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Joint visual attention (JVA) provides informative cues on human behavior during social interactions. The ubiquity of egocentric eye-trackers and large-scale datasets on everyday interactions offer research opportunities in identifying JVA…

Human-Computer Interaction · Computer Science 2025-09-17 Kumushini Thennakoon , Yasasi Abeysinghe , Bhanuka Mahanama , Vikas Ashok , Sampath Jayarathna

This paper aims to share the use of Tracker a free open source video analysis and modeling tool that is increasingly used as a pedagogical tool for the effective learning and teaching of Physics for Grade 9 Secondary 3 students in Singapore…

Physics Education · Physics 2015-03-05 Loo Kang Wee , Tze Kwang Leong

How do people look at art? Are there any differences between how experienced and inexperienced art viewers look at a painting? We approach these questions by analyzing and modeling eye movement data from a cognitive art research experiment,…

Applications · Statistics 2016-08-12 Anna-Kaisa Ylitalo , Aila Särkkä , Peter Guttorp

The increase in use of online educational tools has led to a large amount of educational video materials made available for students. Finding the right video content is usually supported by the overarching learning management system and its…

Multimedia · Computer Science 2022-07-27 Hyowon Lee , Mingming Liu , Michael Scriney , Alan F. Smeaton

Attention mechanism has been used as an important component across Vision-and-Language(VL) tasks in order to bridge the semantic gap between visual and textual features. While attention has been widely used in VL tasks, it has not been…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Feiqi Cao , Soyeon Caren Han , Siqu Long , Changwei Xu , Josiah Poon

We present an algorithmic and visual grouping of participants and eye-tracking metrics derived from recorded eye-tracking data. Our method utilizes two well-established visualization concepts. First, parallel coordinates are used to provide…

Human-Computer Interaction · Computer Science 2020-07-24 Ayush Kumar , Rudolf Netzel , Michael Burch , Daniel Weiskopf , Klaus Mueller

Graphical perception studies are a key element of visualization research, forming the basis of design recommendations and contributing to our understanding of how people make sense of visualizations. However, graphical perception studies…

Human-Computer Interaction · Computer Science 2023-10-04 Ryan Birchfield , Maddison Caten , Errica Cheng , Madyson Kelly , Truman Larson , Hoan Phan Pham , Yiren Ding , Noëlle Rakotondravony , Lane Harrison

Virtual Reality (VR) has been a beneficial training tool in fields such as advanced manufacturing. However, users may experience a high cognitive load due to various factors, such as the use of VR hardware or tasks within the VR…

Human-Computer Interaction · Computer Science 2024-11-21 Mahsa Nasri , Mehmet Kosa , Leanne Chukoskie , Mohsen Moghaddam , Casper Harteveld

Autonomous driving systems require huge amounts of data to train. Manual annotation of this data is time-consuming and prohibitively expensive since it involves human resources. Therefore, active learning emerged as an alternative to ease…

Computer Vision and Pattern Recognition · Computer Science 2019-09-02 Javad Zolfaghari Bengar , Abel Gonzalez-Garcia , Gabriel Villalonga , Bogdan Raducanu , Hamed H. Aghdam , Mikhail Mozerov , Antonio M. Lopez , Joost van de Weijer

Educational videos are a cornerstone of remote and blended learning. However, learners' fluctuating attention remains a significant barrier to effective information retention. Prior research has attempted to mitigate this by detecting and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Gabriel Becquet , Sébastien Lallé , Vanda Luengo , Ali Abou-Hassan

The paper develops datasets and methods to assess student participation in real-life collaborative learning environments. In collaborative learning environments, students are organized into small groups where they are free to interact…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Wenjing Shi , Phuong Tran , Sylvia Celedón-Pattichis , Marios S. Pattichis

Conducting collaborative tasks, e.g., multi-user game, in virtual reality (VR) could enable us to explore more immersive and effective experience. However, for current VR systems, users cannot communicate properly with each other via their…

Human-Computer Interaction · Computer Science 2023-03-21 Song Zhao , Shiwei Cheng , Chenshuang Zhu

Refractive errors are among the most common visual impairments globally, yet their diagnosis often relies on active user participation and clinical oversight. This study explores a passive method for estimating refractive power using two…

Image and Video Processing · Electrical Eng. & Systems 2025-05-27 Xin Wei , Huakun Liu , Yutaro Hirao , Monica Perusquia-Hernandez , Katsutoshi Masai , Hideaki Uchiyama , Kiyoshi Kiyokawa

Learning-based solutions for vision tasks require a large amount of labeled training data to ensure their performance and reliability. In single-task vision-based settings, inconsistency-based active learning has proven to be effective in…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Aral Hekimoglu , Philipp Friedrich , Walter Zimmer , Michael Schmidt , Alvaro Marcos-Ramiro , Alois C. Knoll

This study presents a framework for capturing human attention in the spatio-temporal domain using eye-tracking glasses. Attention mapping is a key technology for human perceptual activity analysis or Human-Robot Interaction (HRI) to support…

Robotics · Computer Science 2021-07-09 Shuji Oishi , Kenji Koide , Masashi Yokozuka , Atsuhiko Banno

Eye movements are intricate and dynamic biosignals that contain a wealth of cognitive information about the subject. However, these are ambiguous signals and therefore require meticulous feature engineering to be used by machine learning…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Louise Gillian C. Bautista , Prospero C. Naval

The importance of an element in a visual stimulus is commonly associated with the fixations during a free-viewing task. We argue that fixations are not always correlated with attention or awareness of visual objects. We suggest to filter…

Neurons and Cognition · Quantitative Biology 2017-12-07 Xi Wang , Marc Alexa

While theories postulating a dual cognitive system take hold, quantitative confirmations are still needed to understand and identify interactions between the two systems or conflict events. Eye movements are among the most direct markers of…

Neurons and Cognition · Quantitative Biology 2020-02-27 Alessandro Rossi , Sara Ermini , Dario Bernabini , Dario Zanca , Marino Todisco , Alessandro Genovese , Antonio Rizzo

Continuous assessment of task difficulty and mental workload is essential in improving the usability and accessibility of interactive systems. Eye tracking data has often been investigated to achieve this ability, with reports on the…

Human-Computer Interaction · Computer Science 2021-02-15 Youngjun Cho

This work presents a study on the extraction and analysis of a set of 101 categories of eye movement features from three types of eye movement events: fixations, saccades, and post-saccadic oscillations. The eye movements were recorded…

Computer Vision and Pattern Recognition · Computer Science 2017-03-28 Ioannis Rigas , Lee Friedman , Oleg Komogortsev
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