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In this paper, we present an analysis of eye gaze patterns pertaining to visual cues in augmented reality (AR) for head-mounted displays (HMDs). We conducted an experimental study involving a picking and assembly task, which was guided by…

Human-Computer Interaction · Computer Science 2021-11-09 Arne Seeliger , Gerrit Merz , Christian Holz , Stefan Feuerriegel

Humans can progressively learn visual concepts from easy to hard questions. To mimic this efficient learning ability, we propose a competence-aware curriculum for visual concept learning in a question-answering manner. Specifically, we…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Qing Li , Siyuan Huang , Yining Hong , Song-Chun Zhu

We present a new dataset with annotated eye movements. The dataset consists of over 800,000 gaze points recorded during a car ride in the real world and in the simulator. In total, the eye movements of 19 subjects were annotated. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-01-13 Wolfgang Fuhl , Enkelejda Kasneci

Little is known about how people learn from a brief glimpse of three-dimensional (3D) bivariate vector field visualizations and about how well visual features can guide behavior. Here we report empirical study results on the use of color,…

Graphics · Computer Science 2019-06-11 Henan Zhao , Garnett W. Bryant , Wesley Griffin , Judith E. Terrill , Jian Chen

This paper addresses the challenging problem of estimating the general visual attention of people in images. Our proposed method is designed to work across multiple naturalistic social scenarios and provides a full picture of the subject's…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Eunji Chong , Nataniel Ruiz , Yongxin Wang , Yun Zhang , Agata Rozga , James Rehg

With the rapid development of online education in recent years, there has been an increasing number of learning platforms that provide students with multi-step questions to cultivate their problem-solving skills. To guarantee the high…

Human-Computer Interaction · Computer Science 2020-09-29 Meng Xia , Reshika Palaniyappan Velumani , Yong Wang , Huamin Qu , Xiaojuan Ma

The growing adoption of interactive learning tools in higher education offers new opportunities to enhance student performance and well-being. This study compares the effects of traditional and interactive learning methods on academic…

Human-Computer Interaction · Computer Science 2026-04-20 Siva Raja Sindiramutty

While there has been substantial progress in learning suitable distance metrics, these techniques in general lack transparency and decision reasoning, i.e., explaining why the input set of images is similar or dissimilar. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2022-05-05 Meng Zheng , Srikrishna Karanam , Terrence Chen , Richard J. Radke , Ziyan Wu

Always-on egocentric cameras are increasingly used as demonstrations for embodied robotics, imitation learning, and assistive AR, but the resulting video streams are dominated by redundant and low-quality frames. Under the storage and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Ajan Subramanian , Sumukh Bettadapura , Rohan Sathish

The goal of visual analytics is to create a symbiosis between human and computer by leveraging their unique strengths. While this model has demonstrated immense success, we are yet to realize the full potential of such a human-computer…

Human-Computer Interaction · Computer Science 2018-09-27 Ran Wan , Roman Garnett , Alvitta Ottley

In this work, we introduce the problem of cross-modal visuo-tactile object recognition with robotic active exploration. With this term, we mean that the robot observes a set of objects with visual perception and, later on, it is able to…

Robotics · Computer Science 2020-01-22 Pietro Falco , Shuang Lu , Ciro Natale , Salvatore Pirozzi , Dongheui Lee

Despite the growing use of AR in safety-critical domains, the field lacks a systematic understanding of how different types of distraction affect user behavior in AR environments. To address this gap, we present AR-TMT, an AR adaptation of…

Human-Computer Interaction · Computer Science 2025-09-18 Sihun Baek , Zhehan Qu , Maria Gorlatova

In this paper, we present an approach in the Multimodal Learning Analytics field. Within this approach, we have developed a tool to visualize and analyze eye movement data collected during learning sessions in online courses. The tool is…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Miriam Navarro , Álvaro Becerra , Roberto Daza , Ruth Cobos , Aythami Morales , Julian Fierrez

We present a platform for student monitoring in remote education consisting of a collection of sensors and software that capture biometric and behavioral data. We define a collection of tasks to acquire behavioral data that can be useful…

Human-Computer Interaction · Computer Science 2019-12-11 Javier Hernandez-Ortega , Roberto Daza , Aythami Morales , Julian Fierrez , Javier Ortega-Garcia

Development of conceptual multiple-choice tests related to a particular physics topic is important for designing research-based learning tools to reduce the difficulties. We explore the difficulties that the advanced undergraduate and…

Physics Education · Physics 2016-02-22 Chandralekha Singh , Guangtian Zhu

Joint Attention (JA), a crucial social skill for developing shared focus, is often impaired in children with Autism Spectrum Disorder (ASD), affecting social communication and highlighting the need for early intervention. Addressing gaps in…

Human-Computer Interaction · Computer Science 2025-12-18 Ashirbad Samantaray , Taranjit Kaur , Sapna S Mishra , Kritika Lohia , Chayan Majumder , Sheffali Gulati , Tapan Kumar Gandhi

Internal thought refers to the process of directing attention away from a primary visual task to internal cognitive processing. Internal thought is a pervasive mental activity and closely related to primary task performance. As such,…

Human-Computer Interaction · Computer Science 2019-01-23 Michae Xuelin Huang , Jiajia Li , Grace Ngai , Hong Va Leong , Andreas Bulling

The task of answering questions about images has garnered attention as a practical service for assisting populations with visual impairments as well as a visual Turing test for the artificial intelligence community. Our first aim is to…

Human-Computer Interaction · Computer Science 2020-10-08 Xiaoyu Zeng , Yanan Wang , Tai-Yin Chiu , Nilavra Bhattacharya , Danna Gurari

While neural networks with attention mechanisms have achieved superior performance on many natural language processing tasks, it remains unclear to which extent learned attention resembles human visual attention. In this paper, we propose a…

Computation and Language · Computer Science 2020-10-28 Ekta Sood , Simon Tannert , Diego Frassinelli , Andreas Bulling , Ngoc Thang Vu

Understanding reader behaviors such as skimming, deep reading, and scanning is essential for improving educational instruction. While prior eye-tracking studies have trained models to recognize reading behaviors, they often rely on…

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