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Related papers: Animation Synthesis Triggered by Vocal Mimics

200 papers

We propose the first approach to automatically and jointly synthesize both the synchronous 3D conversational body and hand gestures, as well as 3D face and head animations, of a virtual character from speech input. Our algorithm uses a CNN…

Computer Vision and Pattern Recognition · Computer Science 2021-02-16 Ikhsanul Habibie , Weipeng Xu , Dushyant Mehta , Lingjie Liu , Hans-Peter Seidel , Gerard Pons-Moll , Mohamed Elgharib , Christian Theobalt

We present a unified controllable video generation approach AnimateAnything that facilitates precise and consistent video manipulation across various conditions, including camera trajectories, text prompts, and user motion annotations.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Guojun Lei , Chi Wang , Hong Li , Rong Zhang , Yikai Wang , Weiwei Xu

Foley is a term commonly used in filmmaking, referring to the addition of daily sound effects to silent films or videos to enhance the auditory experience. Video-to-Audio (V2A), as a particular type of automatic foley task, presents…

Sound · Computer Science 2024-09-12 Qi Yang , Binjie Mao , Zili Wang , Xing Nie , Pengfei Gao , Ying Guo , Cheng Zhen , Pengfei Yan , Shiming Xiang

This demo is about automatic authoring of various motion effects that are provided with audiovisual content to improve user experiences. Traditionally, motion effects have been used for simulators, e.g., flight simulators for pilots and…

Human-Computer Interaction · Computer Science 2024-11-11 Jiwan Lee , Seungmoon Choi

Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Shenhan Qian , Zhi Tu , Yihao Zhi , Wen Liu , Shenghua Gao

Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Balamurugan Thambiraja , Ikhsanul Habibie , Sadegh Aliakbarian , Darren Cosker , Christian Theobalt , Justus Thies

Creativity, or the ability to produce new useful ideas, is commonly associated to the human being; but there are many other examples in nature where this phenomenon can be observed. Inspired by this fact, in engineering and particularly in…

Sound · Computer Science 2022-01-26 David Daniel Albarracín Molina

When we speak, the prosody and content of the speech can be inferred from the movement of our lips. In this work, we explore the task of lip to speech synthesis, i.e., learning to generate speech given only the lip movements of a speaker…

Computer Vision and Pattern Recognition · Computer Science 2022-06-29 Christen Millerdurai , Lotfy Abdel Khaliq , Timon Ulrich

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

We study the problem of making 3D scene reconstructions interactive by asking the following question: can we predict the sounds of human hands physically interacting with a scene? First, we record a video of a human manipulating objects…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yiming Dou , Wonseok Oh , Yuqing Luo , Antonio Loquercio , Andrew Owens

In this contribution, we will discuss a prototype that allows a group of users to design sound collaboratively in real time using a multi-touch tabletop. We make use of a machine learning method to generate a mapping from perceptual audio…

Multimedia · Computer Science 2014-06-24 Niklas Klügel , Timo Becker , Georg Groh

Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal…

This paper explores multi-modal controllable Text-to-Speech Synthesis (TTS) where the voice can be generated from face image, and the characteristics of output speech (e.g., pace, noise level, distance, tone, place) can be controllable with…

Audio and Speech Processing · Electrical Eng. & Systems 2025-05-27 Minsu Kim , Pingchuan Ma , Honglie Chen , Stavros Petridis , Maja Pantic

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

This paper presents a method for synthesizing a reactive program which coordinates the actions of a group of other reactive programs, so that the combined system satisfies a temporal specification of its desired long-term behavior.…

Programming Languages · Computer Science 2019-11-12 Suguman Bansal , Kedar S. Namjoshi , Yaniv Sa'ar

We introduce anticipation: a method for constructing a controllable generative model of a temporal point process (the event process) conditioned asynchronously on realizations of a second, correlated process (the control process). We…

Sound · Computer Science 2024-07-29 John Thickstun , David Hall , Chris Donahue , Percy Liang

Humans involuntarily tend to infer parts of the conversation from lip movements when the speech is absent or corrupted by external noise. In this work, we explore the task of lip to speech synthesis, i.e., learning to generate natural…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 K R Prajwal , Rudrabha Mukhopadhyay , Vinay Namboodiri , C V Jawahar

This paper introduces a new control signal for facial motion generation: timeline control. Compared to audio and text signals, timelines provide more fine-grained control, such as generating specific facial motions with precise timing.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Yifeng Ma , Jinwei Qi , Chaonan Ji , Peng Zhang , Bang Zhang , Zhidong Deng , Liefeng Bo

Experiments to understand the sensorimotor neural interactions in the human cortical speech system support the existence of a bidirectional flow of interactions between the auditory and motor regions. Their key function is to enable the…

Audio and Speech Processing · Electrical Eng. & Systems 2023-05-18 Yashish M. Siriwardena , Guilhem Marion , Shihab Shamma

Most of the existing audio-driven 3D facial animation methods suffered from the lack of detailed facial expression and head pose, resulting in unsatisfactory experience of human-robot interaction. In this paper, a novel pose-controllable 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-27 Bin Liu , Xiaolin Wei , Bo Li , Junjie Cao , Yu-Kun Lai