Related papers: Using Markov chains to determine expected propagat…
Let $G$ be a graph, and $Z$ a subset of its vertices, which we color black, while the remaining are colored white. We define the skew color change rule as follows: if $u$ is a vertex of $G$, and exactly one of its neighbors $v$, is white,…
The positive zero forcing number of a graph is a graph parameter that arises from a non-traditional type of graph colouring, and is related to a more conventional version of zero forcing. We establish a relation between the zero forcing and…
Zero forcing is a graph coloring process that is used to model spreading phenomena in real-world scenarios. It can also be viewed as a single-player combinatorial game on a graph, where the player's goal is to select a subset of vertices of…
Zero forcing is a combinatorial game played on a graph with the ultimate goal of changing the colour of all the vertices at minimal cost. Originally this game was conceived as a one player game, but later a two-player version was devised…
Zero forcing is a process on a graph $G = (V,E)$ in which a set of initially colored vertices,$B_0(G) \subset V(G)$, can color their neighbors according to the color change rule. The color change rule states that if a vertex $v$ can color a…
Let $G$ be a simple, finite graph with vertex set $V(G)$ and edge set $E(G)$, where each vertex is either colored blue or white. Define the standard zero forcing process on $G$ with the following color-change rule: let $S$ be the set of all…
For a graph $G$ in which vertices are either black or white, a zero forcing process is an iterative vertex color changing process such that the only white neighbor of a black vertex becomes black in the next time step. A zero forcing set is…
Zero forcing is a propagation process on a graph, or digraph, defined in linear algebra to provide a bound for the minimum rank problem. Independently, zero forcing was introduced in physics, computer science and network science, areas…
In this paper, we propose computational approaches for the zero forcing problem, the connected zero forcing problem, and the problem of forcing a graph within a specified number of timesteps. Our approaches are based on a combination of…
An $r$-fold analogue of the positive semidefinite zero forcing process that is carried out on the $r$-blowup of a graph is introduced and used to define the fractional positive semidefinite forcing number. Properties of the graph blowup…
A dynamic coloring of the vertices of a graph $G$ starts with an initial subset $S$ of colored vertices, with all remaining vertices being non-colored. At each discrete time interval, a colored vertex with exactly one non-colored neighbor…
Amos et al. (Discrete Appl. Math. 181 (2015) 1-10) introduced the notion of the $k$-forcing number of graph for a positive integer $k$ as the generalization of the zero forcing number of a graph. The $k$-forcing number of a simple graph…
Product throttling answers the question of minimizing the product of the resources needed to accomplish a task, and the time in which it takes to accomplish the task. In product throttling for positive semidefinite zero forcing, task that…
A subset $S$ of initially infected vertices of a graph $G$ is called forcing if we can infect the entire graph by iteratively applying the following process. At each step, any infected vertex which has a unique uninfected neighbour, infects…
We address the problem of sampling colorings of a graph $G$ by Markov chain simulation. For most of the article we restrict attention to proper $q$-colorings of a path on $n$ vertices (in statistical physics terms, the one-dimensional…
We study Markov chains for randomly sampling $k$-colorings of a graph with maximum degree $\Delta$. Our main result is a polynomial upper bound on the mixing time of the single-site update chain known as the Glauber dynamics for planar…
The \emph{zero forcing number}, $Z(G)$, of a graph $G$ is the minimum cardinality of a set $S$ of black vertices (whereas vertices in $V(G) \setminus S$ are colored white) such that $V(G)$ is turned black after finitely many applications of…
In this note, we study a dynamic vertex coloring for a graph $G$. In particular, one starts with a certain set of vertices black, and all other vertices white. Then, at each time step, a black vertex with exactly one white neighbor forces…
This paper considers the problem of randomized influence maximization over a Markovian graph process: given a fixed set of nodes whose connectivity graph is evolving as a Markov chain, estimate the probability distribution (over this fixed…
Hopping forcing is a single player combinatorial game in which the player is presented a graph on $n$ vertices, some of which are initially blue with the remaining vertices being white. In each round $t$, a blue vertex $v$ with all…