English
Related papers

Related papers: The far side of the cube

200 papers

Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…

Computer Science and Game Theory · Computer Science 2023-03-13 Seth Frey , Jules Hedges , Joshua Tan , Philipp Zahn

In recent years, Answer Set Programming (ASP), logic programming under the stable model or answer set semantics, has seen several extensions by generalizing the notion of an atom in these programs: be it aggregate atoms, HEX atoms,…

Artificial Intelligence · Computer Science 2013-12-23 Mario Alviano , Wolfgang Faber

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

We consider two social consensus models, the AB-model and the Naming Game restricted to two conventions, which describe a population of interacting agents that can be in either of two equivalent states (A or B) or in a third mixed (AB)…

Physics and Society · Physics 2010-01-08 Xavier Castelló , Andrea Baronchelli , Vittorio Loreto

The interactive game theoretical approach to the description of perception processes is proposed. The subject is treated formally in terms of a new class of the verbalizable interactive games which are called the perception games. An…

History and Overview · Mathematics 2007-05-23 Denis V. Juriev

In experimental applications of bounded-reasoning models, behavior is often summarized by distributions of "levels". We argue that such summaries conflate two conceptually distinct dimensions: a player's type, capturing beliefs about what…

Theoretical Economics · Economics 2026-04-15 Shuige Liu , Gabriel Ziegler

This paper develops the model theory of normal modal logics based on partial "possibilities" instead of total "worlds," following Humberstone (1981) instead of Kripke (1963). Possibility semantics can be seen as extending to modal logic the…

Logic · Mathematics 2025-01-22 Wesley H. Holliday

The probabilistic (or quantitative) modal mu-calculus is a fixed-point logic de- signed for expressing properties of probabilistic labeled transition systems (PLTS). Two semantics have been studied for this logic, both assigning to every…

Logic in Computer Science · Computer Science 2015-07-01 Matteo Mio

Naming game simulates the process of naming an object by a single word, in which a population of communicating agents can reach global consensus asymptotically through iteratively pair-wise conversations. We propose an extension of the…

Computation and Language · Computer Science 2020-04-28 Yang Lou , Guanrong Chen , Jianwei Hu

Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity. As such, game agents offer a valuable testbed for exploring capabilities relevant to Artificial General Intelligence. Recently, the…

Artificial Intelligence · Computer Science 2025-11-05 Sihao Hu , Tiansheng Huang , Gaowen Liu , Ramana Rao Kompella , Fatih Ilhan , Selim Furkan Tekin , Yichang Xu , Zachary Yahn , Ling Liu

Game semantics has provided adequate models for a variety of programming languages, in which types are interpreted as two-player games and programs as strategies. Melli\`es (2018) suggested that such categories of games and strategies may…

Logic in Computer Science · Computer Science 2018-10-17 Clovis Eberhart , Tom Hirschowitz , Alexis Laouar

We develop a symmetric monoidal closed category of games, incorporating sums and products, to model quantum computation at higher types. This model is expressive, capable of representing all unitary operators at base types. It is compatible…

Programming Languages · Computer Science 2024-04-11 Samson Abramsky , Radha Jagadeesan

We show that the principal types of the closed terms of the affine fragment of $\lambda$-calculus, with respect to a simple type discipline, are structurally isomorphic to their interpretations, as partial involutions, in a natural Geometry…

Logic in Computer Science · Computer Science 2025-04-09 Furio Honsell , Marina Lenisa , Ivan Scagnetto

Zipf's law establishes a scaling behavior for word-frequencies in large text corpora. The appearance of Zipfian properties in human language has been previously explained as an optimization problem for the interests of speakers and hearers.…

Physics and Society · Physics 2021-02-24 Javier Vera , Felipe Urbina , Wenceslao Palma

The notion of abstract Boehm tree has arisen as an operationally-oriented distillation of works on game semantics, and has been investigated in two papers. This paper revisits the notion, providing more syntactic support and more examples…

Logic in Computer Science · Computer Science 2007-06-19 Pierre-Louis Curien , Hugo Herbelin

The characterization of second-order type isomorphisms is a purely syntactical problem that we propose to study under the enlightenment of game semantics. We study this question in the case of second-order λ$\mu$-calculus, which can be…

Logic in Computer Science · Computer Science 2007-05-30 Joachim De Lataillade

These lecture notes attempt a mathematical treatment of game theory akin to mathematical physics. A game instance is defined as a sequence of states of an underlying system. This viewpoint unifies classical mathematical models for 2-person…

Theoretical Economics · Economics 2023-04-27 Ulrich Faigle

Automatic differentiation plays a prominent role in scientific computing and in modern machine learning, often in the context of powerful programming systems. The relation of the various embodiments of automatic differentiation to the…

Programming Languages · Computer Science 2020-02-04 Martin Abadi , Gordon D. Plotkin

This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…

Statistics Theory · Mathematics 2024-02-27 Jozsef Konczer

In this paper, we present an approach to define the semantics for object-oriented modeling languages. One important property of this semantics is to support underspecified and incomplete models. To this end, semantics is given as predicates…

Software Engineering · Computer Science 2014-09-24 Hans Grönninger , Jan Oliver Ringert , Bernhard Rumpe
‹ Prev 1 4 5 6 7 8 10 Next ›