Related papers: Study of 3D Virtual Reality Picture Quality
Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…
Perceptual quality assessment of the videos acquired in the wilds is of vital importance for quality assurance of video services. The inaccessibility of reference videos with pristine quality and the complexity of authentic distortions pose…
With the rapid development of e-commerce and digital fashion, image-based virtual try-on (VTON) has attracted increasing attention. However, existing VTON models often suffer from artifacts such as garment distortion and body inconsistency,…
Since 2015 video dimensionality has expanded to higher spatial and temporal resolutions and a wider colour gamut. This High Dynamic Range (HDR) content has gained traction in the consumer space as it delivers an enhanced quality of…
This paper analyzes the joint assessment of quality, spatial and social presence, empathy, attitude, and attention in three conditions: (A)visualizing and rating the quality of contents in a Head-Mounted Display (HMD), (B)visualizing the…
Precise perception of the environment is essential in highly automated driving systems, which rely on machine learning tasks such as object detection and segmentation. Compression of sensor data is commonly used for data handling, while…
Video quality assessment (VQA) is a crucial task in the development of video compression standards, as it directly impacts the viewer experience. This paper presents the results of the Compressed Video Quality Assessment challenge, held in…
Video frame interpolation (VFI) is one of the fundamental research areas in video processing and there has been extensive research on novel and enhanced interpolation algorithms. The same is not true for quality assessment of the…
A survey is presented focused on using pose estimation techniques in Emotional recognition using various technologies normal cameras, and depth cameras for real-time, and the potential use of VR and inputs including images, videos, and…
The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…
We introduce a new large-scale dataset that links the assessment of image quality issues to two practical vision tasks: image captioning and visual question answering. First, we identify for 39,181 images taken by people who are blind…
In recent years, artificial intelligence (AI)-driven video generation has gained significant attention. Consequently, there is a growing need for accurate video quality assessment (VQA) metrics to evaluate the perceptual quality of…
The quality of Virtual Reality (VR) apps is vital, particularly the rendering quality of the VR Graphical User Interface (GUI). Different from traditional 2D apps, VR apps create a 3D digital scene for users, by rendering two distinct 2D…
Virtual Reality (VR), which brings immersive experiences to viewers, has been gaining popularity in recent years. A key feature in VR systems is the use of omnidirectional content, which provides 360-degree views of scenes. In this work, we…
Objective quality assessment of stereoscopic panoramic images becomes a challenging problem owing to the rapid growth of 360-degree contents. Different from traditional 2D image quality assessment (IQA), more complex aspects are involved in…
In recent years, visual comfort assessment (VCA) for 3D/stereoscopic content has aroused extensive attention. However, much less work has been done on the perceptual evaluation of stereoscopic image retargeting. In this paper, we first…
Video frame interpolation (VFI) is a fundamental research topic in video processing, which is currently attracting increased attention across the research community. While the development of more advanced VFI algorithms has been extensively…
The advent of AI has influenced many aspects of human life, from self-driving cars and intelligent chatbots to text-based image and video generation models capable of creating realistic images and videos based on user prompts…
Advances in neural fields are enabling high-fidelity capture of the shape and appearance of dynamic 3D scenes. However, their capabilities lag behind those offered by conventional representations such as 2D videos because of algorithmic…
User-generated content (UGC) live videos are often bothered by various distortions during capture procedures and thus exhibit diverse visual qualities. Such source videos are further compressed and transcoded by media server providers…