R-MADDPG for Partially Observable Environments and Limited Communication
Abstract
There are several real-world tasks that would benefit from applying multiagent reinforcement learning (MARL) algorithms, including the coordination among self-driving cars. The real world has challenging conditions for multiagent learning systems, such as its partial observable and nonstationary nature. Moreover, if agents must share a limited resource (e.g. network bandwidth) they must all learn how to coordinate resource use. This paper introduces a deep recurrent multiagent actor-critic framework (R-MADDPG) for handling multiagent coordination under partial observable set-tings and limited communication. We investigate recurrency effects on performance and communication use of a team of agents. We demonstrate that the resulting framework learns time dependencies for sharing missing observations, handling resource limitations, and developing different communication patterns among agents.
Cite
@article{arxiv.2002.06684,
title = {R-MADDPG for Partially Observable Environments and Limited Communication},
author = {Rose E. Wang and Michael Everett and Jonathan P. How},
journal= {arXiv preprint arXiv:2002.06684},
year = {2020}
}
Comments
Reinforcement Learning for Real Life (RL4RealLife) Workshop in the 36th International Conference on Machine Learning, Long Beach, California, USA, 2019