Related papers: A Deterministic Algorithm for the MST Problem in C…
In this work, we develop the low-space Massively Parallel Computation (MPC) complexity landscape for a family of fundamental graph problems on trees. We present a general method that solves most locally checkable labeling (LCL) problems…
We multiply two $n \times n$ matrices $S,T$ over semirings in the Congested Clique model, where $n$ fully connected nodes communicate synchronously using $O(\log n)$-bit messages, within $O(nz(S)^{1/3} nz(T)^{1/3}/n + 1)$ rounds of…
This paper provides three nearly-optimal algorithms for scheduling $t$ jobs in the $\mathsf{CLIQUE}$ model. First, we present a deterministic scheduling algorithm that runs in $O(\mathsf{GlobalCongestion} + \mathsf{dilation})$ rounds for…
We study the broadcast version of the CONGEST CLIQUE model of distributed computing. In this model, in each round, any node in a network of size $n$ can send the same message (i.e. broadcast a message) of limited size to every other node in…
The All-Pairs Shortest Path problem (APSP) is one of the most central problems in distributed computation. In the CONGEST-CLIQUE model, in which $n$ nodes communicate with each other over a fully connected network by exchanging messages of…
We give a maximal independent set (MIS) algorithm that runs in $O(\log \log \Delta)$ rounds in the congested clique model, where $\Delta$ is the maximum degree of the input graph. This improves upon the $O(\frac{\log(\Delta) \cdot \log \log…
This paper presents a randomized Las Vegas distributed algorithm that constructs a minimum spanning tree (MST) in weighted networks with optimal (up to polylogarithmic factors) time and message complexity. This algorithm runs in…
While obtaining optimal algorithms for the most important problems in the LOCAL model has been one of the central goals in the area of distributed algorithms since its infancy, tight complexity bounds are elusive for many problems even when…
We present deterministic constant-round protocols for the graph connectivity problem in the model where each of the $n$ nodes of a graph receives a row of the adjacency matrix, and broadcasts a single sublinear size message to all other…
Spanners have been shown to be a powerful tool in graph algorithms. Many spanner constructions use a certain type of clustering at their core, where each cluster has small diameter and there are relatively few spanner edges between…
The run time complexity of state-of-the-art inference algorithms in graph-based dependency parsing is super-linear in the number of input words (n). Recently, pruning algorithms for these models have shown to cut a large portion of the…
In the context of algorithm theory, various studies have been conducted on spanning trees with desirable properties. In this paper, we consider the \textsc{Minimum Cover Spanning Tree} problem (MCST for short). Given a graph $G$ and a…
We present a uniform self-stabilizing algorithm, which solves the problem of distributively finding a minimum diameter spanning tree of an arbitrary positively real-weighted graph. Our algorithm consists in two stages of stabilizing…
Choi et. al (2011) introduced a minimum spanning tree (MST)-based method called CLGrouping, for constructing tree-structured probabilistic graphical models, a statistical framework that is commonly used for inferring phylogenetic trees.…
In this paper, we study the graph realization problem in the Congested Clique model of distributed computing under crash faults. We consider {\em degree-sequence realization}, in which each node $v$ is associated with a degree value $d(v)$,…
We provide a deterministic scheme for solving any decidable problem in the distributed {sleeping model}. The sleeping model is a generalization of the standard message-passing model, with an additional capability of network nodes to enter a…
There are distributed graph algorithms for finding maximal matchings and maximal independent sets in $O(\Delta + \log^* n)$ communication rounds; here $n$ is the number of nodes and $\Delta$ is the maximum degree. The lower bound by Linial…
We address the fundamental network design problem of constructing approximate minimum spanners. Our contributions are for the distributed setting, providing both algorithmic and hardness results. Our main hardness result shows that an…
Distributed vertex coloring is one of the classic problems and probably also the most widely studied problems in the area of distributed graph algorithms. We present a new randomized distributed vertex coloring algorithm for the standard…
We present $O(\log\log n)$ round scalable Massively Parallel Computation algorithms for maximal independent set and maximal matching, in trees and more generally graphs of bounded arboricity, as well as for constant coloring trees.…