Sublinear classical and quantum algorithms for general matrix games
Abstract
We investigate sublinear classical and quantum algorithms for matrix games, a fundamental problem in optimization and machine learning, with provable guarantees. Given a matrix , sublinear algorithms for the matrix game were previously known only for two special cases: (1) being the -norm unit ball, and (2) being either the - or the -norm unit ball. We give a sublinear classical algorithm that can interpolate smoothly between these two cases: for any fixed , we solve the matrix game where is a -norm unit ball within additive error in time . We also provide a corresponding sublinear quantum algorithm that solves the same task in time with a quadratic improvement in both and . Both our classical and quantum algorithms are optimal in the dimension parameters and up to poly-logarithmic factors. Finally, we propose sublinear classical and quantum algorithms for the approximate Carath\'eodory problem and the -margin support vector machines as applications.
Cite
@article{arxiv.2012.06519,
title = {Sublinear classical and quantum algorithms for general matrix games},
author = {Tongyang Li and Chunhao Wang and Shouvanik Chakrabarti and Xiaodi Wu},
journal= {arXiv preprint arXiv:2012.06519},
year = {2020}
}
Comments
16 pages, 2 figures. To appear in the Thirty-Fifth AAAI Conference on Artificial Intelligence (AAAI 2021)