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The proliferation of end devices has led to a distributed computing paradigm, wherein on-device machine learning models continuously process diverse data generated by these devices. The dynamic nature of this data, characterized by…

Machine Learning · Computer Science 2025-05-02 Zhengyi Zhong , Weidong Bao , Ji Wang , Jianguo Chen , Lingjuan Lyu , Wei Yang Bryan Lim

We consider a number of questions related to tradeoffs between reward and regret in repeated gameplay between two agents. To facilitate this, we introduce a notion of $\textit{generalized equilibrium}$ which allows for asymmetric regret…

Computer Science and Game Theory · Computer Science 2023-12-19 William Brown , Jon Schneider , Kiran Vodrahalli

Cooperation through repetition is an important theme in game theory. In this regard, various celebrated ``folk theorems'' have been proposed for repeated games in increasingly more complex environments. There has, however, been insufficient…

Theoretical Economics · Economics 2024-02-16 Richard McLean , Ichiro Obara , Andrew Postlewaite

Federated learning (FL) is an appealing paradigm that allows a group of machines (a.k.a. clients) to learn collectively while keeping their data local. However, due to the heterogeneity between the clients' data distributions, the model…

Machine Learning · Computer Science 2024-10-01 Youssef Allouah , Abdellah El Mrini , Rachid Guerraoui , Nirupam Gupta , Rafael Pinot

Federated learning (FL) is a paradigm where many clients collaboratively train a model under the coordination of a central server, while keeping the training data locally stored. However, heterogeneous data distributions over different…

Machine Learning · Computer Science 2022-05-27 Yaqi Sun , Shijing Si , Jianzong Wang , Yuhan Dong , Zhitao Zhu , Jing Xiao

Current SOTA adversarially robust models are mostly based on adversarial training (AT) and differ only by some regularizers either at inner maximization or outer minimization steps. Being repetitive in nature during the inner maximization…

Machine Learning · Computer Science 2021-11-02 Anindya Sarkar , Anirban Sarkar , Sowrya Gali , Vineeth N Balasubramanian

This paper presents a game theoretic framework for participation and free-riding in federated learning (FL), and determines the Nash equilibrium strategies when FL is executed over wireless links. To support spectrum sensing for NextG…

Computer Science and Game Theory · Computer Science 2022-12-22 Yalin E. Sagduyu

Federated learning (FL) is becoming a major driving force behind machine learning as a service, where customers (clients) collaboratively benefit from shared local updates under the orchestration of the service provider (server).…

Machine Learning · Computer Science 2023-10-16 Qian Chen , Zilong Wang , Jiaqi Hu , Haonan Yan , Jianying Zhou , Xiaodong Lin

Existing research on continual learning (CL) of a sequence of tasks focuses mainly on dealing with catastrophic forgetting (CF) to balance the learning plasticity of new tasks and the memory stability of old tasks. However, an ideal CL…

Machine Learning · Computer Science 2026-01-12 Zhi Wang , Zhongbin Wu , Yanni Li , Bing Liu , Guangxi Li , Yuping Wang

Continual learning (CL) for Foundation Models (FMs) is an essential yet underexplored challenge, especially in Federated Continual Learning (FCL), where each client learns from a private, evolving task stream under strict data and…

Machine Learning · Computer Science 2025-08-14 Hao Yu , Xin Yang , Boyang Fan , Xuemei Cao , Hanlin Gu , Lixin Fan , Qiang Yang

Aiming at privacy preservation, Federated Learning (FL) is an emerging machine learning approach enabling model training on decentralized devices or data sources. The learning mechanism of FL relies on aggregating parameter updates from…

Machine Learning · Computer Science 2024-05-21 Jiayan Chen , Zhirong Qian , Tianhui Meng , Xitong Gao , Tian Wang , Weijia Jia

Federated Learning (FL) is currently the most widely adopted framework for collaborative training of (deep) machine learning models under privacy constraints. Albeit it's popularity, it has been observed that Federated Learning yields…

Machine Learning · Computer Science 2019-10-07 Felix Sattler , Klaus-Robert Müller , Wojciech Samek

When the federated learning is adopted among competitive agents with siloed datasets, agents are self-interested and participate only if they are fairly rewarded. To encourage the application of federated learning, this paper employs a…

Machine Learning · Computer Science 2020-05-04 Jingfeng Zhang , Cheng Li , Antonio Robles-Kelly , Mohan Kankanhalli

In this paper we introduce the novel framework of distributionally robust games. These are multi-player games where each player models the state of nature using a worst-case distribution, also called adversarial distribution. Thus each…

Optimization and Control · Mathematics 2017-07-25 Dario Bauso , Jian Gao , Hamidou Tembine

Reinforcement learning has shown much success in games such as chess, backgammon and Go. However, in most of these games, agents have full knowledge of the environment at all times. In this paper, we describe a deep learning model in which…

Machine Learning · Computer Science 2022-04-05 Laura Greige , Peter Chin

In game-theoretic learning, several agents are simultaneously following their individual interests, so the environment is non-stationary from each player's perspective. In this context, the performance of a learning algorithm is often…

Computer Science and Game Theory · Computer Science 2021-10-19 Yu-Guan Hsieh , Kimon Antonakopoulos , Panayotis Mertikopoulos

Self-play reinforcement learning has demonstrated significant success in learning complex strategic and interactive behaviors in competitive multi-agent games. However, achieving such behaviors in continuous decision spaces remains…

Machine Learning · Computer Science 2025-11-18 Akash Karthikeyan , Yash Vardhan Pant

The theory of direct reciprocity explores how individuals cooperate when they interact repeatedly. In repeated interactions, individuals can condition their behaviour on what happened earlier. One prominent example of a conditional strategy…

Dynamical Systems · Mathematics 2024-11-21 Nataliya A. Balabanova , Manh Hong Duong , Christian Hilbe

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

Multiagent Systems · Computer Science 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

The notion of \emph{policy regret} in online learning is a well defined? performance measure for the common scenario of adaptive adversaries, which more traditional quantities such as external regret do not take into account. We revisit the…

Machine Learning · Computer Science 2020-03-24 Raman Arora , Michael Dinitz , Teodor V. Marinov , Mehryar Mohri
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