English

RealCraft: Attention Control as A Tool for Zero-Shot Consistent Video Editing

Computer Vision and Pattern Recognition 2025-02-03 v4

Abstract

Even though large-scale text-to-image generative models show promising performance in synthesizing high-quality images, applying these models directly to image editing remains a significant challenge. This challenge is further amplified in video editing due to the additional dimension of time. This is especially the case for editing real-world videos as it necessitates maintaining a stable structural layout across frames while executing localized edits without disrupting the existing content. In this paper, we propose RealCraft, an attention-control-based method for zero-shot real-world video editing. By swapping cross-attention for new feature injection and relaxing spatial-temporal attention of the editing object, we achieve localized shape-wise edit along with enhanced temporal consistency. Our model directly uses Stable Diffusion and operates without the need for additional information. We showcase the proposed zero-shot attention-control-based method across a range of videos, demonstrating shape-wise, time-consistent and parameter-free editing in videos of up to 64 frames.

Keywords

Cite

@article{arxiv.2312.12635,
  title  = {RealCraft: Attention Control as A Tool for Zero-Shot Consistent Video Editing},
  author = {Shutong Jin and Ruiyu Wang and Florian T. Pokorny},
  journal= {arXiv preprint arXiv:2312.12635},
  year   = {2025}
}
R2 v1 2026-06-28T13:56:56.512Z