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We develop a general framework for reasoning about distances between transition systems with quantitative information. Taking as starting point an arbitrary distance on system traces, we show how this leads to natural definitions of a…

Logic in Computer Science · Computer Science 2011-07-07 Uli Fahrenberg , Claus Thrane , Kim G. Larsen

This thesis is concerned with quantitative verification, that is, the verification of quantitative properties of quantitative systems. These systems are found in numerous applications, and their quantitative verification is important, but…

Logic in Computer Science · Computer Science 2022-04-26 Uli Fahrenberg

This paper presents a general approach for measuring distances between board games within the Ludii general game system. These distances are calculated using a previously published set of general board game concepts, each of which…

Artificial Intelligence · Computer Science 2023-01-11 Matthew Stephenson , Dennis J. N. J. Soemers , Éric Piette , Cameron Browne

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…

Logic in Computer Science · Computer Science 2025-01-28 Jonas Forster , Lutz Schröder , Paul Wild

This paper concerns branching simulation for weighted Kripke structures with parametric weights. Concretely, we consider a weighted extension of branching simulation where a single transitions can be matched by a sequence of transitions…

Logic in Computer Science · Computer Science 2016-08-03 Louise Foshammer , Kim Guldstrand Larsen , Anders Mariegaard

We propose a numerical method for stationary Mean Field Games defined on a network. In this framework a correct approximation of the transition conditions at the vertices plays a crucial role. We prove existence, uniqueness and convergence…

Numerical Analysis · Mathematics 2015-11-23 Simone Cacace , Fabio Camilli , Claudio Marchi

Simulation and bisimulation metrics for stochastic systems provide a quantitative generalization of the classical simulation and bisimulation relations. These metrics capture the similarity of states with respect to quantitative…

Computer Science and Game Theory · Computer Science 2015-07-01 Krishnendu Chatterjee , Luca de Alfaro , Rupak Majumdar , Vishwanath Raman

This paper studies a class of approach-evasion differential games, in which one player aims to steer the state of a dynamic system to the given target set in minimum time, while avoiding some set of disallowed states, and the other player…

Optimization and Control · Mathematics 2013-10-01 Erich Mueller , Minghui Zhu , Sertac Karaman , Emilio Frazzoli

We define a real-valued distance metric $wd$ on the space $\mathcal{C}$ of short combinatorial games in canonical form. We demonstrate the existence of Cauchy sequences informed by sidling sequences, find limit points, and investigate the…

Combinatorics · Mathematics 2026-01-16 Kyle Burke , Michael Fisher , Craig Tennenhouse

Solutions to pursuit-evasion and surveillance-evasion differential games are typically computed and expressed using open-loop representations, with the synthesis of feedback strategies significantly less common. We propose a numerical…

Systems and Control · Electrical Eng. & Systems 2026-05-07 Philipp Braun , Timothy L. Molloy , Gal Barkai , Iman Shames

The theory of mean field games aims at studying deterministic or stochastic differential games (Nash equilibria) as the number of agents tends to infinity. Since very few mean field games have explicit or semi-explicit solutions, numerical…

Optimization and Control · Mathematics 2020-03-11 Yves Achdou , Mathieu Laurière

Quantum games have proposed a new point of view for the solution of the classical problems and dilemmas in game theory. Certain quantization relationships can be proposed with the objective that a game can be generalized into a quantum…

Quantum Physics · Physics 2016-12-12 Esteban Guevara Hidalgo

Classical machine learning approaches are sensitive to non-stationarity. Transfer learning can address non-stationarity by sharing knowledge from one system to another, however, in areas like machine prognostics and defense, data is…

Machine Learning · Computer Science 2022-09-07 Tyler Cody , Stephen Adams , Peter A. Beling

Classical game theory is a powerful tool focusing on optimized resource distribution, allocation and sharing in classical wired and wireless networks. As quantum networks are emerging as a means of providing true connectivity between…

Networking and Internet Architecture · Computer Science 2024-09-23 Indrakshi Dey , Nicola Marchetti , Marcello Caleffi , Angela Sara Cacciapuoti

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

Logic in Computer Science · Computer Science 2021-01-05 Paul Riggins , David McPherson

We give polynomial time algorithms for deciding almost-sure and limit-sure reachability in Branching Concurrent Stochastic Games (BCSGs). These are a class of infinite-state imperfect-information stochastic games that generalize both…

Computer Science and Game Theory · Computer Science 2019-04-25 Kousha Etessami , Emanuel Martinov , Alistair Stewart , Mihalis Yannakakis

In machine learning and particularly in topological data analysis, $\epsilon$-graphs are important tools but are generally hard to compute as the distance calculation between n points takes time O(n^2) classically. Recently, quantum…

Data Structures and Algorithms · Computer Science 2023-06-08 Naomi Mona Chmielewski , Nina Amini , Paulin Jacquot , Joseph Mikael

We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We show that such reductions exhibit the same desirable…

Computer Science and Game Theory · Computer Science 2018-09-12 Alexander Weinert

We present a framework that incorporates the idea of bounded rationality into dynamic stochastic pursuit-evasion games. The solution of a stochastic game is characterized, in general, by its (Nash) equilibria in feedback form. However,…

Systems and Control · Electrical Eng. & Systems 2020-03-17 Yue Guan , Dipankar Maity , Christopher M. Kroninger , Panagiotis Tsiotras

Quantum game theory offers a lot of interesting questions, and it is relevant to use the quantum information theory to resolve or improve games with lack of information : how to use the power of quantum entanglement to show the superiority…

Quantum Physics · Physics 2007-05-23 Sylvain Gravier , Philippe Jorrand , Mehdi Mhalla , Charles Payan
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