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Can we learn the physics of matter in motion directly from images and video--and trust it? Answering this question requires integrating experiments, physics-based simulation, and data across traditionally separate disciplines. Much of this…

Computational Engineering, Finance, and Science · Computer Science 2026-04-21 Hagen Holthusen , Kevin Linka , Ellen Kuhl

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…

Graphics · Computer Science 2025-07-22 Ruijie Zhu , Mulin Yu , Linning Xu , Lihan Jiang , Yixuan Li , Tianzhu Zhang , Jiangmiao Pang , Bo Dai

Controllable scene synthesis consists of generating 3D information that satisfy underlying specifications. Thereby, these specifications should be abstract, i.e. allowing easy user interaction, whilst providing enough interface for detailed…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Helisa Dhamo , Fabian Manhardt , Nassir Navab , Federico Tombari

We present RELATE, a model that learns to generate physically plausible scenes and videos of multiple interacting objects. Similar to other generative approaches, RELATE is trained end-to-end on raw, unlabeled data. RELATE combines an…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Sebastien Ehrhardt , Oliver Groth , Aron Monszpart , Martin Engelcke , Ingmar Posner , Niloy Mitra , Andrea Vedaldi

Generative adversarial networks achieve great performance in photorealistic image synthesis in various domains, including human images. However, they usually employ latent vectors that encode the sampled outputs globally. This does not…

Computer Vision and Pattern Recognition · Computer Science 2021-03-15 Kripasindhu Sarkar , Lingjie Liu , Vladislav Golyanik , Christian Theobalt

Despite recent impressive results on single-object and single-domain image generation, the generation of complex scenes with multiple objects remains challenging. In this paper, we start with the idea that a model must be able to understand…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Tristan Sylvain , Pengchuan Zhang , Yoshua Bengio , R Devon Hjelm , Shikhar Sharma

This paper presents a generation-based debiasing framework for object detection. Prior debiasing methods are often limited by the representation diversity of samples, while naive generative augmentation often preserves the biases it aims to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Xinhao Cai , Liulei Li , Gensheng Pei , Tao Chen , Jinshan Pan , Yazhou Yao , Wenguan Wang

We introduce a novel formulation for incorporating visual feedback in controlling robots. We define a generative model from actions to image observations of features on the end-effector. Inference in the model allows us to infer the robot…

Visual scenes are extremely diverse, not only because there are infinite possible combinations of objects and backgrounds but also because the observations of the same scene may vary greatly with the change of viewpoints. When observing a…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Jinyang Yuan , Tonglin Chen , Zhimeng Shen , Bin Li , Xiangyang Xue

Latent diffusion models (LDMs) dominate high-quality image generation, yet integrating representation learning with generative modeling remains a challenge. We introduce a novel generative image modeling framework that seamlessly bridges…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Theodoros Kouzelis , Efstathios Karypidis , Ioannis Kakogeorgiou , Spyros Gidaris , Nikos Komodakis

Training robots in simulation requires diverse 3D scenes that reflect the specific challenges of downstream tasks. However, scenes that satisfy strict task requirements, such as high-clutter environments with plausible spatial arrangement,…

Robotics · Computer Science 2025-08-27 Nicholas Pfaff , Hongkai Dai , Sergey Zakharov , Shun Iwase , Russ Tedrake

Human vision combines low-resolution "gist" information from the visual periphery with sparse but high-resolution information from fixated locations to construct a coherent understanding of a visual scene. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Ritik Raina , Abe Leite , Alexandros Graikos , Seoyoung Ahn , Dimitris Samaras , Gregory J. Zelinsky

This study builds on the architecture of the Disentangler of Visual Priors (DVP), a type of autoencoder that learns to interpret scenes by decomposing the perceived objects into independent visual aspects of shape, size, orientation, and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Antoni Nowinowski , Krzysztof Krawiec

Video prediction is a crucial task for intelligent agents such as robots and autonomous vehicles, since it enables them to anticipate and act early on time-critical incidents. State-of-the-art video prediction methods typically model the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Eliyas Suleyman , Paul Henderson , Nicolas Pugeault

A central challenge in cognitive neuroscience is to explain how semantic and episodic memory, two major forms of declarative memory, typically associated with cortical and hippocampal processing, interact to support learning, recall, and…

Neurons and Cognition · Quantitative Biology 2026-02-19 Marco D'Alessandro , Leo D'Amato , Mikel Elkano , Mikel Uriz , Giovanni Pezzulo

Reconciling symbolic and distributed representations is a crucial challenge that can potentially resolve the limitations of current deep learning. Remarkable advances in this direction have been achieved recently via generative…

Machine Learning · Computer Science 2021-02-09 Jindong Jiang , Sungjin Ahn

Text-to-image models are showcasing the impressive ability to create high-quality and diverse generative images. Nevertheless, the transition from freehand sketches to complex scene images remains challenging using diffusion models. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Tianyu Zhang , Xiaoxuan Xie , Xusheng Du , Haoran Xie

We introduce Genie, the first generative interactive environment trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless variety of action-controllable virtual worlds described…

Visual scenes are extremely rich in diversity, not only because there are infinite combinations of objects and background, but also because the observations of the same scene may vary greatly with the change of viewpoints. When observing a…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Jinyang Yuan , Bin Li , Xiangyang Xue

The field of self-supervised 3D representation learning has emerged as a promising solution to alleviate the challenge presented by the scarcity of extensive, well-annotated datasets. However, it continues to be hindered by the lack of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yunsong Wang , Na Zhao , Gim Hee Lee
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