English
Related papers

Related papers: Rethinking Formal Models of Partially Observable M…

200 papers

Intention sharing is crucial for efficient cooperation under partially observable environments in multi-agent reinforcement learning (MARL). However, message deceiving, i.e., a mismatch between the propagated intentions and the final…

Multiagent Systems · Computer Science 2021-12-03 Zeyang Liu , Lipeng Wan , Xue sui , Kewu Sun , Xuguang Lan

Multi-agent systems (MAS) are widely prevalent and crucially important in numerous real-world applications, where multiple agents must make decisions to achieve their objectives in a shared environment. Despite their ubiquity, the…

Multiagent Systems · Computer Science 2024-07-04 Dom Huh , Prasant Mohapatra

In most real-world reinforcement learning applications, state information is only partially observable, which breaks the Markov decision process assumption and leads to inferior performance for algorithms that conflate observations with…

Machine Learning · Computer Science 2024-06-12 Hongming Zhang , Tongzheng Ren , Chenjun Xiao , Dale Schuurmans , Bo Dai

Hindsight rationality is an approach to playing general-sum games that prescribes no-regret learning dynamics for individual agents with respect to a set of deviations, and further describes jointly rational behavior among multiple agents…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Marc Lanctot , James R. Wright , Michael Bowling , Amy Greenwald

The large-population system consists of considerable small agents whose individual behavior and mass effect are interrelated via their state-average. The mean-field game provides an efficient way to get the decentralized strategies of…

Optimization and Control · Mathematics 2014-03-25 Jianhui Huang , Shujun Wang

There are several real-world tasks that would benefit from applying multiagent reinforcement learning (MARL) algorithms, including the coordination among self-driving cars. The real world has challenging conditions for multiagent learning…

Multiagent Systems · Computer Science 2020-02-19 Rose E. Wang , Michael Everett , Jonathan P. How

Due to the convenience of mobile devices, the online games have become an important part for user entertainments in reality, creating a demand for friend recommendation in online games. However, none of existing approaches can effectively…

Social and Information Networks · Computer Science 2025-04-29 Qiwei Wang , Dandan Lin , Wenqing Lin , Ziming Wu

The performance of multi-agent reinforcement learning (MARL) in partially observable environments depends on effectively aggregating information from observations, communications, and reward signals. While most existing multi-agent systems…

Multiagent Systems · Computer Science 2025-11-04 Qinwei Huang , Stefan Wang , Simon Khan , Garrett Katz , Qinru Qiu

Methods like multi-agent reinforcement learning struggle to scale with growing population size. Mean-field games (MFGs) are a game-theoretic approach that can circumvent this by finding a solution for an abstract infinite population, which…

Multiagent Systems · Computer Science 2025-12-23 Patrick Benjamin , Alessandro Abate

Some standardized environments have been designed for partially observable multi-agent cooperation, but we find most current environments are synchronous, whereas real-world agents often have their own action spaces leading to asynchrony.…

Multiagent Systems · Computer Science 2023-05-16 Meng Yao , Xueou Feng , Qiyue Yin

Mean-field reinforcement learning has become a popular theoretical framework for efficiently approximating large-scale multi-agent reinforcement learning (MARL) problems exhibiting symmetry. However, questions remain regarding the…

Computer Science and Game Theory · Computer Science 2024-02-09 Batuhan Yardim , Artur Goldman , Niao He

Reinforcement learning under partial observability requires deciding what information to retain, yet most memory-based approaches do not explicitly model short-term-to-long-term transfer of symbolic observations. We study this transfer…

Machine Learning · Computer Science 2026-05-22 Taewoon Kim , Vincent François-Lavet , Michael Cochez

This paper investigates multi-agent reinforcement learning (MARL) in a partially observable, cooperative-competitive combat environment known as LAG. We describe the environment's setup, including agent actions, hierarchical controls, and…

Machine Learning · Computer Science 2025-06-18 Hanzhong Cao

Hindsight rationality is an approach to playing general-sum games that prescribes no-regret learning dynamics for individual agents with respect to a set of deviations, and further describes jointly rational behavior among multiple agents…

Computer Science and Game Theory · Computer Science 2022-06-03 Dustin Morrill , Ryan D'Orazio , Marc Lanctot , James R. Wright , Michael Bowling , Amy R. Greenwald

In multi-timescale multi-agent reinforcement learning (MARL), agents interact across different timescales. In general, policies for time-dependent behaviors, such as those induced by multiple timescales, are non-stationary. Learning…

Machine Learning · Computer Science 2023-07-19 Patrick Emami , Xiangyu Zhang , David Biagioni , Ahmed S. Zamzam

Mean-field games (MFG) provide a statistical physics inspired modeling framework for decision making in large-populations of strategic, non-cooperative agents. Mathematically, these systems consist of a forward-backward in time system of…

Dynamical Systems · Mathematics 2024-05-10 Ali Akbar Rezaei Lori , Piyush Grover

Two traditional paradigms are often used to describe the behavior of agents in multi-agent complex systems. In the first one, agents are considered to be fully rational and systems are seen as multi-player games. In the second one, agents…

Computer Science and Game Theory · Computer Science 2016-03-17 Mickael Randour

This study proposes the use of a social learning method to estimate a global state within a multi-agent off-policy actor-critic algorithm for reinforcement learning (RL) operating in a partially observable environment. We assume that the…

Machine Learning · Computer Science 2024-07-09 Ainur Zhaikhan , Ali H. Sayed

We propose Fractional Policy Gradients (FPG), a reinforcement learning framework incorporating fractional calculus for long-term temporal modeling in policy optimization. Standard policy gradient approaches face limitations from Markovian…

Machine Learning · Computer Science 2025-07-02 Urvi Pawar , Kunal Telangi

This work introduces a novel value decomposition algorithm, termed \textit{Dynamic Deep Factor Graphs} (DDFG). Unlike traditional coordination graphs, DDFG leverages factor graphs to articulate the decomposition of value functions, offering…

Robotics · Computer Science 2024-06-10 Yuchen Shi , Shihong Duan , Cheng Xu , Ran Wang , Fangwen Ye , Chau Yuen