We present deterministic constant-round protocols for the graph connectivity problem in the model where each of the n nodes of a graph receives a row of the adjacency matrix, and broadcasts a single sublinear size message to all other nodes. Communication rounds are synchronous. This model is sometimes called the broadcast congested clique. Specifically, we exhibit a deterministic protocol that computes the connected components of the input graph in ⌈1/ϵ⌉ rounds, each player communicating O(nϵ⋅logn) bits per round, with 0<ϵ≤1. We also provide a deterministic one-round protocol for connectivity, in the model when each node receives as input the graph induced by the nodes at distance at most r>0, and communicates O(n1/r⋅logn) bits. This result is based on a d-pruning protocol, which consists in successively removing nodes of degree at most d until obtaining a graph with minimum degree larger than d. Our technical novelty is the introduction of deterministic sparse linear sketches: a linear compression function that permits to recover sparse Boolean vectors deterministically.
@article{arxiv.1602.04095,
title = {Deterministic graph connectivity in the broadcast congested clique},
author = {Pedro Montealegre and Ioan Todinca},
journal= {arXiv preprint arXiv:1602.04095},
year = {2017}
}