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Related papers: Adaptive Music Composition for Games

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In a Human-Computer Interaction context, we aim to elaborate an adaptive and generic interaction model in two different use cases: Embodied Conversational Agents and Creative Musical Agents for musical improvisation. To reach this goal,…

Human-Computer Interaction · Computer Science 2015-06-19 Kevin Sanlaville , Gérard Assayag , Frédéric Bevilacqua , Catherine Pelachaud

In the domain of algorithmic music composition, machine learning-driven systems eliminate the need for carefully hand-crafting rules for composition. In particular, the capability of recurrent neural networks to learn complex temporal…

Sound · Computer Science 2019-03-05 Harish Kumar , Balaraman Ravindran

The effectiveness of traditional communication techniques has declined in recent years, and marketing specialists are looking at more creative ways to engage consumers. A lot of attention has recently been paid to advergames, which are seen…

Human-Computer Interaction · Computer Science 2024-11-11 Forouzan Farzinnejad , Hadi Khezrian , Mohsen Kasiri , Nilufar Baghaei

Music has always been thought of as a "human" endeavor -- when praising a piece of music, we emphasize the composer's creativity and the emotions the music invokes. Because music also heavily relies on patterns and repetition in the form of…

Sound · Computer Science 2024-01-05 Nicholas Yan

Cross-modal audio-visual perception has been a long-lasting topic in psychology and neurology, and various studies have discovered strong correlations in human perception of auditory and visual stimuli. Despite works in computational…

Computer Vision and Pattern Recognition · Computer Science 2017-04-28 Lele Chen , Sudhanshu Srivastava , Zhiyao Duan , Chenliang Xu

There are many applications that aim to create a complete model for an autonomously generated composition; systems are able to generate muzak songs, assist singers in transcribing songs or can imitate long-dead authors. Subjective…

Sound · Computer Science 2022-04-12 Daniel Kvak

We propose an adaptive multi-agent clustering recognition system that can be self-supervised driven, based on a temporal sequences continuous learning mechanism with adaptability. The system is designed to use some different functional…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Xingyu Qian , Aximu Yuemaier , Longfei Liang , Wen-Chi Yang , Xiaogang Chen , Shunfen Li , Weibang Dai , Zhitang Song

Music mixing involves combining individual tracks into a cohesive mixture, a task characterized by subjectivity where multiple valid solutions exist for the same input. Existing automatic mixing systems treat this task as a deterministic…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-12 Eloi Moliner , Marco A. Martínez-Ramírez , Junghyun Koo , Wei-Hsiang Liao , Kin Wai Cheuk , Joan Serrà , Vesa Välimäki , Yuki Mitsufuji

In the last decade, researchers have increasingly explored using biosensing technologies for music-based affective regulation and stress management interventions in laboratory and real-world settings. These systems -- including interactive…

Human-Computer Interaction · Computer Science 2025-07-23 Natasha Yamane , Varun Mishra , Matthew S. Goodwin

Music generation with the aid of computers has been recently grabbed the attention of many scientists in the area of artificial intelligence. Deep learning techniques have evolved sequence production methods for this purpose. Yet, a…

Neural and Evolutionary Computing · Computer Science 2020-04-09 Majid Farzaneh , Rahil Mahdian Toroghi

As we develop more assistive and automated game design systems, the question of how these systems should be integrated into game development workflows, and how much adaptation may be required, becomes increasingly important. In this paper…

Software Engineering · Computer Science 2020-04-07 Michael Cook

Multi-modal music generation, using multiple modalities like text, images, and video alongside musical scores and audio as guidance, is an emerging research area with broad applications. This paper reviews this field, categorizing music…

Sound · Computer Science 2026-03-09 Shuyu Li , Shulei Ji , Zihao Wang , Songruoyao Wu , Jiaxing Yu , Kejun Zhang

Technology can facilitate self-learning for academic and leisure activities such as music learning. In general, learning to play an unknown musical song at sight on the electric piano or any other instrument can be quite a chore. In a…

Human-Computer Interaction · Computer Science 2020-04-29 Martin Haug , Paavo Camps , Tobias Umland , Jan-Niklas Voigt-Antons

The mechanisms of emergence and evolution of collective behaviours in dynamical Multi-Agent Systems (MAS) of multiple interacting agents, with diverse behavioral strategies in co-presence, have been undergoing mathematical study via…

Artificial Intelligence · Computer Science 2022-05-17 The Anh Han

In the task of generating music, the art factor plays a big role and is a great challenge for AI. Previous work involving adversarial training to produce new music pieces and modeling the compatibility of variety in music (beats, tempo,…

Sound · Computer Science 2023-01-09 Abhinav Kaushal Keshari

In recent years, agents have become capable of communicating seamlessly via natural language and navigating in environments that involve cooperation and competition, a fact that can introduce social dilemmas. Due to the interleaving of…

Artificial Intelligence · Computer Science 2025-01-28 Maayan Orner , Oleg Maksimov , Akiva Kleinerman , Charles Ortiz , Sarit Kraus

Optimizing numerical systems and mechanism design is crucial for enhancing player experience in Massively Multiplayer Online (MMO) games. Traditional optimization approaches rely on large-scale online experiments or parameter tuning over…

Artificial Intelligence · Computer Science 2025-12-03 Ran Zhang , Kun Ouyang , Tiancheng Ma , Yida Yang , Dong Fang

While recent generative models can produce engaging music, their utility is limited. The variation in the music is often left to chance, resulting in compositions that lack structure. Pieces extending beyond a minute can become incoherent…

Sound · Computer Science 2023-11-01 Lilac Atassi

Our research explores the development and application of musical agents, human-in-the-loop generative AI systems designed to support music performance and improvisation within co-creative spaces. We introduce MACAT and MACataRT, two…

Multiagent Systems · Computer Science 2025-02-04 Keon Ju M. Lee , Philippe Pasquier

This paper presents our work to enhance the background music (BGM) in DareFightingICE by adding adaptive features. The adaptive BGM consists of three different categories of instruments playing the BGM of the winner sound design from the…

Sound · Computer Science 2024-03-06 Ibrahim Khan , Thai Van Nguyen , Chollakorn Nimpattanavong , Ruck Thawonmas
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