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Multimedia engages an audience through a combination of text, audio, still images, animation, video, or interactivity-based content formats. Along this vein, free platforms have been seen to allow budding enthusiasts to create multimedia…

Physics Education · Physics 2015-02-05 Kah Hean Chua , Ming Yeo Oh , Loo Kang Wee , Ching Tan

We propose DeepASA, a multi-purpose model for auditory scene analysis that performs multi-input multi-output (MIMO) source separation, dereverberation, sound event detection (SED), audio classification, and direction-of-arrival estimation…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-16 Dongheon Lee , Younghoo Kwon , Jung-Woo Choi

HTTP adaptive streaming (HAS) has become the universal technology for video streaming over the Internet. Many HAS system designs aim at sharing the network bandwidth in a rate-fair manner. However, rate fairness is in general not equivalent…

Networking and Internet Architecture · Computer Science 2017-01-06 Stefano D'Aronco , Laura Toni , Pascal Frossard

Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Chao Huang , Ruohan Gao , J. M. F. Tsang , Jan Kurcius , Cagdas Bilen , Chenliang Xu , Anurag Kumar , Sanjeel Parekh

Audio Description (AD) provides essential access to visual media for blind and low vision (BLV) audiences. Yet current AD production tools remain largely inaccessible to BLV video creators, who possess valuable expertise but face barriers…

Human-Computer Interaction · Computer Science 2026-02-10 Franklin Mingzhe Li , Michael Xieyang Liu , Cynthia L. Bennett , Shaun K. Kane

Vision-language models (VLMs) have demonstrated remarkable open-vocabulary object recognition capabilities, motivating their adaptation for dense prediction tasks like segmentation. However, directly applying VLMs to such tasks remains…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Wenhao Xu , Changwei Wang , Xuxiang Feng , Rongtao Xu , Longzhao Huang , Zherui Zhang , Li Guo , Shibiao Xu

Recently, the way people consume video content has been undergoing a dramatic change. Plain TV sets, that have been the center of home entertainment for a long time, are losing grounds to Hybrid TV's, PC's, game consoles, and, more…

Networking and Internet Architecture · Computer Science 2015-07-29 Konstantin Miller , Dilip Bethanabhotla , Giuseppe Caire , Adam Wolisz

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

Sound · Computer Science 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

Blind and low-vision (BLV) people use audio descriptions (ADs) to access videos. However, current ADs are unalterable by end users, thus are incapable of supporting BLV individuals' potentially diverse needs and preferences. This research…

Human-Computer Interaction · Computer Science 2024-08-22 Rosiana Natalie , Ruei-Che Chang , Smitha Sheshadri , Anhong Guo , Kotaro Hara

According to the World Health Organization, over 466 million people worldwide suffer from disabling hearing loss, with approximately 34 million of these being children. Hearing aids (HA) and cochlear implants (CI) have become indispensable…

Human-Computer Interaction · Computer Science 2025-02-21 Sohini Saha , Leslie M. Collins , Sherri L. Smith , Boyla O. Mainsah

With the ever-growing expansion of mobile technology worldwide, there is an increasing need for accommodation for those who are disabled. This project explores how machine learning and computer vision could be utilized to improve…

Human-Computer Interaction · Computer Science 2024-04-02 Jasur Shukurov

Transformer-based acoustic modeling has achieved great suc-cess for both hybrid and sequence-to-sequence speech recogni-tion. However, it requires access to the full sequence, and thecomputational cost grows quadratically with respect to…

Audio and Speech Processing · Electrical Eng. & Systems 2020-05-19 Chunyang Wu , Yongqiang Wang , Yangyang Shi , Ching-Feng Yeh , Frank Zhang

The difficulty of acquiring abundant, high-quality data, especially in multi-lingual contexts, has sparked interest in addressing low-resource scenarios. Moreover, current literature rely on fixed expressions from language IDs, which…

Sound · Computer Science 2024-09-30 Youngjae Kim , Yejin Jeon , Gary Geunbae Lee

Video and audio content creation serves as the core technique for the movie industry and professional users. Recently, existing diffusion-based methods tackle video and audio generation separately, which hinders the technique transfer from…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Yazhou Xing , Yingqing He , Zeyue Tian , Xintao Wang , Qifeng Chen

The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…

Multimedia · Computer Science 2024-11-26 Monalisa Ghosh , Chetna Singhal

Stereophonic audio is an indispensable ingredient to enhance human auditory experience. Recent research has explored the usage of visual information as guidance to generate binaural or ambisonic audio from mono ones with stereo supervision.…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Hang Zhou , Xudong Xu , Dahua Lin , Xiaogang Wang , Ziwei Liu

We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Hyeonggon Ryu , Seongyu Kim , Joon Son Chung , Arda Senocak

Machine-type communication (MTC) has been extensively studied to provide connectivity for devices and sensors in the Internet-of-Thing (IoT). Thanks to the sparse activity, random access, e.g., ALOHA, is employed for MTC to lower signaling…

Information Theory · Computer Science 2020-08-18 Jinho Choi

Assistive listening systems (ALSs) dramatically increase speech intelligibility and reduce listening effort. It is very likely that essentially everyone, not only individuals with hearing loss, would benefit from the increased…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-13 Thomas B. Kaufmann , Mehdi Foroogozar , Julie Liss , Visar Berisha

Numerous accessibility features have been developed and included in consumer operating systems to provide people with a variety of disabilities additional ways to access computing devices. Unfortunately, many users, especially older adults…

Human-Computer Interaction · Computer Science 2021-05-06 Jason Wu , Gabriel Reyes , Sam C. White , Xiaoyi Zhang , Jeffrey P. Bigham
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