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Learning in games has been widely used to solve many cooperative multi-agent problems such as coverage control, consensus, self-reconfiguration or vehicle-target assignment. One standard approach in this domain is to formulate the problem…

Systems and Control · Electrical Eng. & Systems 2022-09-07 Abbasali Koochakzadeh , Yasin Yazıcıoğlu

In complex real-world tasks such as robotic manipulation and autonomous driving, collecting expert demonstrations is often more straightforward than specifying precise learning objectives and task descriptions. Learning from expert data can…

Robotics · Computer Science 2025-05-05 Daulet Baimukashev , Gokhan Alcan , Kevin Sebastian Luck , Ville Kyrki

We propose a reinforcement learning based approach to query object localization, for which an agent is trained to localize objects of interest specified by a small exemplary set. We learn a transferable reward signal formulated using the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Tingfeng Li , Shaobo Han , Martin Renqiang Min , Dimitris N. Metaxas

Leveraging class semantic descriptions and examples of known objects, zero-shot learning makes it possible to train a recognition model for an object class whose examples are not available. In this paper, we propose a novel zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2017-08-22 Soravit Changpinyo , Wei-Lun Chao , Fei Sha

Dealing with environments with sparse rewards has always been crucial for systems developed to operate in autonomous open-ended learning settings. Intrinsic Motivations could be an effective way to help Deep Reinforcement Learning…

Machine Learning · Computer Science 2025-04-07 Gianluca Maselli , Vieri Giuliano Santucci

This work introduces a model that can recognize objects in images even if no training data is available for the objects. The only necessary knowledge about the unseen categories comes from unsupervised large text corpora. In our zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2013-03-21 Richard Socher , Milind Ganjoo , Hamsa Sridhar , Osbert Bastani , Christopher D. Manning , Andrew Y. Ng

How can we reuse existing knowledge, in the form of available datasets, when solving a new and apparently unrelated target task from a set of unlabeled data? In this work we make a first contribution to answer this question in the context…

Computer Vision and Pattern Recognition · Computer Science 2015-10-07 Efstratios Gavves , Thomas Mensink , Tatiana Tommasi , Cees G. M. Snoek , Tinne Tuytelaars

We propose Scheduled Auxiliary Control (SAC-X), a new learning paradigm in the context of Reinforcement Learning (RL). SAC-X enables learning of complex behaviors - from scratch - in the presence of multiple sparse reward signals. To this…

Learning a diverse set of skills by interacting with an environment without any external supervision is an important challenge. In particular, obtaining a goal-conditioned agent that can reach any given state is useful in many applications.…

Machine Learning · Computer Science 2022-06-24 Lina Mezghani , Sainbayar Sukhbaatar , Piotr Bojanowski , Karteek Alahari

The utility of learning a dynamics/world model of the environment in reinforcement learning has been shown in a many ways. When using neural networks, however, these models suffer catastrophic forgetting when learned in a lifelong or…

Machine Learning · Computer Science 2019-06-12 Nicholas Ketz , Soheil Kolouri , Praveen Pilly

Standard supervised learning setting assumes that training data and test data come from the same distribution (domain). Domain generalization (DG) methods try to learn a model that when trained on data from multiple domains, would…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Udit Maniyar , Joseph K J , Aniket Anand Deshmukh , Urun Dogan , Vineeth N Balasubramanian

Generalization remains a challenging problem for deep reinforcement learning algorithms, which are often trained and tested on the same set of deterministic game environments. When test environments are unseen and perturbed but the nature…

Machine Learning · Computer Science 2020-07-06 Jerry Zikun Chen

In the face of difficult exploration problems in reinforcement learning, we study whether giving an agent an object-centric mapping (describing a set of items and their attributes) allow for more efficient learning. We found this problem is…

Machine Learning · Computer Science 2025-04-15 Anthony GX-Chen , Kenneth Marino , Rob Fergus

Zero-shot learning deals with the ability to recognize objects without any visual training sample. To counterbalance this lack of visual data, each class to recognize is associated with a semantic prototype that reflects the essential…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Yannick Le Cacheux , Hervé Le Borgne , Michel Crucianu

Simulation-to-simulation and simulation-to-real world transfer of neural network models have been a difficult problem. To close the reality gap, prior methods to simulation-to-real world transfer focused on domain adaptation, decoupling…

Machine Learning · Computer Science 2020-01-06 Sahika Genc , Sunil Mallya , Sravan Bodapati , Tao Sun , Yunzhe Tao

In real-world environments, AI systems often face unfamiliar scenarios without labeled data, creating a major challenge for conventional scene understanding models. The inability to generalize across unseen contexts limits the deployment of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Manjunath Prasad Holenarasipura Rajiv , B. M. Vidyavathi

Actor critic methods with sparse rewards in model-based deep reinforcement learning typically require a deterministic binary reward function that reflects only two possible outcomes: if, for each step, the goal has been achieved or not. Our…

Machine Learning · Computer Science 2020-01-22 Juan Vargas , Lazar Andjelic , Amir Barati Farimani

Zero-shot learning (ZSL) aims to recognize instances of unseen classes solely based on the semantic descriptions of the classes. Existing algorithms usually formulate it as a semantic-visual correspondence problem, by learning mappings from…

Computer Vision and Pattern Recognition · Computer Science 2019-11-28 Kai Li , Martin Renqiang Min , Yun Fu

Zero-shot coordination (ZSC) is a popular setting for studying the ability of reinforcement learning (RL) agents to coordinate with novel partners. Prior ZSC formulations assume the $\textit{problem setting}$ is common knowledge: each agent…

Machine Learning · Computer Science 2024-11-08 Usman Anwar , Ashish Pandian , Jia Wan , David Krueger , Jakob Foerster

Generalizing policies to unseen scenarios remains a critical challenge in visual reinforcement learning, where agents often overfit to the specific visual observations of the training environment. In unseen environments, distracting pixels…

Artificial Intelligence · Computer Science 2025-02-25 Jingbo Sun , Songjun Tu , Qichao Zhang , Ke Chen , Dongbin Zhao
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