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This work re-examines the commonly held assumption that the frequency of rewards is a reliable measure of task difficulty in reinforcement learning. We identify and formalize a structural challenge that undermines the effectiveness of…

Machine Learning · Computer Science 2025-07-03 Yannick Molinghen , Tom Lenaerts

How can we teach a robot to predict what will happen next for an activity it has never seen before? We address this problem of zero-shot anticipation by presenting a hierarchical model that generalizes instructional knowledge from…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Fadime Sener , Angela Yao

We tackle a task where an agent learns to navigate in a 2D maze-like environment called XWORLD. In each session, the agent perceives a sequence of raw-pixel frames, a natural language command issued by a teacher, and a set of rewards. The…

Computation and Language · Computer Science 2017-05-23 Haonan Yu , Haichao Zhang , Wei Xu

Training an agent to achieve particular goals or perform desired behaviors is often accomplished through reinforcement learning, especially in the absence of expert demonstrations. However, supporting novel goals or behaviors through…

Machine Learning · Computer Science 2024-11-01 Calvin Luo , Mandy He , Zilai Zeng , Chen Sun

We study the problem of cooperative multi-agent reinforcement learning with a single joint reward signal. This class of learning problems is difficult because of the often large combined action and observation spaces. In the fully…

A common problem with most zero and few-shot learning approaches is they suffer from bias towards seen classes resulting in sub-optimal performance. Existing efforts aim to utilize unlabeled images from unseen classes (i.e transductive…

Computer Vision and Pattern Recognition · Computer Science 2021-07-15 Gaurav Bhatt , Shivam Chandhok , Vineeth N Balasubramanian

Audio-visual generalised zero-shot learning for video classification requires understanding the relations between the audio and visual information in order to be able to recognise samples from novel, previously unseen classes at test time.…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Otniel-Bogdan Mercea , Thomas Hummel , A. Sophia Koepke , Zeynep Akata

Can we learn policies in reinforcement learning without rewards? Can we learn a policy just by trying to reach a goal state? We answer these questions positively by proposing a multi-step procedure that first learns a world model that goes…

Machine Learning · Computer Science 2024-04-16 Marc Höftmann , Jan Robine , Stefan Harmeling

Developing mechanisms that flexibly adapt dialog systems to unseen tasks and domains is a major challenge in dialog research. Neural models implicitly memorize task-specific dialog policies from the training data. We posit that this…

Computation and Language · Computer Science 2021-06-15 Shikib Mehri , Maxine Eskenazi

Many continuous control problems can be formulated as sparse-reward reinforcement learning (RL) tasks. In principle, online RL methods can automatically explore the state space to solve each new task. However, discovering sequences of…

Exploration in environments with sparse rewards has been a persistent problem in reinforcement learning (RL). Many tasks are natural to specify with a sparse reward, and manually shaping a reward function can result in suboptimal…

Machine Learning · Computer Science 2018-02-27 Ashvin Nair , Bob McGrew , Marcin Andrychowicz , Wojciech Zaremba , Pieter Abbeel

Artificial intelligence is commonly defined as the ability to achieve goals in the world. In the reinforcement learning framework, goals are encoded as reward functions that guide agent behaviour, and the sum of observed rewards provide a…

Machine Learning · Computer Science 2016-05-26 Marlos C. Machado , Michael Bowling

In this paper we study how transforming regular reinforcement learning environments into goal-conditioned environments can let agents learn to solve tasks autonomously and reward-free. We show that an agent can learn to solve tasks by…

Machine Learning · Computer Science 2025-11-07 Hampus Åström , Elin Anna Topp , Jacek Malec

Observing a human demonstrator manipulate objects provides a rich, scalable and inexpensive source of data for learning robotic policies. However, transferring skills from human videos to a robotic manipulator poses several challenges, not…

Robotics · Computer Science 2023-03-08 Minttu Alakuijala , Gabriel Dulac-Arnold , Julien Mairal , Jean Ponce , Cordelia Schmid

Zero-shot instance segmentation aims to detect and precisely segment objects of unseen categories without any training samples. Since the model is trained on seen categories, there is a strong bias that the model tends to classify all the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Shuting He , Henghui Ding , Wei Jiang

Reinforcement learning (RL) algorithms allow artificial agents to improve their selection of actions to increase rewarding experiences in their environments. Temporal Difference (TD) Learning -- a model-free RL method -- is a leading…

Machine Learning · Computer Science 2019-09-05 Jacob Rafati , David C. Noelle

Over these years, multi-agent reinforcement learning has achieved remarkable performance in multi-agent planning and scheduling tasks. It typically follows the self-play setting, where agents are trained by playing with a fixed group of…

Multiagent Systems · Computer Science 2023-02-13 Lebin Yu , Yunbo Qiu , Quanming Yao , Xudong Zhang , Jian Wang

From the beginning of zero-shot learning research, visual attributes have been shown to play an important role. In order to better transfer attribute-based knowledge from known to unknown classes, we argue that an image representation with…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Wenjia Xu , Yongqin Xian , Jiuniu Wang , Bernt Schiele , Zeynep Akata

The ability to generalize to previously unseen tasks with little to no supervision is a key challenge in modern machine learning research. It is also a cornerstone of a future "General AI". Any artificially intelligent agent deployed in a…

Machine Learning · Computer Science 2022-07-26 Xihan Bian , Oscar Mendez , Simon Hadfield

Zero-shot coordination problem in multi-agent reinforcement learning (MARL), which requires agents to adapt to unseen agents, has attracted increasing attention. Traditional approaches often rely on the Self-Play (SP) framework to generate…

Multiagent Systems · Computer Science 2024-11-05 Weifan Long , Wen Wen , Peng Zhai , Lihua Zhang
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