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In this work, we present a method for tracking and learning the dynamics of all objects in a large scale robot environment. A mobile robot patrols the environment and visits the different locations one by one. Movable objects are discovered…

Robotics · Computer Science 2018-01-30 Nils Bore , Patric Jensfelt , John Folkesson

Implicit neural representation has paved the way for new approaches to dynamic scene reconstruction and rendering. Nonetheless, cutting-edge dynamic neural rendering methods rely heavily on these implicit representations, which frequently…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Ziyi Yang , Xinyu Gao , Wen Zhou , Shaohui Jiao , Yuqing Zhang , Xiaogang Jin

Recent advancements in 3D reconstruction technologies have paved the way for high-quality and real-time rendering of complex 3D scenes. Despite these achievements, a notable challenge persists: it is difficult to precisely reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Lizhi Wang , Feng Zhou , Bo yu , Pu Cao , Jianqin Yin

Data acquisition through mobile phones remains a challenge for 3D Gaussian Splatting (3DGS). In this work we target the object-centered scenario and enable reliable mobile acquisition by providing on-device capture guidance and recording…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Yuezhe Zhang , Luqian Bai , Mengting Yu , Lei Wei , Shuai Wan , Yifan Zhang

To reach human performance on complex tasks, a key ability for artificial systems is to understand physical interactions between objects, and predict future outcomes of a situation. This ability, often referred to as intuitive physics, has…

Computer Vision and Pattern Recognition · Computer Science 2020-05-04 Ronan Riochet , Josef Sivic , Ivan Laptev , Emmanuel Dupoux

Humans learn to recognize and manipulate new objects in lifelong settings without forgetting the previously gained knowledge under non-stationary and sequential conditions. In autonomous systems, the agents also need to mitigate similar…

Robotics · Computer Science 2022-01-25 Krishnakumar Santhakumar , Hamidreza Kasaei

Manipulating elasto-plastic objects remains a significant challenge due to severe self-occlusion, difficulties of representation, and complicated dynamics. This work proposes a novel framework for elasto-plastic object manipulation with a…

Robotics · Computer Science 2025-05-26 Zhen Zhang , Xiangyu Chu , Yunxi Tang , Lulu Zhao , Jing Huang , Zhongliang Jiang , K. W. Samuel Au

In this paper, we investigate the problem of grasping novel objects in unstructured environments. To address this problem, consideration of the object geometry, reachability and force closure analysis are required. We propose a framework…

Robotics · Computer Science 2020-04-10 Amirhossein Jabalameli , Nabil Ettehadi , Aman Behal

In this article, we study the problem of selecting a grasping pose on the surface of an object to be manipulated by considering three post-grasp objectives. These objectives include (i) kinematic manipulation capability, (ii) torque effort…

Robotics · Computer Science 2017-12-13 Amir M Ghalamzan E , Nikos Mavrakis , Rustam Stolkin

We propose a novel framework for 3D hand shape reconstruction and hand-object grasp optimization from a single RGB image. The representation of hand-object contact regions is critical for accurate reconstructions. Instead of approximating…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Ziwei Yu , Linlin Yang , You Xie , Ping Chen , Angela Yao

We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-01-05 Jiajun Wu , Chengkai Zhang , Tianfan Xue , William T. Freeman , Joshua B. Tenenbaum

Robotic manipulation in complex open-world scenarios requires both reliable physical manipulation skills and effective and generalizable perception. In this paper, we propose a method where general purpose pretrained visual models serve as…

Robotics · Computer Science 2017-09-27 Coline Devin , Pieter Abbeel , Trevor Darrell , Sergey Levine

Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how shapes behave in the physical world. We introduce Physics-Guided 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Zachary Lee , Maxwell Jacobson , Yexiang Xue

Our method studies the complex task of object-centric 3D understanding from a single RGB-D observation. As it is an ill-posed problem, existing methods suffer from low performance for both 3D shape and 6D pose and size estimation in complex…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Muhammad Zubair Irshad , Sergey Zakharov , Rares Ambrus , Thomas Kollar , Zsolt Kira , Adrien Gaidon

This paper propose a interactive 3D modeling method and corresponding system based on single or multiple uncalibrated images. The main feature of this method is that, according to the modeling habits of ordinary people, the 3D model of the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zhi He , Rui Wang , Wei Hua , Yuchi Huo

We present a method to learn the 3D surface of objects directly from a collection of images. Previous work achieved this capability by exploiting additional manual annotation, such as object pose, 3D surface templates, temporal continuity…

Computer Vision and Pattern Recognition · Computer Science 2018-11-28 Attila Szabó , Paolo Favaro

Low-level 3D representations, such as point clouds, meshes, NeRFs and 3D Gaussians, are commonly used for modeling 3D objects and scenes. However, cognitive studies indicate that human perception operates at higher levels and interprets 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zhirui Gao , Renjiao Yi , Yuhang Huang , Wei Chen , Chenyang Zhu , Kai Xu

Transient objects in video sequences can significantly degrade the quality of 3D scene reconstructions. To address this challenge, we propose T-3DGS, a novel framework that robustly filters out transient distractors during 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Alexander Markin , Vadim Pryadilshchikov , Artem Komarichev , Ruslan Rakhimov , Peter Wonka , Evgeny Burnaev

Robotic grasping traditionally relies on object features or shape information for learning new or applying already learned grasps. We argue however that such a strong reliance on object geometric information renders grasping and grasp…

Robotics · Computer Science 2017-01-05 Philipp Zech , Justus Piater

3D Shape representation has substantial effects on 3D shape reconstruction. Primitive-based representations approximate a 3D shape mainly by a set of simple implicit primitives, but the low geometrical complexity of the primitives limits…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Mohsen Yavartanoo , JaeYoung Chung , Reyhaneh Neshatavar , Kyoung Mu Lee