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Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

While many algorithms exist for tracing various contours for illustrating a meshed object, few algorithms organize these contours into region-bounding closed loops. Tracing closed-loop boundaries on a mesh can be problematic due to…

Graphics · Computer Science 2019-04-23 Kevin Karsch , John C. Hart

Real-time rendering of dynamic line sets is relevant in many visualization tasks, including unsteady flow visualization and interactive white matter reconstruction from Magnetic Resonance Imaging. High-quality global illumination and…

Graphics · Computer Science 2026-02-13 Bram Kraaijeveld , Andrei C. Jalba , Anna Vilanova , Maxime Chamberland

We propose an efficient radiance field rendering algorithm that incorporates a rasterization process on adaptive sparse voxels without neural networks or 3D Gaussians. There are two key contributions coupled with the proposed system. The…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Cheng Sun , Jaesung Choe , Charles Loop , Wei-Chiu Ma , Yu-Chiang Frank Wang

Semi-supervised video object segmentation (Semi-VOS), which requires only annotating the first frame of a video to segment future frames, has received increased attention recently. Among existing pipelines, the memory-matching-based one is…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Weihao Lin , Tao Chen , Chong Yu

Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the…

Robotics · Computer Science 2024-04-30 Shaofan Liu , Junbo Chen , Jianke Zhu

Single-stream architectures using Vision Transformer (ViT) backbones show great potential for real-time UAV tracking recently. However, frequent occlusions from obstacles like buildings and trees expose a major drawback: these models often…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 You Wu , Xucheng Wang , Xiangyang Yang , Mengyuan Liu , Dan Zeng , Hengzhou Ye , Shuiwang Li

Traditional Visual Odometry (VO) and Visual Inertial Odometry (VIO) methods rely on a 'pose-centric' paradigm, which computes absolute camera poses from the local map thus requires large-scale landmark maintenance and continuous map…

Robotics · Computer Science 2025-11-13 Sangheon Yang , Yeongin Yoon , Hong Mo Jung , Jongwoo Lim

Reconstructing accurate surfaces with radiance fields has achieved remarkable progress in recent years. However, prevailing approaches, primarily based on Gaussian Splatting, are increasingly constrained by representational bottlenecks. In…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Jiahe Li , Jiawei Zhang , Youmin Zhang , Xiao Bai , Jin Zheng , Xiaohan Yu , Lin Gu

In this paper we introduce a Transformer-based approach to video object segmentation (VOS). To address compounding error and scalability issues of prior work, we propose a scalable, end-to-end method for VOS called Sparse Spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Brendan Duke , Abdalla Ahmed , Christian Wolf , Parham Aarabi , Graham W. Taylor

Voxels are a geometric representation used for rendering volumes, multi-resolution models, and indirect lighting effects. Since the memory consumption of uncompressed voxel volumes scales cubically with resolution, past works have…

Graphics · Computer Science 2024-10-21 Russel Arbore , Jeffrey Liu , Aidan Wefel , Steven Gao , Eric Shaffer

Sparse-voxel rasterization is a fast, differentiable alternative for optimization-based scene reconstruction, but it tends to underfit low-frequency content, depends on brittle pruning heuristics, and can overgrow in ways that inflate VRAM.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Jee Won Lee , Jongseong Brad Choi

Neural rendering has gained prominence for its high-quality output, which is crucial for AR/VR applications. However, its large voxel grid data size and irregular access patterns challenge real-time processing on edge devices. While…

Hardware Architecture · Computer Science 2025-05-14 Yipu Zhang , Jiawei Liang , Jian Peng , Jiang Xu , Wei Zhang

We introduce a novel monocular visual odometry (VO) system, NeRF-VO, that integrates learning-based sparse visual odometry for low-latency camera tracking and a neural radiance scene representation for fine-detailed dense reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Jens Naumann , Binbin Xu , Stefan Leutenegger , Xingxing Zuo

Dense visual odometry (VO), which provides pose estimation and dense 3D reconstruction, serves as the cornerstone for applications ranging from robotics to augmented reality. Recently, feed-forward models have demonstrated remarkable…

Robotics · Computer Science 2026-04-03 Junxiang Pan , Lipu Zhou , Baojie Chen

Neglecting the effects of rolling-shutter cameras for visual odometry (VO) severely degrades accuracy and robustness. In this paper, we propose a novel direct monocular VO method that incorporates a rolling-shutter model. Our approach…

Computer Vision and Pattern Recognition · Computer Science 2020-06-18 David Schubert , Nikolaus Demmel , Vladyslav Usenko , Jörg Stückler , Daniel Cremers

Dynamic scenes that contain both object motion and egomotion are a challenge for monocular visual odometry (VO). Another issue with monocular VO is the scale ambiguity, i.e. these methods cannot estimate scene depth and camera motion in…

Computer Vision and Pattern Recognition · Computer Science 2020-08-31 Hirak J Kashyap , Charless Fowlkes , Jeffrey L Krichmar

Detection of moving objects is an essential capability in dealing with dynamic environments. Most moving object detection algorithms have been designed for color images without depth. For robotic navigation where real-time RGB-D data is…

Computer Vision and Pattern Recognition · Computer Science 2020-09-21 Haram Kim , Pyojin Kim , H. Jin Kim

Virtual reality (VR) renderers driving CAVEs and similar immersive environments use the off-axis stereo camera model so that a tracked user can move freely in front of the projection plane. Geometrically, off-axis projection results in…

Graphics · Computer Science 2023-11-21 Stefan Zellmann , Jeff Amstutz

Monocular visual odometry (VO) has attracted extensive research attention by providing real-time vehicle motion from cost-effective camera images. However, state-of-the-art optimization-based monocular VO methods suffer from the scale…

Computer Vision and Pattern Recognition · Computer Science 2022-03-14 Sen Zhang , Jing Zhang , Dacheng Tao
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