Related papers: On the Odd Cycle Game and Connected Rules
We prove that in the biased 1:b Hamiltonicity Maker-Breaker game, played on the edges of the complete graph K_n, Maker has a winning strategy for b(n)<=(1-o(1))n/ln n, for all large enough n.
In this paper we consider positional games where the winning sets are tree universal graphs. Specifically, we show that in the unbiased Maker-Breaker game on the complete graph $K_n$, Maker has a strategy to occupy a graph which contains…
We study the Maker-Breaker $H$-game played on the edge set of the random graph $G_{n,p}$. In this game two players, Maker and Breaker, alternately claim unclaimed edges of $G_{n,p}$, until all the edges are claimed. Maker wins if he claims…
The Maker-Breaker domination game (MBD game) is a two-player game played on a graph $G$ by Dominator and Staller. They alternately select unplayed vertices of $G$. The goal of Dominator is to form a dominating set with the set of vertices…
In a Maker-Breaker game there are two players, Maker and Breaker, where Maker wins if they create a specified structure while Breaker wins if they prevent Maker from winning indefinitely. A $3$-term arithmetic progression, or $3$-AP, is a…
We consider a two-player game in which the first player (the Guesser) tries to guess, edge-by-edge, the path that second player (the Chooser) takes through a directed graph. At each step, the Guesser makes a wager as to the correctness of…
In this short note we consider a variation of the connectivity Waiter-Client game $WC(n,q,\mathcal{A})$ played on an $n$-vertex graph $G$ which consists of $q+1$ disjoint spanning trees. In this game in each round Waiter offers Client $q+1$…
We study the $(m,b)$ Maker-Breaker percolation game on $\mathbb{Z}^2$, introduced by Day and Falgas-Ravry. As our first result, we show that Breaker has a winning strategy for the $(m,b)$-game whenever $b \geq (2-\frac{1}{14} + o(1))m$,…
Positional games have been introduced by Hales and Jewett in 1963 and have been extensively investigated in the literature since then. These games are played on a hypergraph where two players alternately select an unclaimed vertex of it. In…
We introduce the Maker-Breaker domination game, a two player game on a graph. At his turn, the first player, Dominator, select a vertex in order to dominate the graph while the other player, Staller, forbids a vertex to Dominator in order…
A rank-3 Maker-Breaker game is played on a hypergraph in which all hyperedges are sets of at most 3 vertices. The two players of the game, called Maker and Breaker, move alternately. On his turn, maker chooses a vertex to be withdrawn from…
We present constructions regarding the general behaviour of biased positional games, and amongst others show that the outcome of such a game can differ in an arbitrary way depending on which player starts the game, and that fair biased…
In the Maker-Breaker positional game, Maker and Breaker take turns picking vertices of a hypergraph $H$, and Maker wins if and only if she possesses all the vertices of some edge of $H$. Deciding the outcome (i.e. which player has a winning…
Let $d(x,y)$ denote the length of a shortest path between vertices $x$ and $y$ in a graph $G$ with vertex set $V$. For a positive integer $k$, let $d_k(x,y)=\min\{d(x,y), k+1\}$ and $R_k\{x,y\}=\{z\in V: d_k(x,z) \neq d_k(y,z)\}$. A set $S…
We introduce and study Minkowski games. These are two player games, where the players take turns to chose positions in $\mathbb{R}^d$ based on some rules. Variants include boundedness games, where one player wants to keep the positions…
We investigate Maker-Breaker games on graphs of size $\aleph_1$ in which Maker's goal is to build a copy of the host graph. We establish a firm dependence of the outcome of the game on the axiomatic framework. Relating to this, we prove…
We investigate a two player game called the $K^4$-building game: two players alternately claim edges of an infinite complete graph. Each player's aim is to claim all six edges on some vertex set of size four for themself. The first player…
In the Constructor-Blocker game, two players, Constructor and Blocker, alternatively claim unclaimed edges of the complete graph $K_n$. For given graphs $F$ and $H$, Constructor can only claim edges that leave her graph $F$-free, while…
The following game was introduced in a list of open problems from 1983 attributed to Erd\H{o}s: two players take turns claiming edges of a $K_n$ until all edges are exhausted. Player 1 wins the game if the largest clique that they claim at…
Given a tree $T=(V,E)$ on $n$ vertices, we consider the $(1 : q)$ Maker-Breaker tree embedding game ${\mathcal T}_n$. The board of this game is the edge set of the complete graph on $n$ vertices. Maker wins ${\mathcal T}_n$ if and only if…