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In the spirit of "multi-culturalism", we use four kinds of computations: simulation, numeric, symbolic, and "conceptual" to explore some "games of pure chance" inspired by children board games like "Snakes and Ladders" (aka as "Chutes and…

Combinatorics · Mathematics 2019-09-26 Thotsaporn "Aek" Thanatipanonda , Doron Zeilberger

Long studied as a toy model, quantum zero-sum games have recently resurfaced as a canonical playground for modern areas such as non-local games, quantum interactive proofs, and quantum machine learning. In this simple yet fundamental…

Computer Science and Game Theory · Computer Science 2025-09-29 Yiheng Su , Emmanouil-Vasileios Vlatakis-Gkaragkounis , Pucheng Xiong

Efforts to promote equitable public policy with algorithms appear to be fundamentally constrained by the "impossibility of fairness" (an incompatibility between mathematical definitions of fairness). This technical limitation raises a…

Computers and Society · Computer Science 2023-02-28 Ben Green

Let $\mathrm{R}$ be a real closed field. We prove that for any fixed $d$, the equivariant rational cohomology groups of closed symmetric semi-algebraic subsets of $\mathrm{R}^k$ defined by polynomials of degrees bounded by $d$ vanishes in…

Algebraic Topology · Mathematics 2018-02-15 Saugata Basu , Cordian Riener

Counting problems, determining the number of possible states of a large system under certain constraints, play an important role in many areas of science. They naturally arise for complex disordered systems in physics and chemistry, in…

Statistical Mechanics · Physics 2009-05-15 Marc Timme , Frank van Bussel , Denny Fliegner , Sebastian Stolzenberg

This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to Voege and Jurdziski. First, we informally show which structures are difficult to solve for the algorithm. Second, we…

Computer Science and Game Theory · Computer Science 2009-01-20 Oliver Friedmann

Neural models and symbolic algorithms have recently been combined for tasks requiring both perception and reasoning. Neural models ground perceptual input into a conceptual vocabulary, on which a classical reasoning algorithm is applied to…

Artificial Intelligence · Computer Science 2021-06-08 Ananye Agarwal , Pradeep Shenoy , Mausam

We consider the natural extension of two-player nonlocal games to an arbitrary number of players. An important question for such nonlocal games is their behavior under parallel repetition. For two-player nonlocal games, it is known that…

Quantum Physics · Physics 2014-12-15 Harry Buhrman , Serge Fehr , Christian Schaffner

The present paper introduces a novel notion of `(effective) computability', called viability, of strategies in game semantics in an intrinsic (i.e., without recourse to the standard Church-Turing computability), non-inductive and…

Logic in Computer Science · Computer Science 2018-06-27 Norihiro Yamada

Large language models (LLMs) can prove mathematical theorems formally by generating proof steps (\textit{a.k.a.} tactics) within a proof system. However, the space of possible tactics is vast and complex, while the available training data…

Artificial Intelligence · Computer Science 2025-02-28 Zenan Li , Zhaoyu Li , Wen Tang , Xian Zhang , Yuan Yao , Xujie Si , Fan Yang , Kaiyu Yang , Xiaoxing Ma

We investigate sublinear classical and quantum algorithms for matrix games, a fundamental problem in optimization and machine learning, with provable guarantees. Given a matrix $A\in\mathbb{R}^{n\times d}$, sublinear algorithms for the…

Quantum Physics · Physics 2020-12-14 Tongyang Li , Chunhao Wang , Shouvanik Chakrabarti , Xiaodi Wu

We present a framework for symbolically executing and model checking higher-order programs with external (open) methods. We focus on the client-library paradigm and in particular we aim to check libraries with respect to any definable…

Programming Languages · Computer Science 2020-02-24 Yu-Yang Lin , Nikos Tzevelekos

Many real-world domains contain multiple agents behaving strategically with probabilistic transitions and uncertain (potentially infinite) duration. Such settings can be modeled as stochastic games. While algorithms have been developed for…

Computer Science and Game Theory · Computer Science 2020-06-25 Sam Ganzfried , Conner Laughlin , Charles Morefield

AI for Mathematics (AI4Math) has emerged as a distinct field that leverages machine learning to navigate mathematical landscapes historically intractable for early symbolic systems. While mid-20th-century symbolic approaches successfully…

History and Overview · Mathematics 2026-05-05 Haocheng Ju , Bin Dong

We examine two-player games over finite weighted graphs with quantitative (mean-payoff or energy) objective, where one of the players additionally needs to satisfy a fairness objective. The specific fairness we consider is called 'strong…

Computer Science and Game Theory · Computer Science 2025-01-30 Ashwani Anand , Satya Prakash Nayak , Ritam Raha , Irmak Sağlam , Anne-Kathrin Schmuck

This paper provides a polynomial-time algorithm for solving parity games that runs in $\mathcal{O}(n^{2}\cdot(n + m))$ time-ending a search that has taken decades. Unlike previous attractor-based algorithms, the presented algorithm only…

Data Structures and Algorithms · Computer Science 2025-11-07 Rick van der Heijden

Two-player games on graphs is central in many problems in formal verification and program analysis such as synthesis and verification of open systems. In this work we consider solving recursive game graphs (or pushdown game graphs) that can…

Logic in Computer Science · Computer Science 2016-05-17 Krishnendu Chatterjee , Yaron Velner

Despite the practical success of Artificial Intelligence (AI), current neural AI algorithms face two significant issues. First, the decisions made by neural architectures are often prone to bias and brittleness. Second, when a chain of…

Artificial Intelligence · Computer Science 2024-10-21 Sushmita Paul , Jinqiang Yu , Jip J. Dekker , Alexey Ignatiev , Peter J. Stuckey

Two-player graph games have found numerous applications, most notably in the synthesis of reactive systems from temporal specifications, but also in verification. The relevance of infinite-state systems in these areas has lead to…

Logic in Computer Science · Computer Science 2023-11-08 Philippe Heim , Rayna Dimitrova

We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Thomas Colcombet , Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann