Related papers: Virtual-Thing: Thing Description based Virtualizat…
Image-to-text tasks, such as open-ended image captioning and controllable image description, have received extensive attention for decades. Here, we further advance this line of work by presenting Visual Spatial Description (VSD), a new…
In the sensing as a service paradigm, Internet of Things (IoT) Middleware platforms allow data consumers to retrieve the data they want without knowing the underlying technical details of IoT resources (i.e. sensors and data processing…
A model is a simplified representation of portion of reality that hides a system s nonessential characteristics. It provides a means for reducing complexity as well as visualization and communication and a basis for building it. Most models…
Internet of Things (IoT) is a distributed communication technology system that offers the possibility for physical devices (e.g. vehicles home appliances sensors actuators etc.) known as Things to connect and exchange data more importantly…
Virtualization is a technique that allows multiple instances typically running different guest operating systems on top of single physical hardware. A hypervisor, a layer of software running on top of the host operating system, typically…
This paper introduces a novel interaction method for virtual and augmented reality called look-and-twist, which is directly analogous to point-and-click operations using a mouse and desktop. It is based on head rotation alone and is…
With the increasing technical sophistication of both information consumers and providers, there is increasing demand for more meaningful experiences of digital information. We present a framework that separates digital object experience, or…
We present OOTDiffusion, a novel network architecture for realistic and controllable image-based virtual try-on (VTON). We leverage the power of pretrained latent diffusion models, designing an outfitting UNet to learn the garment detail…
The Internet of Things (IoT) envisions that objects may be connected to the Internet, producing and consuming data in real-time. Today, numerous middleware platforms are available to facilitate the communication with these objects.…
The design and development process for Internet of Things (IoT) applications is more complicated than for desktop, mobile, or web applications. IoT applications require both software and hardware to work together across multiple different…
With the rise of the Internet of Things (IoT), this means recognizing the need for architectures to handle billions of devices and their interactions. A virtual world engine at the massively multiplayer scale is a massively multiplayer…
In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the numerical model. However, in order to be able to avoid…
To accomplish tasks in human-centric indoor environments, robots need to represent and understand the world in terms of objects and their attributes. We refer to this attribute-based representation as a world model, and consider how to…
Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…
The past few years have been marked by an increased use of sensor technologies, abundant availability of mobile devices, and growing popularity of wearables, which enable the direct integration of their data as part of rich client…
Internet of Things (IoT) and Network Softwarization are fast becoming core technologies of information systems and network management for next generation Internet. The deployment and applications of IoT ranges from smart cities to urban…
This paper presents a new task, the grounding of spatio-temporal identifying descriptions in videos. Previous work suggests potential bias in existing datasets and emphasizes the need for a new data creation schema to better model…
The development of emerging classes of hardware such as Internet of Thing devices and Augmented Reality headsets has outpaced the development of Internet infrastructure. We identify problems with latency, security and privacy in the global…
This paper describes a distributed collaborative wiki-based platform that has been designed to facilitate the development of Semantic Web applications. The applications designed using this platform are able to build semantic data through…
SimuLTE is a tool that enables system-level simulations of LTE/LTE-Advanced networks within OMNeT++. It is designed such that it can be plugged within network elements as an additional Network Interface Card (NIC) to those already provided…