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Related papers: Distance Restricted Manipulation in Voting

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We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro

There is a class of models for pol/mil/econ bargaining and conflict that is loosely based on the Median Voter Theorem which has been used with great success for about 30 years. However, there are fundamental mathematical limitations to…

Computer Science and Game Theory · Computer Science 2015-05-12 Ben Wise , Steven Bankes

The input to the distant representatives problem is a set of $n$ objects in the plane and the goal is to find a representative point from each object while maximizing the distance between the closest pair of points. When the objects are…

Computational Geometry · Computer Science 2021-08-18 Therese Biedl , Anna Lubiw , Anurag Murty Naredla , Peter Dominik Ralbovsky , Graeme Stroud

The Kemeny aggregation problem consists of computing the consensus rankings of an election with respect to the well-known Kemeny-Young voting method. These consensus rankings satisfy various fundamental properties and are the geometric…

Data Structures and Algorithms · Computer Science 2026-03-17 Xuan Kien Phung , Sylvie Hamel

One way of evaluating social choice (voting) rules is through a utilitarian distortion framework. In this model, we assume that agents submit full rankings over the alternatives, and these rankings are generated from underlying, but…

Computer Science and Game Theory · Computer Science 2018-10-03 Ashish Goel , Reyna Hulett , Anilesh K. Krishnaswamy

In the Shift-Bribery problem we are given an election, a preferred candidate, and the costs of shifting this preferred candidate up the voters' preference orders. The goal is to find such a set of shifts that ensures that the preferred…

Computer Science and Game Theory · Computer Science 2019-08-29 Piotr Faliszewski , Pasin Manurangsi , Krzysztof Sornat

Agents vote to choose a fair mixture of public outcomes; each agent likes or dislikes each outcome. We discuss three outstanding voting rules. The Conditional Utilitarian rule, a variant of the random dictator, is Strategyproof and…

Computer Science and Game Theory · Computer Science 2017-12-08 Haris Aziz , Anna Bogomolnaia , Herve Moulin

We study the complexity of Destructive Shift Bribery. In this problem, we are given an election with a set of candidates and a set of voters (each ranking the candidates from the best to the worst), a despised candidate $d$, a budget $B$,…

Artificial Intelligence · Computer Science 2020-05-07 Andrzej Kaczmarczyk , Piotr Faliszewski

We consider distributed elections, where there is a center and $k$ sites. In such distributed elections, each voter has preferences over some set of candidates, and each voter is assigned to exactly one site such that each site is aware…

Computer Science and Game Theory · Computer Science 2019-07-24 Arnold Filtser , Nimrod Talmon

We study the model of metric voting proposed by Feldman et al. [2020]. In this model, experts and candidates are located in a metric space, and each candidate possesses a quality that is independent of her location. An expert evaluates each…

Computer Science and Game Theory · Computer Science 2023-06-26 Yang Cai , Eric Xue

We prove a quantitative version of the Gibbard-Satterthwaite theorem. We show that a uniformly chosen voter profile for a neutral social choice function f of $q \ge 4$ alternatives and n voters will be manipulable with probability at least…

Combinatorics · Mathematics 2010-04-14 Marcus Isaksson , Guy Kindler , Elchanan Mossel

In an election, we are given a set of voters, each having a preference list over a set of candidates, that are distributed on a social network. We consider a scenario where voters may change their preference lists as a consequence of the…

Social and Information Networks · Computer Science 2020-06-01 Mohammad Abouei Mehrizi , Gianlorenzo D'Angelo

We provide mechanisms and new metric distortion bounds for line-up elections. In such elections, a set of $n$ voters, $m$ candidates, and $\ell$ positions are all located in a metric space. The goal is to choose a set of candidates and…

Computer Science and Game Theory · Computer Science 2025-02-25 Christopher Jerrett , Yue Han , Elliot Anshelevich

Most theoretical definitions about the complexity of manipulating elections focus on the decision problem of recognizing which instances can be successfully manipulated, rather than the search problem of finding the successful manipulative…

Computer Science and Game Theory · Computer Science 2015-03-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Curtis Menton

The classic Gibbard-Satterthwaite theorem says that every strategy-proof voting rule with at least three possible candidates must be dictatorial. In \cite{McL11}, McLennan showed that a similar impossibility result holds even if we consider…

Computer Science and Game Theory · Computer Science 2015-04-13 Samantha Leung , Edward Lui , Rafael Pass

Approval-like voting rules, such as Sincere-Strategy Preference-Based Approval voting (SP-AV), the Bucklin rule (an adaptive variant of $k$-Approval voting), and the Fallback rule (an adaptive variant of SP-AV) have many desirable…

Computer Science and Game Theory · Computer Science 2015-01-05 Ildikó Schlotter , Piotr Faliszewski , Edith Elkind

A number of machine learning algorithms are using a metric, or a distance, in order to compare individuals. The Euclidean distance is usually employed, but it may be more efficient to learn a parametric distance such as Mahalanobis metric.…

Machine Learning · Computer Science 2016-12-16 Hoel Le Capitaine

Previous work on voter control, which refers to situations where a chair seeks to change the outcome of an election by deleting, adding, or partitioning voters, takes for granted that the chair knows all the voters' preferences and that all…

Computer Science and Game Theory · Computer Science 2016-06-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

The utilitarian distortion framework evaluates voting rules by their worst-case efficiency loss when voters have cardinal utilities but express only ordinal rankings. Under the classical model, a longstanding tension exists: Plurality,…

Computer Science and Game Theory · Computer Science 2026-02-12 Hamidreza Alipour , Mohak Goyal

We propose an automata-theoretic approach for reinforcement learning (RL) under complex spatio-temporal constraints with time windows. The problem is formulated using a Markov decision process under a bounded temporal logic constraint.…

Artificial Intelligence · Computer Science 2023-08-01 Xiaoshan Lin , Abbasali Koochakzadeh , Yasin Yazicioglu , Derya Aksaray