Related papers: Equivalences between triangle and range query prob…
We initiate a systematic study of the time complexity of quantum divide and conquer algorithms for classical problems. We establish generic conditions under which search and minimization problems with classical divide and conquer algorithms…
Normal surface theory is a central tool in algorithmic three-dimensional topology, and the enumeration of vertex normal surfaces is the computational bottleneck in many important algorithms. However, it is not well understood how the number…
We study the problem of circular seriation, where we are given a matrix of pairwise dissimilarities between $n$ objects, and the goal is to find a {\em circular order} of the objects in a manner that is consistent with their dissimilarity.…
In this work, we develop the low-space Massively Parallel Computation (MPC) complexity landscape for a family of fundamental graph problems on trees. We present a general method that solves most locally checkable labeling (LCL) problems…
We present new iterative algorithms for solving a square linear system $Ax=b$ in dimension $n$ by employing the {\it Triangle Algorithm} \cite{kal12}, a fully polynomial-time approximation scheme for testing if the convex hull of a finite…
The polylogarithmic time hierarchy structures sub-linear time complexity. In recent work it was shown that all classes $\tilde{\Sigma}_{m}^{\mathit{plog}}$ or $\tilde{\Pi}_{m}^{\mathit{plog}}$ ($m \in \mathbb{N}$) in this hierarchy can be…
We analyze the bit complexity of efficient algorithms for fundamental optimization problems, such as linear regression, $p$-norm regression, and linear programming (LP). State-of-the-art algorithms are iterative, and in terms of the number…
Gradient-based (a.k.a. `first order') optimization algorithms are routinely used to solve large scale non-convex problems. Yet, it is generally hard to predict their effectiveness. In order to gain insight into this question, we revisit the…
We consider the core algorithmic problems related to verification of systems with respect to three classical quantitative properties, namely, the mean-payoff property, the ratio property, and the minimum initial credit for energy property.…
The task of listing all triangles in an undirected graph is a fundamental graph primitive with numerous applications. It is trivially solvable in time cubic in the number of vertices. It has seen a significant body of work contributing to…
The quantum query complexity of subgraph-containment problems, which ask whether a given subgraph $H$ is present in an input graph $G$, has been the subject of considerable study. However, even for relatively simple subgraphs, such as paths…
For many fundamental problems in computational topology, such as unknot recognition and $3$-sphere recognition, the existence of a polynomial-time solution remains unknown. A major algorithmic tool behind some of the best known algorithms…
In this paper, we provide polynomial-time algorithms for different extensions of the matching counting problem, namely maximal matchings, path matchings (linear forest) and paths, on graph classes of bounded clique-width. For maximal…
For over a decade now we have been witnessing the success of {\em massive parallel computation} (MPC) frameworks, such as MapReduce, Hadoop, Dryad, or Spark. One of the reasons for their success is the fact that these frameworks are able to…
We study a class of random 3-SAT instances having exactly one solution. The properties of this ensemble considerably differ from those of a random 3-SAT ensemble. It is numerically shown that the running time of several complete and…
We present a new algorithm for approximating the number of triangles in a graph $G$ whose edges arrive as an arbitrary order stream. If $m$ is the number of edges in $G$, $T$ the number of triangles, $\Delta_E$ the maximum number of…
We first give an $\O(2^{n/3})$ quantum algorithm for the 0-1 Knapsack problem with $n$ variables. More generally, for 0-1 Integer Linear Programs with $n$ variables and $d$ inequalities we give an $\O(2^{n/3}n^d)$ quantum algorithm. For $d…
Groote and Wijs recently described an algorithm for deciding stuttering equivalence and branching bisimulation equivalence, acclaimed to run in $\mathcal{O}(m \log n)$ time. Unfortunately, the algorithm does not always meet the acclaimed…
Similarity search is a fundamental problem for many data analysis techniques. Many efficient search techniques rely on the triangle inequality of metrics, which allows pruning parts of the search space based on transitive bounds on…
Comparability graphs are a popular class of graphs. We introduce as the digraph analogue of comparability graphs the class of comparability digraphs. We show that many concepts such as implication classes and the knotting graph for a…