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The focus of this paper is to propose a driver model that incorporates human reasoning levels as actions during interactions with other drivers. Different from earlier work using game theoretical human reasoning levels, we propose a dynamic…

Multiagent Systems · Computer Science 2021-01-19 Cevahir Köprülü , Yıldıray Yıldız

The minority model was introduced to study the competition between agents with limited information. It has the remarkable feature that, as the amount of information available increases, the collective gain made by the agents is reduced.…

Statistical Mechanics · Physics 2007-05-23 M. A. R. de Cara , O. Pla , F. Guinea

We consider a discrete population of users with homogeneous service demand who need to decide when to arrive to a system in which the service rate deteriorates linearly with the number of users in the system. The users have heterogeneous…

Computer Science and Game Theory · Computer Science 2016-05-30 Liron Ravner , Moshe Haviv , Hai L. Vu

Stability of evolutionary dynamics of non-repeated Prisoner's Dilemma game with non-uniform interaction rates [1], via benefit and cost dilemma is studied . Moreover, the stability condition (b+c/b-c)2 < r1r3 is derived in case of…

Populations and Evolution · Quantitative Biology 2011-03-29 M. I. Shehata

Understanding the variability of people's travel patterns is key to transport planning and policy-making. However, to what extent daily transit use displays geographic and temporal variabilities, and what are the contributing factors have…

Computers and Society · Computer Science 2024-03-12 Sui Tao , Francisco Rowe , Hongyu Shan

The existence of a phase transition with diverging susceptibility in batch Minority Games (MGs) is the mark of informationally efficient regimes and is linked to the specifics of the agents' learning rules. Here we study how the standard…

Physics and Society · Physics 2009-11-13 Tobias Galla , Andrea De Martino

Economic ensembles can be modeled as networks of interacting agents whose be-haviors are described in terms of game theory. The evolutionary paradigm has been applied to two-person games to discover strategies in this context.…

Condensed Matter · Physics 2007-05-23 Wan Ahmad Tajuddin Wan Abdullah

We consider two-player iterated survival games in which players may switch from a more cooperative behavior to a less cooperative one at some step of the game. Payoffs are survival probabilities and lone individuals have to finish the game…

Populations and Evolution · Quantitative Biology 2021-02-18 Olivier Salagnac , John Wakeley

We consider the problem of group interactions in urban driving. State-of-the-art behavior planners for self-driving cars mostly consider each single agent-to-agent interaction separately in a cost function in order to find an optimal…

Systems and Control · Electrical Eng. & Systems 2023-07-21 Tim Puphal , Julian Eggert

Vehicle-based mobile sensing (a.k.a drive-by sensing) is an important means of surveying urban environment by leveraging the mobility of public or private transport vehicles. Buses, for their extensive spatial coverage and reliable…

Optimization and Control · Mathematics 2022-11-28 Dai Zhuang , Ke Han

In this paper, we address the much-anticipated deployment of connected and automated vehicles (CAVs) in society by modeling and analyzing the social-mobility dilemma in a game-theoretic approach. We formulate this dilemma as a normal-form…

Computer Science and Game Theory · Computer Science 2021-01-05 Ioannis Vasileios Chremos , Logan Beaver , Andreas Malikopoulos

This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

Machine Learning · Computer Science 2025-12-12 Atahan Cilan , Atay Özgövde

Several scenarios of interacting neural networks which are trained either in an identical or in a competitive way are solved analytically. In the case of identical training each perceptron receives the output of its neighbour. The symmetry…

Disordered Systems and Neural Networks · Physics 2007-05-23 W. Kinzel , R. Metzler , I. Kanter

We consider the interaction among agents engaging in a driving task and we model it as general-sum game. This class of games exhibits a plurality of different equilibria posing the issue of equilibrium selection. While selecting the most…

Coordination and cooperation between humans and autonomous agents in cooperative games raises interesting questions of human decision making and behaviour changes. Here we report our findings from a group formation game in a small-world…

Physics and Society · Physics 2021-05-21 Tuomas Takko , Kunal Bhattacharya , Daniel Monsivais , Kimmo Kaski

We present a novel approach allowing the study of rare events like fixation under fluctuating environments, modeled as extrinsic noise, in evolutionary processes characterized by the dominance of one species. Our treatment consists of…

Populations and Evolution · Quantitative Biology 2013-12-16 Michael Assaf , Mauro Mobilia , Elijah Roberts

When players make sequential decisions that are unobservable to one another, their behavior can nonetheless be influenced by knowing who moves first. This sequential structure, often referred to as "virtual observability," suggests that…

General Economics · Economics 2025-12-02 C. Monica Capra , Charles A. Holt , Po-Hsuan Lin

We introduce a general methodology of update rules accounting for arbitrary interevent time distributions in simulations of interacting agents. In particular we consider update rules that depend on the state of the agent, so that the update…

Physics and Society · Physics 2011-07-19 Juan Fernández-Gracia , V. M. Eguíluz , M. San Miguel

Bus factor is a metric that identifies how resilient is the project to the sudden engineer turnover. It states the minimal number of engineers that have to be hit by a bus for a project to be stalled. Even though the metric is often…

Software Engineering · Computer Science 2022-02-25 Elgun Jabrayilzade , Mikhail Evtikhiev , Eray Tüzün , Vladimir Kovalenko

We investigate the spatial distribution and the global frequency of agents who can either cooperate or defect. The agent interaction is described by a deterministic, non-iterated prisoner's dilemma game, further each agent only locally…

Statistical Mechanics · Physics 2007-05-23 Frank Schweitzer , Laxmidhar Behera , Heinz Muehlenbein