Related papers: MPEG-H Audio for Improving Accessibility in Broadc…
Livestream shopping platforms often overlook the accessibility needs of the Deaf and Hard of Hearing (DHH) community, leading to barriers such as information inaccessibility and overload. To tackle these challenges, we developed…
Movable antenna (MA) technology offers promising potential to enhance wireless communication by allowing flexible antenna movement. To maximize spatial degrees of freedom (DoFs), larger movable regions are required, which may render the…
Augmented, virtual and mixed reality technologies offer new ways of interacting with digital media. However, such technologies are not well explored for people with different ranges of abilities beyond a few specific navigation and gaming…
Binaural audio gives the listener the feeling of being in the recording place and enhances the immersive experience if coupled with AR/VR. But the problem with binaural audio recording is that it requires a specialized setup which is not…
open Master Hearing Aid (openMHA) was developed and provided to the hearing aid research community as an open-source software platform with the aim to support sustainable and reproducible research towards improvement and new types of…
With the proliferation of video platforms on the internet, recording musical performances by mobile devices has become commonplace. However, these recordings often suffer from degradation such as noise and reverberation, which negatively…
Auditory display is concerned with the use of non-speech sound to communicate information. If the term seems at first oxymoronic, then consider auditory display as an activity of perceptualization, that is, the process of making perceptible…
Recent advances in large language models, particularly following GPT-4o, have sparked increasing interest in developing omni-modal models capable of understanding more modalities. While some open-source alternatives have emerged, there is…
We propose that accessibility research can lay the foundation for technology that can be used to augment the perception of everyone. To show how this can be achieved, we present three case studies of our research in which we demonstrate our…
Audio-visual sound source localization task aims to spatially localize sound-making objects within visual scenes by integrating visual and audio cues. However, existing methods struggle with accurately localizing sound-making objects in…
We propose a speech enhancement system for multitrack audio. The system will minimize auditory masking while allowing one to hear multiple simultaneous speakers. The system can be used in multiple communication scenarios e.g.,…
Blind and low-vision (BLV) employees in mixed-visual ability teams often encounter information (e.g., PDFs, diagrams) in inaccessible formats. To enable teamwork, teams must transform these representations by modifying or re-creating them…
We show new lower bounds in the \emph{Merlin-Arthur} (MA) communication model and the related \emph{annotated streaming} or stream verification model. The MA communication model is an enhancement of the classical communication model, where…
Recent speech and audio coding standards such as 3GPP Enhanced Voice Services match the foreseeable needs and requirements in transmission of speech and audio, when using current transmission infrastructure and applications. Trends in…
Recent advances in quality adaptation algorithms leave adaptive bitrate (ABR) streaming architectures at a crossroads: When determining the sustainable video quality one may either rely on the information gathered at the client vantage…
This study investigates the accessibility of open-source electronic health record (EHR) systems for individuals who are visually impaired or blind. Ensuring the accessibility of EHRs to visually impaired users is critical for the diversity,…
Speech Enhancement techniques have become core technologies in mobile devices and voice software. Still, modern deep learning solutions often require high amount of computational resources what makes their usage on low-resource devices…
This challenge aims to evaluate the capabilities of audio encoders, especially in the context of multi-task learning and real-world applications. Participants are invited to submit pre-trained audio encoders that map raw waveforms to…
Internet of Things (IoT) devices communicate using a variety of protocols, differing in many aspects, with the channel access method being one of the most important. Most of the transmission technologies explicitly designed for IoT and…
We argue that there is a need for Accessibility to be represented in several important domains: - Capitalize on the new capabilities AI provides - Support for open source development of AI, which can allow disabled and disability focused…