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Object pose estimation is a prominent task in computer vision. The object pose gives the orientation and translation of the object in real-world space, which allows various applications such as manipulation, augmented reality, etc. Various…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Varun Burde , Artem Moroz , Vit Zeman , Pavel Burget

3D understanding and rendering of moving humans from monocular videos is a challenging task. Despite recent progress, the task remains difficult in real-world scenarios, where obstacles may block the camera view and cause partial occlusions…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Tiange Xiang , Adam Sun , Jiajun Wu , Ehsan Adeli , Li Fei-Fei

Chromatic dispersion, an inherent wavelength-dependent phenomenon in optical systems, has traditionally been regarded as a detrimental effect to be minimized in imaging and display. Here, we present a paradigm shift by deliberately…

Optics · Physics 2025-12-19 Zi Wang , Dong Zhao , Li Liang , Hengyi Wang , Yuan Liu , Fang-Wen Sun , Kun Huang

Omnidirectional (or 360-degree) images and videos are emergent signals in many areas such as robotics and virtual/augmented reality. In particular, for virtual reality, they allow an immersive experience in which the user is provided with a…

Predicting gaze behavior in virtual reality environments remains a significant challenge with implications for rendering optimization and interface design. This paper introduces a multimodal approach to VR gaze prediction that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Farhaan Ebadulla , Chiraag Mudlpaur , Shreya Chaurasia , Gaurav BV

The eyes play an important role in human collaboration. Mutual and shared gaze help communicate visual attention to each other or to a specific object of interest. Shared gaze was typically investigated for pair collaborations in remote…

Temporal modeling is crucial for video super-resolution. Most of the video super-resolution methods adopt the optical flow or deformable convolution for explicitly motion compensation. However, such temporal modeling techniques increase the…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Takashi Isobe , Xu Jia , Xin Tao , Changlin Li , Ruihuang Li , Yongjie Shi , Jing Mu , Huchuan Lu , Yu-Wing Tai

Directionality in a holographic screen may be useful for projecting images to be seen in complete horizontal parallax. The continuous sequence of views from an object may be transferred from the object and enlarged at the screen giving the…

Optics · Physics 2008-05-08 Jose J. Lunazzi

Operators want to maintain awareness of the structure being tested while observing sensor data. Normally the human's gaze shifts to a separate device or screen during the experiment for data information, missing the structure's physical…

Human-Computer Interaction · Computer Science 2021-10-08 Elijah Wyckoff , Marlan Ball , Fernando Moreu

The visible orientation of human eyes creates some transparency about people's spatial attention and other mental states. This leads to a dual role of the eyes as a means of sensing and communication. Accordingly, artificial eye models are…

Human-Computer Interaction · Computer Science 2026-01-30 Matti Krüger , Yutaka Oshima , Yu Fang

In the last few years, deep neural networks opened the doors for big advances in novel view synthesis. Many of these approaches are based on a (coarse) proxy geometry obtained by structure from motion algorithms. Small deficiencies in this…

Computer Vision and Pattern Recognition · Computer Science 2023-11-09 Linus Franke , Darius Rückert , Laura Fink , Matthias Innmann , Marc Stamminger

Change blindness is a phenomenon where an individual fails to notice alterations in a visual scene when a change occurs during a brief interruption or distraction. Understanding this phenomenon is specifically important for the technique…

Human-Computer Interaction · Computer Science 2023-10-04 DongHoon Kim , Dongyun Han , Isaac Cho

Real-time occlusion handling is a major problem in outdoor mixed reality system because it requires great computational cost mainly due to the complexity of the scene. Using only segmentation, it is difficult to accurately render a virtual…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Menandro Roxas , Tomoki Hori , Taiki Fukiage , Yasuhide Okamoto , Takeshi Oishi

Foveated rendering methods usually reduce spatial resolution in the periphery of the users' view. However, using foveated rendering to reduce temporal resolution, i.e., rendering frame rate, seems less explored. In this work, we present the…

Human-Computer Interaction · Computer Science 2025-05-07 Christopher Flöter , Sergej Geringer , Guido Reina , Daniel Weiskopf , Timo Ropinski

As we move through the world, the pattern of light projected on our eyes is complex and dynamic, yet we are still able to distinguish between moving and stationary objects. We propose that humans accomplish this by exploiting constraints…

Neurons and Cognition · Quantitative Biology 2025-05-14 Hope Lutwak , Bas Rokers , Eero P. Simoncelli

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh

The information provided to a person's visual system by extended reality (XR) displays is not a veridical match to the information provided by the real world. Due in part to graphical limitations in XR head-mounted displays (HMDs), which…

Human-Computer Interaction · Computer Science 2022-01-07 Haley Adams , Holly Gagnon , Sarah Creem-Regehr , Jeanine Stefanucci , Bobby Bodenheimer

Vision sensors are versatile and can capture a wide range of visual cues, such as color, texture, shape, and depth. This versatility, along with the relatively inexpensive availability of machine vision cameras, played an important role in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Muhammad Z. Alam , Zeeshan Kaleem , Sousso Kelouwani

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Recently, there emerges a series of vision Transformers, which show superior performance with a more compact model size than conventional convolutional neural networks, thanks to the strong ability of Transformers to model long-range…

Computer Vision and Pattern Recognition · Computer Science 2021-06-07 Qihang Yu , Yingda Xia , Yutong Bai , Yongyi Lu , Alan Yuille , Wei Shen
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