Related papers: Introducing: The Game Jam License
Multi-label image classification aims to predict all possible labels in an image. It is usually formulated as a partial-label learning problem, since it could be expensive in practice to annotate all the labels in every training image.…
Music has always been thought of as a "human" endeavor -- when praising a piece of music, we emphasize the composer's creativity and the emotions the music invokes. Because music also heavily relies on patterns and repetition in the form of…
This paper investigates how large language models (LLMs) are reshaping competitive programming. The field functions as an intellectual contest within computer science education and is marked by rapid iteration, real-time feedback,…
Open Source Software (OSS) history is traced to initial efforts in 1971 at Massachusetts Institute of Technology (MIT) Artificial Intelligence (AI) Lab, the initial goals of OSS around Free vs. Freedom, and its evolution and impact on…
Large Language Models (LLMs) have proven their worth across a diverse spectrum of disciplines. LLMs have shown great potential in Procedural Content Generation (PCG) as well, but directly generating a level through a pre-trained LLM is…
This ongoing experimental project investigates the use of Generative Image Models (GIMs) in crafting a picture book creation game designed to nurture social connections among autistic children and their neurotypical peers within a…
Co-developing scientific algorithms and hardware accelerators requires domain-specific knowledge and large engineering resources. This leads to a slow development pace and high project complexity, which creates a barrier to entry that is…
Since its introduction in 2022, Generative AI has significantly impacted the art world, from winning state art fairs to creating complex videos from simple prompts. Amid this renaissance, a pivotal issue emerges: should users of Generative…
We introduce a novel and extensible benchmark for large language models (LLMs) through grid-based games such as Tic-Tac-Toe, Connect Four, and Gomoku. The open-source game simulation code, available on GitHub, allows LLMs to compete and…
GDL, a free interpreter for the IDL language, continues to develop smoothly, driven by feedback and requests from an increasingly active and growing user base, especially since GDL was made available on GitHub. Among the most notable…
Data is becoming an important central point for making design decisions for most software. Game development is not an exception. As data-driven methods and systems start to populate these environments, a good question is: can we make models…
Robotics education fosters computational thinking, creativity, and problem-solving, but remains challenging due to technical complexity. Game-based learning (GBL) and gamification offer engagement benefits, yet their comparative impact…
Limitations in Large Language Model (LLM) capabilities for hardware design tasks, such as generating functional Verilog codes, have motivated various fine-tuning optimizations utilizing curated hardware datasets from open-source…
Playing video games requires perception, memory, and planning, exactly the faculties modern large language model (LLM) agents are expected to master. We study the major challenges in using popular video games to evaluate modern LLMs and…
Despite significant strides in language models in the last few years, when used as agents, such models often try to perform actions that are not just suboptimal for a given state, but are strictly prohibited by the external environment. For…
The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed…
The increasing availability of Machine Learning (ML) models, particularly foundation models, enables their use across a range of downstream applications, from scenarios with missing data to safety-critical contexts. This, in principle, may…
Many AI companies are training their large language models (LLMs) on data without the permission of the copyright owners. The permissibility of doing so varies by jurisdiction: in countries like the EU and Japan, this is allowed under…
Privacy law and regulation have turned to "consent" as the legitimate basis for collecting and processing individuals' data. As governments have rushed to enshrine consent requirements in their privacy laws, such as the California Consumer…
Large Language Models (LLMs) have transformed machine learning but raised significant legal concerns due to their potential to produce text that infringes on copyrights, resulting in several high-profile lawsuits. The legal landscape is…