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Synthetic creation of drum sounds (e.g., in drum machines) is commonly performed using analog or digital synthesis, allowing a musician to sculpt the desired timbre modifying various parameters. Typically, such parameters control low-level…

Audio and Speech Processing · Electrical Eng. & Systems 2022-06-29 J. Nistal , S. Lattner , G. Richard

We propose a new architecture and training methodology for generative adversarial networks. Current approaches attempt to learn the transformation from a noise sample to a generated data sample in one shot. Our proposed generator…

Machine Learning · Computer Science 2018-11-26 Safwan Hossain , Kiarash Jamali , Yuchen Li , Frank Rudzicz

Tracking the ball is critical for video-based analysis of team sports. However, it is difficult, especially in low-resolution images, due to the small size of the ball, its speed that creates motion blur, and its often being occluded by…

Computer Vision and Pattern Recognition · Computer Science 2015-12-02 Andrii Maksai , Xinchao Wang , Pascal Fua

The old adage says that it is better to be lucky than to be good, but when it comes to winning NCAA tournament pools, do you need to be both? This paper attempts to answer this question using data from the 2014 men's basketball tournament…

Applications · Statistics 2014-12-02 Michael J. Lopez , Gregory Matthews

Simulation-Grounded Neural Networks (SGNNs) are predictive models trained entirely on synthetic data from mechanistic simulations. They have achieved state-of-the-art performance in domains where real-world labels are limited or unobserved,…

Machine Learning · Computer Science 2025-10-03 Carson Dudley , Marisa Eisenberg

Predictive process monitoring aims to predict future characteristics of an ongoing process case, such as case outcome or remaining timestamp. Recently, several predictive process monitoring methods based on deep learning such as Long…

Machine Learning · Computer Science 2020-04-02 Farbod Taymouri , Marcello La Rosa , Sarah Erfani , Zahra Dasht Bozorgi , Ilya Verenich

The Generative Adversarial Networks (GANs) have demonstrated impressive performance for data synthesis, and are now used in a wide range of computer vision tasks. In spite of this success, they gained a reputation for being difficult to…

Machine Learning · Statistics 2017-12-07 Tatjana Chavdarova , François Fleuret

We propose a shared task on methodologies and algorithms for evaluating the accuracy of generated texts. Participants will measure the accuracy of basketball game summaries produced by NLG systems from basketball box score data.

Computation and Language · Computer Science 2020-11-10 Ehud Reiter , Craig Thomson

In this paper, we develop a group learning approach to analyze the underlying heterogeneity structure of shot selection among professional basketball players in the NBA. We propose a mixture of finite mixtures (MFM) model to capture the…

Applications · Statistics 2020-10-21 Guanyu Hu , Hou-Cheng Yang , Yishu Xue

Generative Adversarial Networks (GANs) in supervised settings can generate photo-realistic corresponding output from low-definition input (SRGAN). Using the architecture presented in the SRGAN original paper [2], we explore how selecting a…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Nao Takano , Gita Alaghband

We propose a new approach to train the Generative Adversarial Nets (GANs) with a mixture of generators to overcome the mode collapsing problem. The main intuition is to employ multiple generators, instead of using a single one as in the…

Machine Learning · Computer Science 2017-10-31 Quan Hoang , Tu Dinh Nguyen , Trung Le , Dinh Phung

This study proposes a framework for enhancing the stroke quality of badminton players by generating personalized motion guides, utilizing a multimodal wearable dataset. These guides are based on counterfactual algorithms and aim to reduce…

Human-Computer Interaction · Computer Science 2024-05-21 Minwoo Seong , Gwangbin Kim , Yumin Kang , Junhyuk Jang , Joseph DelPreto , SeungJun Kim

In environmental studies, realistic simulations are essential for understanding complex systems. Statistical emulation with Gaussian processes (GPs) in functional data models have become a standard tool for this purpose. Traditional…

Applications · Statistics 2024-09-26 R. Jacob Andros , Rajarshi Guhaniyogi , Devin Francom , Donatella Pasqualini

We explore a new way to evaluate generative models using insights from evaluation of competitive games between human players. We show experimentally that tournaments between generators and discriminators provide an effective way to evaluate…

Machine Learning · Statistics 2018-08-16 Catherine Olsson , Surya Bhupatiraju , Tom Brown , Augustus Odena , Ian Goodfellow

High-fidelity simulation of particle-matter interactions provides the essential theoretical reference for diverse physics disciplines, yet generating synthetic datasets at the scale of current and future experiments has become prohibitive.…

High Energy Physics - Experiment · Physics 2026-04-28 Oleksandr Borysov , Rotem Dover , Eilam Gross , Nilotpal Kakati , Noam Tal Hod

The National Basketball Association(NBA) has expanded their data gathering and have heavily invested in new technologies to gather advanced performance metrics on players. This expanded data set allows analysts to use unique performance…

Machine Learning · Computer Science 2017-07-12 Neil Seward

Controllable synthetic data generation can substantially lower the annotation cost of training data. Prior works use diffusion models to generate driving images conditioned on the 3D object layout. However, those models are trained on…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Yunsong Zhou , Michael Simon , Zhenghao Peng , Sicheng Mo , Hongzi Zhu , Minyi Guo , Bolei Zhou

Despite increasing attention paid to the need for fast, scalable methods to analyze next-generation neuroscience data, comparatively little attention has been paid to the development of similar methods for behavioral analysis. Just as the…

Neurons and Cognition · Quantitative Biology 2017-11-02 Shariq Iqbal , John Pearson

In recent years, Artificial Intelligence Generated Content (AIGC) has advanced from text-to-image generation to text-to-video and multimodal video synthesis. However, generating playable games presents significant challenges due to the…

Artificial Intelligence · Computer Science 2024-12-03 Mingyu Yang , Junyou Li , Zhongbin Fang , Sheng Chen , Yangbin Yu , Qiang Fu , Wei Yang , Deheng Ye

Although much progress has been made towards robust deep learning, a significant gap in robustness remains between real-world perturbations and more narrowly defined sets typically studied in adversarial defenses. In this paper, we aim to…

Machine Learning · Computer Science 2020-10-09 Eric Wong , J. Zico Kolter
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