Related papers: Projective Games on the Reals
An important result in real algebraic geometry is the projection theorem: every projection of a semialgebraic set is again semialgebraic. This theorem and some of its conclusions lie at the basis of many other results, for example the…
We consider strong law of large numbers (SLLN) in the framework of game-theoretic probability of Shafer and Vovk (2001). We prove several versions of SLLN for the case that Reality's moves are unbounded. Our game-theoretic versions of SLLN…
There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…
The recent theory of sequential games and selection functions by Mar- tin Escardo and Paulo Oliva is extended to games in which players move simultaneously. The Nash existence theorem for mixed-strategy equilibria of finite games is…
We consider a deterministic game with alternate moves and complete information, of which the issue is always the victory of one of the two opponents. We assume that this game is the realization of a random model enjoying some independence…
We consider restricted games on weighted graphs associated with minimum partitions. We replace in the classical definition of Myerson restricted game the connected components of any subgraph by the subcomponents corresponding to a minimum…
We survey the complexity class $\exists \mathbb{R}$, which captures the complexity of deciding the existential theory of the reals. The class $\exists \mathbb{R}$ has roots in two different traditions, one based on the Blum-Shub-Smale model…
$AD_{\mathbb{R}}$ is the Axiom of Determinacy for games on the reals (i.e., the player play reals. We show that it implies that all sets of reals are Theta-universally Baire. As a corollary we obtain a model in which $AD$ holds and all sets…
We study a generalization of the Mermin-Peres magic square game to arbitrary rectangular dimensions. After exhibiting some general properties, these rectangular games are fully characterized in terms of their optimal win probabilities for…
We study mean field games with scalar It{\^o}-type dynamics and costs that are submodular with respect to a suitable order relation on the state and measure space. The submodularity assumption has a number of interesting consequences.…
We show that it is consistent relative to ZF, that there is no well-ordering of $\mathbb{R}$ while a wide class of special sets of reals such as Hamel bases, transcendence bases, Vitali sets or Bernstein sets exists. To be more precise, we…
We study so-called invariant games played with a fixed number $d$ of heaps of matches. A game is described by a finite list $\mathcal{M}$ of integer vectors of length $d$ specifying the legal moves. A move consists in changing the current…
We present a general way of defining various reduction games on \omega\ which "represent" corresponding topologically defined classes of functions. In particular, we will show how to construct games for piecewise defined functions, for…
We extend Solovay's theorem about definable subsets of the Baire space to the generalized Baire space ${}^\lambda\lambda$, where $\lambda$ is an uncountable cardinal with $\lambda^{<\lambda}=\lambda$. In the first main theorem, we show that…
In this thesis we introduce quantum refereed games, which are quantum interactive proof systems with two competing provers. We focus on a restriction of this model that we call "short quantum games" and we prove an upper bound and a lower…
Infinite chess is chess played on an infinite edgeless chessboard. The familiar chess pieces move about according to their usual chess rules, and each player strives to place the opposing king into checkmate. The mate-in-n problem of…
Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…
We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current position, and not on the history of the play. A game is…
We begin by reviewing and proving the basic facts of combinatorial game theory. We then consider scoring games (also known as Milnor games or positional games), focusing on the "fixed-length" games for which all sequences of play terminate…
We extend the Fundamental Theorem of Epistemic Game Theory to games with Baire class one payoffs and locally compact Polish strategy spaces, and under Projective Determinacy, to games with analytically measurable payoffs and arbitrary…