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Image-to-text tasks, such as open-ended image captioning and controllable image description, have received extensive attention for decades. Here, we further advance this line of work by presenting Visual Spatial Description (VSD), a new…

Computer Vision and Pattern Recognition · Computer Science 2022-10-27 Yu Zhao , Jianguo Wei , Zhichao Lin , Yueheng Sun , Meishan Zhang , Min Zhang

In the sensing as a service paradigm, Internet of Things (IoT) Middleware platforms allow data consumers to retrieve the data they want without knowing the underlying technical details of IoT resources (i.e. sensors and data processing…

Networking and Internet Architecture · Computer Science 2016-06-30 Charith Perera , Athanasios V. Vasilakos

A model is a simplified representation of portion of reality that hides a system s nonessential characteristics. It provides a means for reducing complexity as well as visualization and communication and a basis for building it. Most models…

Software Engineering · Computer Science 2020-02-03 Sabah Al-Fedaghi

Internet of Things (IoT) is a distributed communication technology system that offers the possibility for physical devices (e.g. vehicles home appliances sensors actuators etc.) known as Things to connect and exchange data more importantly…

Cryptography and Security · Computer Science 2022-10-04 Ali Abdullah S. AlQahtani , Hosam Alamleh , Baker Al Smadi

Virtualization is a technique that allows multiple instances typically running different guest operating systems on top of single physical hardware. A hypervisor, a layer of software running on top of the host operating system, typically…

Cryptography and Security · Computer Science 2025-01-03 Krishna Sai Ketha , Guanqun Song , Ting Zhu

This paper introduces a novel interaction method for virtual and augmented reality called look-and-twist, which is directly analogous to point-and-click operations using a mouse and desktop. It is based on head rotation alone and is…

Human-Computer Interaction · Computer Science 2024-10-15 Anna Yershova , Elmeri Uotila , Katherine J. Mimnaugh , Nicoletta Prencipe , M. Manivannan , Timo Ojala , Steven M. LaValle

With the increasing technical sophistication of both information consumers and providers, there is increasing demand for more meaningful experiences of digital information. We present a framework that separates digital object experience, or…

Digital Libraries · Computer Science 2007-05-23 Naomi Dushay

We present OOTDiffusion, a novel network architecture for realistic and controllable image-based virtual try-on (VTON). We leverage the power of pretrained latent diffusion models, designing an outfitting UNet to learn the garment detail…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Yuhao Xu , Tao Gu , Weifeng Chen , Chengcai Chen

The Internet of Things (IoT) envisions that objects may be connected to the Internet, producing and consuming data in real-time. Today, numerous middleware platforms are available to facilitate the communication with these objects.…

Software Engineering · Computer Science 2015-11-26 Julien Mineraud , Sasu Tarkoma

The design and development process for Internet of Things (IoT) applications is more complicated than for desktop, mobile, or web applications. IoT applications require both software and hardware to work together across multiple different…

Software Engineering · Computer Science 2020-12-01 Charith Perera , Mahmoud Barhamgi , Massimo Vecchio

With the rise of the Internet of Things (IoT), this means recognizing the need for architectures to handle billions of devices and their interactions. A virtual world engine at the massively multiplayer scale is a massively multiplayer…

Networking and Internet Architecture · Computer Science 2016-08-26 Kim J. L. Nevelsteen , Theo Kanter , Rahim Rahmani

In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the numerical model. However, in order to be able to avoid…

Robotics · Computer Science 2007-07-19 Damien Chablat

To accomplish tasks in human-centric indoor environments, robots need to represent and understand the world in terms of objects and their attributes. We refer to this attribute-based representation as a world model, and consider how to…

Artificial Intelligence · Computer Science 2015-12-03 Lawson L. S. Wong , Thanard Kurutach , Leslie Pack Kaelbling , Tomás Lozano-Pérez

Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…

Networking and Internet Architecture · Computer Science 2021-03-12 Miao Hu , Xianzhuo Luo , Jiawen Chen , Young Choon Lee , Yipeng Zhou , Di Wu

The past few years have been marked by an increased use of sensor technologies, abundant availability of mobile devices, and growing popularity of wearables, which enable the direct integration of their data as part of rich client…

Computers and Society · Computer Science 2019-02-05 Maria Maleshkova , Patrick Philipp , York Sure-Vetter , Rudi Studer

Internet of Things (IoT) and Network Softwarization are fast becoming core technologies of information systems and network management for next generation Internet. The deployment and applications of IoT ranges from smart cities to urban…

Networking and Internet Architecture · Computer Science 2019-03-01 Iqbal Alam , Kashif Sharif , Fan Li , Zohaib Latif , Md Monjurul Karim , Boubakr Nour , Sujit Biswas , Yu Wang

This paper presents a new task, the grounding of spatio-temporal identifying descriptions in videos. Previous work suggests potential bias in existing datasets and emphasizes the need for a new data creation schema to better model…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Peratham Wiriyathammabhum , Abhinav Shrivastava , Vlad I. Morariu , Larry S. Davis

The development of emerging classes of hardware such as Internet of Thing devices and Augmented Reality headsets has outpaced the development of Internet infrastructure. We identify problems with latency, security and privacy in the global…

Networking and Internet Architecture · Computer Science 2022-12-02 Ryan Thomas Gibb

This paper describes a distributed collaborative wiki-based platform that has been designed to facilitate the development of Semantic Web applications. The applications designed using this platform are able to build semantic data through…

Software Engineering · Computer Science 2008-06-10 Mariano Rico , David Camacho , Oscar Corcho

SimuLTE is a tool that enables system-level simulations of LTE/LTE-Advanced networks within OMNeT++. It is designed such that it can be plugged within network elements as an additional Network Interface Card (NIC) to those already provided…

Networking and Internet Architecture · Computer Science 2016-09-19 Giovanni Nardini , Antonio Virdis , Giovanni Stea
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