Related papers: Equivalences between triangle and range query prob…
Equivalence testing, a fundamental problem in the field of distribution testing, seeks to infer if two unknown distributions on $[n]$ are the same or far apart in the total variation distance. Conditional sampling has emerged as a powerful…
Sorting is one of the fundamental problems in computer science. Playing a role in many processes, it has a lower complexity bound imposed by $\mathcal{O}(n\log{n})$ when executing on a sequential machine. This limit can be brought down to…
Science about optimization methods is rapidly developing today. In machine learning, computer vision, biology, medicine, construction and in many other different areas optimization methods have vast popularity and they appear as important…
Sorting has a natural generalization where the input consists of: (1) a ground set $X$ of size $n$, (2) a partial oracle $O_P$ specifying some fixed partial order $P$ on $X$ and (3) a linear oracle $O_L$ specifying a linear order $L$ that…
This paper considers the triangle finding problem in the CONGEST model of distributed computing. Recent works by Izumi and Le Gall (PODC'17), Chang, Pettie and Zhang (SODA'19) and Chang and Saranurak (PODC'19) have successively reduced the…
We study quantum algorithms for problems in computational geometry, such as POINT-ON-3-LINES problem. In this problem, we are given a set of lines and we are asked to find a point that lies on at least $3$ of these lines. POINT-ON-3-LINES…
We often add arithmetic to extend the expressiveness of query languages and study the complexity of problems such as testing query containment and finding certain answers in the framework of answering queries using views. When adding…
Timely and effective load shedding in power systems is critical for maintaining supply-demand balance and preventing cascading blackouts. To eliminate load shedding bias against specific regions in the system, optimization-based methods are…
Permutation patterns and pattern avoidance have been intensively studied in combinatorics and computer science, going back at least to the seminal work of Knuth on stack-sorting (1968). Perhaps the most natural algorithmic question in this…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
To analyze the worst-case running time of branching algorithms, the majority of work in exponential time algorithms focuses on designing complicated branching rules over developing better analysis methods for simple algorithms. In the…
We study tensor networks as a model of arithmetic computation for evaluating multilinear maps. These capture any algorithm based on low border rank tensor decompositions, such as $O(n^{\omega+\epsilon})$ time matrix multiplication, and in…
We systematically study the computational complexity of a broad class of computational problems in phylogenetic reconstruction. The class contains for example the rooted triple consistency problem, forbidden subtree problems, the quartet…
We prove a general result demonstrating the power of Lagrangian relaxation in solving constrained maximization problems with arbitrary objective functions. This yields a unified approach for solving a wide class of {\em subset selection}…
In this paper we present a quantum algorithm solving the triangle finding problem in unweighted graphs with query complexity $\tilde O(n^{5/4})$, where $n$ denotes the number of vertices in the graph. This improves the previous upper bound…
We introduce a general approach for solving partition problems where the goal is to represent a given set as a union (either disjoint or not) of subsets satisfying certain properties. Many NP-hard problems can be naturally stated as such…
The {\em maximum cardinality} and {\em maximum weight matching} problems can be solved in time $\tilde{O}(m\sqrt{n})$, a bound that has resisted improvement despite decades of research. (Here $m$ and $n$ are the number of edges and…
The best-known fully retroactive priority queue costs $O(\log^2 m \log \log m)$ time per operation and uses $O(m \log m)$ space, where $m$ is the number of operations performed on the data structure. In contrast, standard (non-retroactive)…
We study the problem of estimating the number of triangles in a graph stream. No streaming algorithm can get sublinear space on all graphs, so methods in this area bound the space in terms of parameters of the input graph such as the…
The paper revisits the robust $s$-$t$ path problem, one of the most fundamental problems in robust optimization. In the problem, we are given a directed graph with $n$ vertices and $k$ distinct cost functions (scenarios) defined over edges,…