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Related papers: Text-based Editing of Talking-head Video

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We present a novel approach that enables photo-realistic re-animation of portrait videos using only an input video. In contrast to existing approaches that are restricted to manipulations of facial expressions only, we are the first to…

Computer Vision and Pattern Recognition · Computer Science 2018-05-31 Hyeongwoo Kim , Pablo Garrido , Ayush Tewari , Weipeng Xu , Justus Thies , Matthias Nießner , Patrick Pérez , Christian Richardt , Michael Zollhöfer , Christian Theobalt

We propose ClipFace, a novel self-supervised approach for text-guided editing of textured 3D morphable model of faces. Specifically, we employ user-friendly language prompts to enable control of the expressions as well as appearance of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Shivangi Aneja , Justus Thies , Angela Dai , Matthias Nießner

Automatically describing video content with natural language has been attracting much attention in CV and NLP communities. Most existing methods predict one word at a time, and by feeding the last generated word back as input at the next…

Computer Vision and Pattern Recognition · Computer Science 2019-11-06 Huanhou Xiao , Jinglun Shi

While previous audio-driven talking head generation (THG) methods generate head poses from driving audio, the generated poses or lips cannot match the audio well or are not editable. In this study, we propose \textbf{PoseTalk}, a THG system…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Jun Ling , Yiwen Wang , Han Xue , Rong Xie , Li Song

Even though large-scale text-to-image generative models show promising performance in synthesizing high-quality images, applying these models directly to image editing remains a significant challenge. This challenge is further amplified in…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Shutong Jin , Ruiyu Wang , Florian T. Pokorny

Realistic, high-fidelity 3D facial animations are crucial for expressive avatar systems in human-computer interaction and accessibility. Although prior methods show promising quality, their reliance on the mesh domain limits their ability…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Alexandre Symeonidis-Herzig , Özge Mercanoğlu Sincan , Richard Bowden

Imperceptible text-based speech editing allows users to modify spoken content by altering the transcript. It demands that modified segments fuse seamlessly with the surrounding context. Prevalent methods operating in the acoustic space…

Sound · Computer Science 2026-02-03 Yong Ren , Jiangyan Yi , Jianhua Tao , Zhengqi Wen , Tao Wang

Lip synchronization and audio-visual editing have emerged as fundamental challenges in multimodal learning, underpinning a wide range of applications, including film production, virtual avatars, and telepresence. Despite recent progress,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Lixiang Lin , Siyuan Jin , Jinshan Zhang

We address the problem of using hand-drawn sketches to create exaggerated deformations to faces in videos, such as enlarging the shape or modifying the position of eyes or mouth. This task is formulated as a 3D face model reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2019-01-29 Long Zhao , Fangda Han , Xi Peng , Xun Zhang , Mubbasir Kapadia , Vladimir Pavlovic , Dimitris N. Metaxas

Unlike existing methods that rely on source images as appearance references and use source speech to generate motion, this work proposes a novel approach that directly extracts information from the speech, addressing key challenges in…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-03 Jinting Wang , Jun Wang , Hei Victor Cheng , Li Liu

Accurately preserving motion while editing a subject remains a core challenge in video editing tasks. Existing methods often face a trade-off between edit and motion fidelity, as they rely on motion representations that are either…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yeji Song , Jaehyun Lee , Mijin Koo , JunHoo Lee , Nojun Kwak

Recent breakthroughs in video AIGC have ushered in a transformative era for audio-driven human animation. However, conventional video dubbing techniques remain constrained to mouth region editing, resulting in discordant facial expressions…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Shaoshu Yang , Zhe Kong , Feng Gao , Meng Cheng , Xiangyu Liu , Yong Zhang , Zhuoliang Kang , Wenhan Luo , Xunliang Cai , Ran He , Xiaoming Wei

The text-based speech editor allows the editing of speech through intuitive cutting, copying, and pasting operations to speed up the process of editing speech. However, the major drawback of current systems is that edited speech often…

Sound · Computer Science 2022-03-23 Tao Wang , Jiangyan Yi , Ruibo Fu , Jianhua Tao , Zhengqi Wen

Audio-driven 3D face animation is increasingly vital in live streaming and augmented reality applications. While remarkable progress has been observed, most existing approaches are designed for specific individuals with predefined speaking…

Graphics · Computer Science 2024-08-20 Xukun Zhou , Fengxin Li , Ziqiao Peng , Kejian Wu , Jun He , Biao Qin , Zhaoxin Fan , Hongyan Liu

We introduce a video framework for modeling the association between verbal and non-verbal communication during dyadic conversation. Given the input speech of a speaker, our approach retrieves a video of a listener, who has facial…

Computer Vision and Pattern Recognition · Computer Science 2023-01-27 Scott Geng , Revant Teotia , Purva Tendulkar , Sachit Menon , Carl Vondrick

For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…

Graphics · Computer Science 2020-10-13 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

This paper focuses on the task of speech-driven 3D facial animation, which aims to generate realistic and synchronized facial motions driven by speech inputs. Recent methods have employed audio-conditioned diffusion models for 3D facial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yifan Yang , Zhi Cen , Sida Peng , Xiangwei Chen , Yifu Deng , Xinyu Zhu , Fan Jia , Xiaowei Zhou , Hujun Bao

With the fast development of zero-shot text-to-speech technologies, it is possible to generate high-quality speech signals that are indistinguishable from the real ones. Speech editing, including speech insertion and replacement, appeals to…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-19 Kuan-Yu Chen , Jeng-Lin Li , De-Yan Lu , Jian-Jiun Ding

We propose an image-based, facial reenactment system that replaces the face of an actor in an existing target video with the face of a user from a source video, while preserving the original target performance. Our system is fully automatic…

Computer Vision and Pattern Recognition · Computer Science 2016-02-09 Pablo Garrido , Levi Valgaerts , Ole Rehmsen , Thorsten Thormaehlen , Patrick Perez , Christian Theobalt

Talking face generation aims to synthesize a sequence of face images that correspond to a clip of speech. This is a challenging task because face appearance variation and semantics of speech are coupled together in the subtle movements of…

Computer Vision and Pattern Recognition · Computer Science 2019-04-24 Hang Zhou , Yu Liu , Ziwei Liu , Ping Luo , Xiaogang Wang