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Manufacturing is using Virtual Reality tools to enhance the product life cycle. Their definitions are still in flux and it is necessary to define their connections. Thus, firstly, we will introduce more closely some definitions where we…

Robotics · Computer Science 2007-07-25 Fouad Bennis , Damien Chablat , Philippe Dépincé

The metaverse, i.e., the collection of technologies that provide a virtual twin of the real world via mixed reality, internet of things, and others, is gaining prominence. However, the metaverse faces challenges as it grows toward…

Human-Computer Interaction · Computer Science 2023-06-05 Jie Guan , Alexis Morris , Jay Irizawa

Network virtualization is a way to simultaneously run multiple heterogeneous architectures on a shared substrate. The main issue in the virtualization of networks is the problem of mapping virtual networks to the substrate network. How to…

Networking and Internet Architecture · Computer Science 2020-05-18 Amir Javadpour , Guojun Wang , Xiaofei Xing

In this paper, we discuss the physical web projects based on network proximity for Smart Cities. In general, the Physical Web is an approach for connecting any physical object to the web. With this approach, we can navigate and control…

Networking and Internet Architecture · Computer Science 2015-10-19 Dmitry Namiot , Manfred Sneps-Sneppe

The term "Internet of Things" (IoT) refers to an ecosystem of interconnected physical objects and devices that are accessible through the Internet and can communicate with each other. The main strength of the IoT vision is the high impact…

During remote communication, participants often share both digital and physical content, such as product designs, digital assets, and environments, to enhance mutual understanding. Recent advances in augmented communication have facilitated…

Human-Computer Interaction · Computer Science 2024-10-10 Erzhen Hu , Mingyi Li , Jungtaek Hong , Xun Qian , Alex Olwal , David Kim , Seongkook Heo , Ruofei Du

In this paper, a methodology is presented and employed for simulating the Internet of Things (IoT). The requirement for scalability, due to the possibly huge amount of involved sensors and devices, and the heterogeneous scenarios that might…

Performance · Computer Science 2017-04-05 Gabriele D'Angelo , Stefano Ferretti , Vittorio Ghini

Virtualization is a topic of great interest in the area of mobile and wireless communication systems. However the term virtualization is used in an inexact manner which makes it difficult to compare and contrast work that has been carried…

Networking and Internet Architecture · Computer Science 2018-07-05 Jonathan van de Belt , Hamed Ahmadi , Linda E. Doyle

Manufacturer Usage Description (MUD) is an Internet Engineering Task Force (IETF) standard designed to protect IoT devices and networks by creating an out-of-the-box access control list for an IoT device. %The protocol defines a…

Cryptography and Security · Computer Science 2021-07-15 Vafa Andalibi , Eliot Lear , DongInn Kim , L. Jean Camp

Virtual try-on methods aim to generate images of fashion models wearing arbitrary combinations of garments. This is a challenging task because the generated image must appear realistic and accurately display the interaction between…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Kedan Li , Min jin Chong , Jeffrey Zhang , Jingen Liu

Many user studies of home automation, as the most familiar representative of the Internet of Things, have shown the difficulty of developing technology that users understand and like. It helps to state requirements as largely-independent…

Human-Computer Interaction · Computer Science 2015-10-26 Pamela Zave , Eric Cheung , Svetlana Yarosh

The Internet of Things movement provides self-configuring and universally interoperable devices. While such devices are often built with a specific application in mind, they often turn out to be useful in other contexts as well. We claim…

Databases · Computer Science 2014-03-03 Henning Hasemann , Alexander Kröller , Max Pagel

Virtual Prototypes act as an executable specification model, offering a unified behavior reference model for SW and HW engineers. However, between the VP and the HW still exists a gap, as the step from an architectural level VP…

Hardware Architecture · Computer Science 2023-11-02 Sallar Ahmadi-Pour , Pascal Pieper , Rolf Drechsler

With the increasing processing capability of mobile platforms and advancements in Internet of Things, modern mobile devices have shown a favorable prospect for on-the-go service provisioning. However, there is much to be done to realize…

Software Engineering · Computer Science 2016-08-10 Rohit Verma , Abhishek Srivastava

Task-oriented conversational agents rely on semantic parsers to translate natural language to formal representations. In this paper, we propose the design and rationale of the ThingTalk formal representation, and how the design improves the…

Programming Languages · Computer Science 2022-03-25 Monica S. Lam , Giovanni Campagna , Mehrad Moradshahi , Sina J. Semnani , Silei Xu

Denial of service attacks are especially pertinent to the internet of things as devices have less computing power, memory and security mechanisms to defend against them. The task of mitigating these attacks must therefore be redirected from…

Cryptography and Security · Computer Science 2020-08-10 Luca Arnaboldi , Charles Morisset

This paper presents a software architecture for 3D interaction techniques (ITs) and an object oriented, toolkit-independent framework that implements such architecture. ITs are composed of basic filters connected in a dataflow, where…

Human-Computer Interaction · Computer Science 2025-07-04 Pablo Figueroa , Mark Green , Benjamin Watson

Designing future IoT ecosystems requires new approaches and perspectives to understand everyday practices. While researchers recognize the importance of understanding social aspects of everyday objects, limited studies have explored the…

Human-Computer Interaction · Computer Science 2021-08-27 Yi-Ching 'Janet' Huang , Yu-Ting Cheng , Rung-Huei Liang , Jane Yung-jen Hsu , Lin-Lin Chen

Despite technological advances, most smart objects in the Internet of Things (IoT) cannot be accessed using technologies designed and developed for interacting with powerful Internet servers. IoT use cases involve devices that not only have…

Cryptography and Security · Computer Science 2019-01-24 Nikos Fotiou , Vasilios A. Siris , George C. Polyzos

Deep learning is ubiquitous, but its lack of transparency limits its impact on several potential application areas. We demonstrate a virtual reality tool for automating the process of assigning data inputs to different categories. A dataset…

Human-Computer Interaction · Computer Science 2023-05-25 Hannes Kath , Bengt Lüers , Thiago S. Gouvêa , Daniel Sonntag