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This paper studies two-player zero-sum stochastic Bayesian games where each player has its own dynamic state that is unknown to the other player. Using typical techniques, we provide the recursive formulas and sufficient statistics in both…

Computer Science and Game Theory · Computer Science 2021-05-05 Nabiha Nasir Orpa , Lichun Li

We develop a pseudo-metric analogue of bisimulation for generalized semi-Markov processes. The kernel of this pseudo-metric corresponds to bisimulation; thus we have extended bisimulation for continuous-time probabilistic processes to a…

Logic in Computer Science · Computer Science 2017-01-11 Vineet Gupta , Radha Jagadeesan , Prakash Panangaden

The notion of separating automata was introduced by Bojanczyk and Czerwinski for understanding the first quasipolynomial time algorithm for parity games. In this paper we show that separating automata is a powerful tool for constructing…

Computer Science and Game Theory · Computer Science 2021-09-20 Ashwani Anand , Nathanaël Fijalkow , Aliénor Goubault-Larrecq , Jérôme Leroux , Pierre Ohlmann

We consider turn-based stochastic two-player games with a combination of a parity condition that must hold surely, that is in all possible outcomes, and of a parity condition that must hold almost-surely, that is with probability 1. The…

Computer Science and Game Theory · Computer Science 2026-01-08 Laurent Doyen , Shibashis Guha

We propose an efficient algorithm for approximate computation of the profile maximum likelihood (PML), a variant of maximum likelihood maximizing the probability of observing a sufficient statistic rather than the empirical sample. The PML…

Machine Learning · Computer Science 2017-12-21 Dmitri S. Pavlichin , Jiantao Jiao , Tsachy Weissman

We give a converging semidefinite programming hierarchy of outer approximations for the set of quantum correlations of fixed dimension and derive analytical bounds on the convergence speed of the hierarchy. In particular, we give a…

Quantum Physics · Physics 2021-07-05 Hyejung H. Jee , Carlo Sparaciari , Omar Fawzi , Mario Berta

Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under perfect information on directed graphs, whose nodes are…

Computer Science and Game Theory · Computer Science 2019-10-31 Antonio Di Stasio , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

We consider a game in which two separate laboratories collaborate to prepare a quantum system and are then asked to guess the outcome of a measurement performed by a third party in a random basis on that system. Intuitively, by the…

Quantum Physics · Physics 2013-10-04 Marco Tomamichel , Serge Fehr , Jędrzej Kaniewski , Stephanie Wehner

Cerny's conjecture is a longstanding open problem in automata theory. We study two different concepts, which allow to approach it from a new angle. The first one is the triple rendezvous time, i.e., the length of the shortest word mapping…

Formal Languages and Automata Theory · Computer Science 2015-12-21 François Gonze , Raphaël M. Jungers

We consider one-round games between a classical verifier and two provers who share entanglement. We show that when the constraints enforced by the verifier are `unique' constraints (i.e., permutations), the value of the game can be well…

Quantum Physics · Physics 2009-10-03 Julia Kempe , Oded Regev , Ben Toner

Probabilistic automata were introduced by Rabin in 1963 as language acceptors. Two automata are equivalent if and only if they accept each word with the same probability. On the other side, in the process algebra community, probabilistic…

Formal Languages and Automata Theory · Computer Science 2015-12-17 Yuan Feng , Lei Song , Lijun Zhang

Randomized algorithms depend on accurate sampling from probability distributions, as their correctness and performance hinge on the quality of the generated samples. However, even for common distributions like Binomial, exact sampling is…

Computation · Statistics 2025-06-17 Uddalok Sarkar , Sourav Chakraborty , Kuldeep S. Meel

Probabilistic automata (PAs) have been successfully applied in formal verification of concurrent and stochastic systems. Efficient model checking algorithms have been studied, where the most often used logics for expressing properties are…

Logic in Computer Science · Computer Science 2015-07-01 Lei Song , Lijun Zhang , Jens Chr. Godskesen , Flemming Nielson

This paper introduces an explicit algorithm for computing perfect public equilibrium (PPE) payoffs in repeated games with imperfect public monitoring, public randomization, and discounting. The method adapts the established framework by…

Theoretical Economics · Economics 2024-11-05 Jasmina Karabegovic

Several important algorithms for machine learning and data analysis use pairwise distances as input. On Riemannian manifolds these distances may be prohibitively costly to compute, in particular for large datasets. To tackle this problem,…

Differential Geometry · Mathematics 2019-04-29 Philipp Harms , Elodie Maignant , Stefan Schlager

We study nondeterministic strategies in parity games with the aim of computing a most permissive winning strategy. Following earlier work, we measure permissiveness in terms of the average number/weight of transitions blocked by the…

Logic in Computer Science · Computer Science 2013-01-14 Patricia Bouyer , Nicolas Markey , Jörg Olschewski , Michael Ummels

In \emph{zero-sum two-player hidden stochastic games}, players observe partial information about the state. We address: $(i)$ the existence of the \emph{uniform value}, i.e., a limiting average payoff that both players can guarantee for…

Optimization and Control · Mathematics 2026-02-09 Krishnendu Chatterjee , David Lurie , Raimundo Saona , Bruno Ziliotto

We have developed a notion of global bisimulation distance between processes which goes somehow beyond the notions of bisimulation distance already existing in the literature, mainly based on bisimulation games. Our proposal is based on the…

Logic in Computer Science · Computer Science 2015-12-23 David Romero-Hernández , David de Frutos-Escrig , Dario Della Monica

This paper introduces a simulation algorithm for evaluating the log-likelihood function of a large supermodular binary-action game. Covered examples include (certain types of) peer effect, technology adoption, strategic network formation,…

Econometrics · Economics 2023-07-25 Bryan S. Graham , Andrin Pelican

We investigate the resolution of second-order, potential, and monotone mean field games with the generalized conditional gradient algorithm, an extension of the Frank-Wolfe algorithm. We show that the method is equivalent to the fictitious…

Optimization and Control · Mathematics 2023-08-22 Pierre Lavigne , Laurent Pfeiffer