English

R-MADDPG for Partially Observable Environments and Limited Communication

Multiagent Systems 2020-02-19 v2 Artificial Intelligence

Abstract

There are several real-world tasks that would benefit from applying multiagent reinforcement learning (MARL) algorithms, including the coordination among self-driving cars. The real world has challenging conditions for multiagent learning systems, such as its partial observable and nonstationary nature. Moreover, if agents must share a limited resource (e.g. network bandwidth) they must all learn how to coordinate resource use. This paper introduces a deep recurrent multiagent actor-critic framework (R-MADDPG) for handling multiagent coordination under partial observable set-tings and limited communication. We investigate recurrency effects on performance and communication use of a team of agents. We demonstrate that the resulting framework learns time dependencies for sharing missing observations, handling resource limitations, and developing different communication patterns among agents.

Keywords

Cite

@article{arxiv.2002.06684,
  title  = {R-MADDPG for Partially Observable Environments and Limited Communication},
  author = {Rose E. Wang and Michael Everett and Jonathan P. How},
  journal= {arXiv preprint arXiv:2002.06684},
  year   = {2020}
}

Comments

Reinforcement Learning for Real Life (RL4RealLife) Workshop in the 36th International Conference on Machine Learning, Long Beach, California, USA, 2019

R2 v1 2026-06-23T13:43:20.064Z