tianyi Liu , Zhuoran Yang , Xingguo Li , Zhaoran Wang , Tuo Zhao

Financial markets investors are involved in many games -- they must interact with other agents to achieve their goals. Among them are those directly connected with their activity on markets but one cannot neglect other aspects that…

Trading and Market Microstructure · Quantitative Finance 2008-12-02 Edward W. Piotrowski , Jan Sladkowski , Anna Szczypinska

Designing rewards for Reinforcement Learning (RL) is challenging because it needs to convey the desired task, be efficient to optimize, and be easy to compute. The latter is particularly problematic when applying RL to robotics, where…

Machine Learning · Computer Science 2020-05-28 Yiming Ding , Carlos Florensa , Mariano Phielipp , Pieter Abbeel

A long-standing challenge in Reinforcement Learning is enabling agents to learn a model of their environment which can be transferred to solve other problems in a world with the same underlying rules. One reason this is difficult is the…

Machine Learning · Computer Science 2019-05-16 Kai Olav Ellefsen , Jim Torresen

Self-interested individuals often fail to cooperate, posing a fundamental challenge for multi-agent learning. How can we achieve cooperation among self-interested, independent learning agents? Promising recent work has shown that in certain…

Understanding the agent's learning process, particularly the factors that contribute to its success or failure post-training, is crucial for comprehending the rationale behind the agent's decision-making process. Prior methods clarify the…

Artificial Intelligence · Computer Science 2024-10-15 Shuang Ao , Simon Khan , Haris Aziz , Flora D. Salim

Learning a policy capable of moving an agent between any two states in the environment is important for many robotics problems involving navigation and manipulation. Due to the sparsity of rewards in such tasks, applying reinforcement…

Artificial Intelligence · Computer Science 2018-07-05 Artem Molchanov , Karol Hausman , Stan Birchfield , Gaurav Sukhatme

Learning to coordinate many agents in partially observable and highly dynamic environments requires both informative representations and data-efficient training. To address this challenge, we present a novel model-based multi-agent…

Machine Learning · Computer Science 2026-02-16 Zhizun Wang , David Meger

Imitation learning is the problem of recovering an expert policy without access to a reward signal. Behavior cloning and GAIL are two widely used methods for performing imitation learning. Behavior cloning converges in a few iterations but…

Machine Learning · Computer Science 2020-11-11 Rohit Jena , Changliu Liu , Katia Sycara

The goal of imitation learning is to mimic expert behavior from demonstrations, without access to an explicit reward signal. A popular class of approach infers the (unknown) reward function via inverse reinforcement learning (IRL) followed…

Machine Learning · Computer Science 2022-04-19 Carl Qi , Pieter Abbeel , Aditya Grover

Recently, model-based agents have achieved better performance than model-free ones using the same computational budget and training time in single-agent environments. However, due to the complexity of multi-agent systems, it is tough to…

Multiagent Systems · Computer Science 2022-12-08 Zhiwei Xu , Dapeng Li , Bin Zhang , Yuan Zhan , Yunpeng Bai , Guoliang Fan

Generative adversarial network (GAN) has gotten wide re-search interest in the field of deep learning. Variations of GAN have achieved competitive results on specific tasks. However, the stability of training and diversity of generated…

Computer Vision and Pattern Recognition · Computer Science 2018-09-07 Haoxuan You , Zhicheng Jiao , Haojun Xu , Jie Li , Ying Wang , Xinbo Gao

Consider learning an imitation policy on the basis of demonstrated behavior from multiple environments, with an eye towards deployment in an unseen environment. Since the observable features from each setting may be different, directly…

Machine Learning · Statistics 2023-11-06 Ioana Bica , Daniel Jarrett , Mihaela van der Schaar

Model-free deep reinforcement learning (RL) agents can learn an effective policy directly from repeated interactions with a black-box environment. However in practice, the algorithms often require large amounts of training experience to…

Machine Learning · Computer Science 2020-05-29 Parth Chadha