Related papers: Long Borel Games
We prove level-by-level upper and lower bounds on the strength of determinacy for finite differences of sets in the hyperarithmetical hierarchy in terms of subsystems of finite-and transfinite-order arithmetic, extending the…
`What more than its truth do we know if we have a proof of a theorem in a given formal system?' We examine Kreisel's question in the particular context of program termination proofs, with an eye to deriving complexity bounds on program…
We consider decompositions of the real line into pairwise disjoint Borel pieces so that each piece is closed under addition. How many pieces can there be? We prove among others that the number of pieces is either at most 3 or uncountable,…
This brief paper describes the single-player card game called "Perpetual Motion" and reports on a computational analysis of the game's outcome. The analysis follows a Monte Carlo methodology based on a sample of 10,000 randomly generated…
Game theory is the study of tractable games which may be used to model more complex systems. Board games, video games and sports, however, are intractable by design, so "ludological" theories about these games as complex phenomena should be…
We study variants of regular infinite games where the strict alternation of moves between the two players is subject to modifications. The second player may postpone a move for a finite number of steps, or, in other words, exploit in his…
We define a version of the Ehrenfeucht-Fra\"iss\'e game in the setting of metric model theory and continuous first-order logic and show that the second player having a winning strategy in a game of length $n$ exactly corresponds to being…
We prove that chess played on the infinite chessboard $\mathbb{Z}^2$ with infinitely many pieces is as powerful as it could possibly be, by showing that every open Gale-Stewart game with draws is strategically equivalent to some infinite…
We begin by reviewing and proving the basic facts of combinatorial game theory. We then consider scoring games (also known as Milnor games or positional games), focusing on the "fixed-length" games for which all sequences of play terminate…
We present a position in infinite chess exhibiting an ordinal game value of $\omega^4$, thereby improving on the previously largest-known values of $\omega^3$ and $\omega^3\cdot 4$.
Infinite games (in the form of Gale-Stewart games) are studied where a play is a sequence of natural numbers chosen by two players in alternation, the winning condition being a subset of the Baire space $\omega^\omega$. We consider such…
Assuming that $0^\dagger$ does not exist, we prove that if there is a partition of $\mathbb R$ into $\aleph_\omega$ Borel sets, then there is also a partition of $\mathbb R$ into $\aleph_{\omega+1}$ Borel sets.
We extend A. Miller's framework of $\alpha$-forcing to the case of a regular uncountable cardinal $\kappa = \kappa^{<\kappa}$ and apply it to study the structure of the $\kappa$-Borel hierarchy on subspaces of the generalized Baire space…
In a polyomino set (1,2)-achievement game the maker and the breaker alternately mark one and two previously unmarked cells respectively. The maker's goal is to mark a set of cells congruent to one of a given set of polyominoes. The breaker…
We derive multiparty games that, if the winning chance exceeds a certain limit, prove the incompatibility of the parties' causal relations with any partial order. This, in turn, means that the parties exert a back-action on the causal…
Consider a linear ordering equipped with a finite sequence of monadic predicates. If the ordering contains an interval of order type \omega or -\omega, and the monadic second-order theory of the combined structure is decidable, there exists…
We give another proof of ordinal analysis of $I\Sigma_{k}$-fragments of Peano Arithmetic which is free from cut-elimination of $\omega$-logic. Our main tool is a direct witnessing argument utilizing game notion, motivated from the realm of…
A simple game $(N,v)$ is given by a set $N$ of $n$ players and a partition of~$2^N$ into a set~$\mathcal{L}$ of losing coalitions~$L$ with value $v(L)=0$ that is closed under taking subsets and a set $\mathcal{W}$ of winning coalitions $W$…
We introduce a class of extensive form games where players might not be able to foresee the possible consequences of their decisions and form a model of their opponents which they exploit to achieve a more profitable outcome. We improve…
We present constructions regarding the general behaviour of biased positional games, and amongst others show that the outcome of such a game can differ in an arbitrary way depending on which player starts the game, and that fair biased…