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We present a numerical approach to finding optimal trajectories for players in a multi-body, asset-guarding game with nonlinear dynamics and non-convex constraints. Using the Iterative Best Response (IBR) scheme, we solve for each player's…

Systems and Control · Electrical Eng. & Systems 2020-11-04 Emmanuel Sin , Murat Arcak , Douglas Philbrick , Peter Seiler

This paper studies a two-player game with a quantitative surveillance requirement on an adversarial target moving in a discrete state space and a secondary objective to maximize short-term visibility of the environment. We impose the…

Robotics · Computer Science 2019-11-19 Suda Bharadwaj , Louis Ly , Bo Wu , Richard Tsai , Ufuk Topcu

In this paper, we establish a zero-sum, hybrid state stochastic game model for designing defense policies for cyber-physical systems against different types of attacks. With the increasingly integrated properties of cyber-physical systems…

Computer Science and Game Theory · Computer Science 2017-10-03 Fei Miao , Quanyan Zhu , Miroslav Pajic , George J. Pappas

Most of the existing research on pursuit-evasion game (PEG) is conducted in a two-dimensional (2D) environment. In this paper, we investigate the PEG in a 3D space. We extend the Apollonius circle (AC) to the 3D space and introduce its…

Systems and Control · Electrical Eng. & Systems 2025-03-12 Penglin Hu

A planar herding problem is considered, where a superior pursuer herds a flock of non-cooperative, inferior evaders around a predefined target point. An inverse square law of repulsion is assumed between the pursuer and each evader. Two…

Systems and Control · Electrical Eng. & Systems 2025-05-16 Rishabh Kumar Singh , Debraj Chakraborty

In recent years, multi-player multi-armed bandits (MP-MAB) have been extensively studied due to their wide applications in cognitive radio networks and Internet of Things systems. While most existing research on MP-MAB focuses on…

Machine Learning · Computer Science 2025-10-01 Jingqi Fan , Canzhe Zhao , Shuai Li , Siwei Wang

We consider a reach-avoid differential game, in which one of the players aims to steer the system into a target set without violating a set of state constraints, while the other player tries to prevent the first from succeeding; the system…

Optimization and Control · Mathematics 2014-10-30 Jaime F. Fisac , Mo Chen , Claire J. Tomlin , S. Shankar Sastry

Surveillance-Evasion (SE) games form an important class of adversarial trajectory-planning problems. We consider time-dependent SE games, in which an Evader is trying to reach its target while minimizing the cumulative exposure to a moving…

Optimization and Control · Mathematics 2019-09-09 Elliot Cartee , Lexiao Lai , Qianli Song , Alexander Vladimirsky

We consider a two player game, where a first player has to install a surveillance system within an admissible region. The second player needs to enter the the monitored area, visit a target region, and then leave the area, while minimizing…

Optimization and Control · Mathematics 2017-04-13 Jean-Marie Mirebeau , Johann Dreo

A conflict between rational and autonomous agents is considered. The paper addresses a differential game of protecting a target in the 3-D space. This problem highlights the strong correlation between the highly dynamic scenario, the…

Optimization and Control · Mathematics 2022-02-07 Eloy Garcia , Isaac Weintraub , David W. Casbeer , Meir Pachter

This paper studies a pursuit-evasion problem involving a single pursuer and a single evader, where we are interested in developing a pursuit strategy that doesn't require continuous, or even periodic, information about the position of the…

Systems and Control · Computer Science 2016-01-20 Saad A. Aleem , Cameron Nowzari , George J. Pappas

In active visual tracking, it is notoriously difficult when distracting objects appear, as distractors often mislead the tracker by occluding the target or bringing a confusing appearance. To address this issue, we propose a mixed…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Fangwei Zhong , Peng Sun , Wenhan Luo , Tingyun Yan , Yizhou Wang

This paper presents an algorithm to deploy a team of {\it free} guards equipped with omni-directional cameras for tracking a bounded speed intruder inside a simply-connected polygonal environment. The proposed algorithm partitions the…

Robotics · Computer Science 2016-11-17 Hamid Emadi , Tianshuang Gao , Sourabh Bhattacharya

We study a turn-based game in a simply connected polygonal environment $Q$ between a pursuer $P$ and an adversarial evader $E$. Both players can move in a straight line to any point within unit distance during their turn. The pursuer $P$…

Computational Geometry · Computer Science 2020-05-21 Lindsay Berry , Andrew Beveridge , Jane Butterfield , Volkan Isler , Zachary Keller , Alana Shine , Junyi Wang

We consider a task of surveillance-evading path-planning in a continuous setting. An Evader strives to escape from a 2D domain while minimizing the risk of detection (and immediate capture). The probability of detection is path-dependent…

Machine Learning · Computer Science 2023-02-24 Dongping Qi , David Bindel , Alexander Vladimirsky

Uncrewed Aerial Systems (UASs) have become a growing threat to the security of critical infrastructure, exploiting spatiotemporal gaps in sensor perimeters to infiltrate restricted airspace undetected. We formulate this interaction as a…

In the prior literature on multi-agent area defense games, the assignments of the defenders to the attackers are done based on a cost metric associated only with the interception of the attackers. In contrast to that, this paper presents an…

Systems and Control · Electrical Eng. & Systems 2025-06-24 Vishnu S. Chipade , Xinyi Wang , Dimitra Panagou

The interdiction of escaping adversaries in urban networks is a critical security challenge. State-of-the-art game-theoretic models, such as the Escape Interdiction Game (EIG), provide comprehensive frameworks but assume a highly dynamic…

Data Structures and Algorithms · Computer Science 2025-10-07 Sukanya Samanta , Manohar Reddy

We consider a pursuit-evasion game [11] played between two agents, 'Blue' (the pursuer) and 'Red' (the evader), over $T$ time steps. Red aims to attack Blue's territory. Blue's objective is to intercept Red by time $T$ and thereby limit the…

Machine Learning · Computer Science 2020-10-15 Shiva Navabi , Osonde A. Osoba

In this paper we study a linear pursuit differential game described by an infinite system of first-order differential equations in Hilbert space. The control functions of players are subject to geometric constraints. The pursuer attempts to…

Optimization and Control · Mathematics 2020-02-19 Gafurjan Ibragimov , Massimiliano Ferrara , Idham Arif Alias , Mehdi Salimi
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