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Order-invariant formulas access an ordering on a structure's universe, but the model relation is independent of the used ordering. Order invariance is frequently used for logic-based approaches in computer science. Order-invariant formulas…

Logic in Computer Science · Computer Science 2016-06-22 Michael Elberfeld , Marlin Frickenschmidt , Martin Grohe

In applied game theory the motivation of players is a key element. It is encoded in the payoffs of the game form and often based on utility functions. But there are cases were formal descriptions in the form of a utility function do not…

Computer Science and Game Theory · Computer Science 2015-06-04 Jules Hedges , Paulo Oliva , Evguenia Sprits , Viktor Winschel , Philipp Zahn

Random access codes have provided many examples of quantum advantage in communication, but concern only one kind of information retrieval task. We introduce a related task - the Torpedo Game - and show that it admits greater quantum…

Quantum Physics · Physics 2022-07-15 Pierre-Emmanuel Emeriau , Mark Howard , Shane Mansfield

It is usually assumed that a quantum computation is performed by applying gates in a specific order. One can relax this assumption by allowing a control quantum system to switch the order in which the gates are applied. This provides a more…

Quantum Physics · Physics 2020-06-11 Mateus Araújo , Fabio Costa , Časlav Brukner

Designing hierarchical reinforcement learning algorithms that exhibit safe behaviour is not only vital for practical applications but also, facilitates a better understanding of an agent's decisions. We tackle this problem in the options…

Artificial Intelligence · Computer Science 2021-07-01 Arushi Jain , Khimya Khetarpal , Doina Precup

We introduce a model of anonymous games with the player dependent action sets. We propose several learning procedures based on the well-known Fictitious Play and Online Mirror Descent and prove their convergence to equilibrium under the…

Optimization and Control · Mathematics 2017-04-04 Saeed Hadikhanloo

We consider parameterized concurrent systems consisting of a finite but unknown number of components, obtained by replicating a given set of finite state automata. Components communicate by executing atomic interactions whose participants…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-09-08 Marius Bozga , Javier Esparza , Radu Iosif , Joseph Sifakis , Christoph Welzel

We consider turn-based game arenas for which we investigate uniformity properties of strategies. These properties involve bundles of plays, that arise from some semantical motive. Typically, we can represent constraints on allowed…

Computer Science and Game Theory · Computer Science 2012-12-04 Bastien Maubert , Sophie Pinchinat

Admissible strategies, i.e. those that are not dominated by any other strategy, are a typical rationality notion in game theory. In many classes of games this is justified by results showing that any strategy is admissible or dominated by…

Computer Science and Game Theory · Computer Science 2018-05-30 Nicolas Basset , Ismaël Jecker , Arno Pauly , Jean-François Raskin , Marie Van den Bogaard

We study Stackelberg (leader--follower) tuning of network parameters (tolls, capacities, incentives) in combinatorial congestion games, where selfish users choose discrete routes (or other combinatorial strategies) and settle at a…

Computer Science and Game Theory · Computer Science 2026-02-27 Saeed Masiha , Sepehr Elahi , Negar Kiyavash , Patrick Thiran

Constraint propagation is one of the basic forms of inference in many logic-based reasoning systems. In this paper, we investigate constraint propagation for first-order logic (FO), a suitable language to express a wide variety of…

Logic in Computer Science · Computer Science 2011-07-11 Johan Wittocx , Marc Denecker , Maurice Bruynooghe

This paper presents a complete axiomatization of Monadic Second-Order Logic (MSO) over infinite trees. MSO on infinite trees is a rich system, and its decidability ("Rabin's Tree Theorem") is one of the most powerful known results…

Logic in Computer Science · Computer Science 2023-06-22 Anupam Das , Colin Riba

In this article, we prove the completeness of the following game search algorithms: unbounded best-first minimax with completion and descent with completion, i.e. we show that, with enough time, they find the best game strategy. We then…

Computer Science and Game Theory · Computer Science 2021-09-21 Quentin Cohen-Solal

We study atomic routing games where every agent travels both along its decided edges and through time. The agents arriving on an edge are first lined up in a \emph{first-in-first-out} queue and may wait: an edge is associated with a…

Computer Science and Game Theory · Computer Science 2017-09-28 Anisse Ismaili

Adversarial Patrolling games form a subclass of Security games where a Defender moves between locations, guarding vulnerable targets. The main algorithmic problem is constructing a strategy for the Defender that minimizes the worst damage…

Artificial Intelligence · Computer Science 2026-04-22 Vojtěch Kůr , Vít Musil , Vojtěch Řehák

The double slit experiment provides a clear demarcation between classical and quantum theory, while multi-slit experiments demarcate quantum and higher-order interference theories. In this work we show that these experiments pertain to a…

Quantum Physics · Physics 2021-03-11 Sebastian Horvat , Borivoje Dakić

Despite the impressive recent advances in learning-based robot control, ensuring robustness to out-of-distribution conditions remains an open challenge. Safety filters can, in principle, keep arbitrary control policies from incurring…

Robotics · Computer Science 2025-01-17 Duy P. Nguyen , Kai-Chieh Hsu , Wenhao Yu , Jie Tan , Jaime F. Fisac

The quantum switch, the canonical example of a process with indefinite causal order, has been claimed to provide various advantages over processes with definite causal orders for some particular tasks in the field of quantum metrology. In…

Quantum Physics · Physics 2024-06-27 Raphaël Mothe , Cyril Branciard , Alastair A. Abbott

Multi-dimensional mean-payoff and energy games provide the mathematical foundation for the quantitative study of reactive systems, and play a central role in the emerging quantitative theory of verification and synthesis. In this work, we…

Computer Science and Game Theory · Computer Science 2014-11-04 Krishnendu Chatterjee , Mickael Randour , Jean-François Raskin

The ability to guarantee safety and progress for all vehicles is vital to the success of the autonomous vehicle industry. We present a framework for designing autonomous vehicle behavior in a way that is safe and guarantees progress for all…

Multiagent Systems · Computer Science 2021-03-25 Karena X. Cai , Tung Phan-Minh , Soon-Jo Chung , Richard M. Murray
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