Related papers: Long Borel Games
We consider the following problem for various infinite time machines. If a real is computable relative to large set of oracles such as a set of full measure or just of positive measure, a comeager set, or a nonmeager Borel set, is it…
The game tree languages can be viewed as an automata-theoretic counterpart of parity games on graphs. They witness the strictness of the index hierarchy of alternating tree automata, as well as the fixed-point hierarchy over binary trees.…
Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. We consider delay games with winning conditions expressed in weak monadic second order logic with…
We study maximal orthogonal families of Borel probability measures on $2^\omega$ (abbreviated m.o. families) and show that there are generic extensions of the constructible universe $L$ in which each of the following holds: (1) There is a…
This work studies the following question: can plays in a Muller game be stopped after a finite number of moves and a winner be declared. A criterion to do this is sound if Player 0 wins an infinite-duration Muller game if and only if she…
The remoteness from a simple game to a weighted game can be measured by the concept of the dimension or the more general Boolean dimension. It is known that both notions can be exponential in the number of voters. For complete simple games…
It is shown that if $A \subseteq \mathbb{R}^3$ is a Borel set of Hausdorff dimension $\dim A>1$, and if $\rho_{\theta}$ is orthogonal projection to the line spanned by $( \cos \theta, \sin \theta, 1 )$, then $\rho_{\theta}(A)$ has positive…
This paper has two parts. The first is concerned with a variant of a family of games introduced by Holy and Schlicht, that we call \emph{Welch games}. Player II having a winning strategy in the Welch game of length $\omega$ on $\kappa$ is…
An extension of QPTL is considered where functional dependencies among the quantified variables can be restricted in such a way that their current values are independent of the future values of the other variables. This restriction is…
This paper investigates some necessary and sufficient conditions for a game to be a potential game. At first, we extend the classical results of Slade and Monderer and Shapley from games with one-dimensional action spaces to games with…
In a game where both contestants have perfect information, there is a strict limit on how perfect that information can be. By contrast, when one player is deprived of all information, the limit on the other player's information disappears,…
Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. For $\omega$-regular winning conditions it is known that such games can be solved in…
Although mixed extensions of finite games always admit equilibria, this is not the case for countable games, the best-known example being Wald's pick-the-larger-integer game. Several authors have provided conditions for the existence of…
A famous result in game theory known as Zermelo's theorem says that "in chess either White can force a win, or Black can force a win, or both sides can force at least a draw". The present paper extends this result to the class of all…
We investigate when a Borel graph admits a (Borel or measurable) orientation with outdegree bounded by $k$ for various cardinals $k$. We show that for a p.m.p. graph $G$, a measurable orientation can be found when $k$ is larger than the…
This paper provides effective methods for the polyhedral formulation of impartial finite combinatorial games as lattice games. Given a rational strategy for a lattice game, a polynomial time algorithm is presented to decide (i) whether a…
We study the complexity of the classification problem for countable models of set theory (ZFC). We prove that the classification of arbitrary countable models of ZFC is Borel complete, meaning that it is as complex as it can conceivably be.…
We offer some theorems, mainly of finiteness, for certain patterns in elliptical billiards, related to periodic trajectories. For instance, if two players hit a ball at a given position and with directions forming a fixed angle in…
We use forcing over admissible sets to show that, for every ordinal $\alpha$ in a club $C\subset\omega_1$, there are copies of $\alpha$ such that the isomorphism between them is not computable in the join of the complete $\Pi^1_1$ set…
Courcelle's Theorem states that every problem definable in Monadic Second-Order logic can be solved in linear time on structures of bounded treewidth, for example, by constructing a tree automaton that recognizes or rejects a tree…